NVIDIA RTX A6000 versus AMD Radeon RX 6800
Comparaison des cartes vidéo NVIDIA RTX A6000 and AMD Radeon RX 6800 pour tous les caractéristiques connus dans les catégories suivants: Essentiel, Infos techniques, Sorties et ports de vidéo, Compatibilité, dimensions et exigences, Soutien API, Mémoire. Analyse du performance de référence des cartes vidéo: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score.
Différences
Raisons pour considerer le NVIDIA RTX A6000
- Environ 24% taux plus haut de remplissage de la texture: 625.0 GTexel/s versus 505.2 GTexel/s
- 2.8x plus de pipelines: 10752 versus 3840
- 3x plus de taille maximale de mémoire : 48 GB versus 16 GB
- Environ 50% meilleur performance en Geekbench - OpenCL: 193937 versus 129479
- Environ 70% meilleur performance en CompuBench 1.5 Desktop - Face Detection (mPixels/s): 735.8 versus 432.118
- Environ 41% meilleur performance en CompuBench 1.5 Desktop - T-Rex (Frames/s): 58.523 versus 41.585
- Environ 3% meilleur performance en CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s): 2342.233 versus 2280.457
- Environ 43% meilleur performance en GFXBench 4.0 - Car Chase Offscreen (Frames): 23142 versus 16162
- Environ 43% meilleur performance en GFXBench 4.0 - Car Chase Offscreen (Fps): 23142 versus 16162
- Environ 46% meilleur performance en 3DMark Fire Strike - Graphics Score: 4665 versus 3188
| Caractéristiques | |
| Taux de remplissage de la texture | 625.0 GTexel/s versus 505.2 GTexel/s |
| Pipelines | 10752 versus 3840 |
| Taille de mémore maximale | 48 GB versus 16 GB |
| Référence | |
| Geekbench - OpenCL | 193937 versus 129479 |
| CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 735.8 versus 432.118 |
| CompuBench 1.5 Desktop - T-Rex (Frames/s) | 58.523 versus 41.585 |
| CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 2342.233 versus 2280.457 |
| GFXBench 4.0 - Car Chase Offscreen (Frames) | 23142 versus 16162 |
| GFXBench 4.0 - Car Chase Offscreen (Fps) | 23142 versus 16162 |
| 3DMark Fire Strike - Graphics Score | 4665 versus 3188 |
Raisons pour considerer le AMD Radeon RX 6800
- Environ 17% plus haut vitesse du noyau: 1700 MHz versus 1455 MHz
- Environ 13% plus de la vitesse augmenté: 2105 MHz versus 1860 MHz
- Un nouveau processus de fabrication soutient une carte vidéo plus forte, mais moins chaude: 7 nm versus 8 nm
- Environ 20% consummation d’énergie moyen plus bas: 250 Watt versus 300 Watt
- 5.2x meilleur performance en PassMark - G3D Mark: 22131 versus 4237
- 11.5x meilleur performance en PassMark - G2D Mark: 988 versus 86
- 2.1x meilleur performance en CompuBench 1.5 Desktop - Video Composition (Frames/s): 383.037 versus 178.784
- Environ 1% meilleur performance en GFXBench 4.0 - T-Rex (Frames): 3373 versus 3353
- Environ 1% meilleur performance en GFXBench 4.0 - T-Rex (Fps): 3373 versus 3353
| Caractéristiques | |
| Vitesse du noyau | 1700 MHz versus 1455 MHz |
| Vitesse augmenté | 2105 MHz versus 1860 MHz |
| Processus de fabrication | 7 nm versus 8 nm |
| Thermal Design Power (TDP) | 250 Watt versus 300 Watt |
| Référence | |
| PassMark - G3D Mark | 22131 versus 4237 |
| PassMark - G2D Mark | 988 versus 86 |
| CompuBench 1.5 Desktop - Video Composition (Frames/s) | 383.037 versus 178.784 |
| GFXBench 4.0 - Manhattan (Frames) | 3719 versus 3712 |
| GFXBench 4.0 - T-Rex (Frames) | 3373 versus 3353 |
| GFXBench 4.0 - Manhattan (Fps) | 3719 versus 3712 |
| GFXBench 4.0 - T-Rex (Fps) | 3373 versus 3353 |
Comparer les références
GPU 1: NVIDIA RTX A6000
GPU 2: AMD Radeon RX 6800
| PassMark - G3D Mark |
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| PassMark - G2D Mark |
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| Geekbench - OpenCL |
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| CompuBench 1.5 Desktop - Face Detection (mPixels/s) |
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| CompuBench 1.5 Desktop - T-Rex (Frames/s) |
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| CompuBench 1.5 Desktop - Video Composition (Frames/s) |
