NVIDIA RTX A2000 Mobile vs NVIDIA GeForce GTX 1650 Ti
Vergleichende Analyse von NVIDIA RTX A2000 Mobile und NVIDIA GeForce GTX 1650 Ti Videokarten für alle bekannten Merkmale in den folgenden Kategorien: Essenzielles, Technische Info, Videoausgänge und Anschlüsse, Kompatibilität, Abmessungen und Anforderungen, API-Unterstützung, Speicher. Benchmark-Videokarten Leistungsanalyse: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score.
Unterschiede