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| CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) |
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| GFXBench 4.0 - Car Chase Offscreen (Frames) |
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| GFXBench 4.0 - Manhattan (Frames) |
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| GFXBench 4.0 - T-Rex (Frames) |
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| GFXBench 4.0 - Car Chase Offscreen (Fps) |
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| GFXBench 4.0 - Manhattan (Fps) |
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| GFXBench 4.0 - T-Rex (Fps) |
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| 3DMark Fire Strike - Graphics Score |
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| Nom | NVIDIA RTX A6000 | AMD Radeon RX 6800 |
|---|---|---|
| PassMark - G3D Mark | 4237 | 22131 |
| PassMark - G2D Mark | 86 | 988 |
| Geekbench - OpenCL | 193937 | 129479 |
| CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 735.8 | 432.118 |
| CompuBench 1.5 Desktop - T-Rex (Frames/s) | 58.523 | 41.585 |
| CompuBench 1.5 Desktop - Video Composition (Frames/s) | 178.784 | 383.037 |
| CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 2342.233 | 2280.457 |
| GFXBench 4.0 - Car Chase Offscreen (Frames) | 23142 | 16162 |
| GFXBench 4.0 - Manhattan (Frames) | 3712 | 3719 |
| GFXBench 4.0 - T-Rex (Frames) | 3353 | 3373 |
| GFXBench 4.0 - Car Chase Offscreen (Fps) | 23142 | 16162 |
| GFXBench 4.0 - Manhattan (Fps) | 3712 | 3719 |
| GFXBench 4.0 - T-Rex (Fps) | 3353 | 3373 |
| 3DMark Fire Strike - Graphics Score | 4665 | 3188 |
Comparer les caractéristiques
| NVIDIA RTX A6000 | AMD Radeon RX 6800 | |
|---|---|---|
Essentiel |
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| Architecture | Ampere | RDNA 2.0 |
| Nom de code | GA102 | Navi 21 |
| Date de sortie | 5 Oct 2020 | 28 Oct 2020 |
| Prix de sortie (MSRP) | $4649 | $579 |
| Position dans l’évaluation de la performance | 100 | 84 |
| Genre | Desktop | |
Infos techniques |
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| Vitesse augmenté | 1860 MHz | 2105 MHz |
| Vitesse du noyau | 1455 MHz | 1700 MHz |
| Processus de fabrication | 8 nm | 7 nm |
| Peak Double Precision (FP64) Performance | 1250 GFLOPS (1:32) | 1010 GFLOPS (1:16) |
| Peak Half Precision (FP16) Performance | 40.00 TFLOPS (1:1) | 32.33 TFLOPS (2:1) |
| Peak Single Precision (FP32) Performance | 40.00 TFLOPS | 16.17 TFLOPS |
| Pipelines | 10752 | 3840 |
| Débit de remplissage de pixels | 208.3 GPixel/s | 202.1 GPixel/s |
| Taux de remplissage de la texture | 625.0 GTexel/s | 505.2 GTexel/s |
| Thermal Design Power (TDP) | 300 Watt | 250 Watt |
| Compte de transistor | 28300 million | 26800 million |
| Unités de Compute | 60 | |
Sorties et ports de vidéo |
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| Connecteurs d’écran | 4x DisplayPort | 1x HDMI, 2x DisplayPort, 1x USB Type-C |
Compatibilité, dimensions et exigences |
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| Facteur de forme | Dual-slot | |
| Interface | PCIe 4.0 x16 | PCIe 4.0 x16 |
| Longeur | 267 mm (10.5 inches) | 267 mm (10.5 inches) |
| Énergie du systeme recommandé (PSU) | 700 Watt | 600 Watt |
| Connecteurs d’énergie supplementaires | 8-pin EPS | 2x 8-pin |
| Largeur | 112 mm (4.4 inches) | 120 mm (4.7 inches) |
| Hauteur | 40 mm (1.6 inches) | |
Soutien API |
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| DirectX | 12.2 | 12.2 |
| OpenCL | 3.0 | 2.1 |
| OpenGL | 4.6 | 4.6 |
| Shader Model | 6.6 | 6.5 |
| Vulkan | ||
Mémoire |
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| RAM maximale | 48 GB | 16 GB |
| Bande passante de la mémoire | 768 GB/s | 512.0 GB/s |
| Largeur du bus mémoire | 384 bit | 256 bit |
| Vitesse de mémoire | 2000 MHz (16 Gbps effective) | 2000 MHz (16 Gbps effective) |
| Genre de mémoire | GDDR6 | GDDR6 |
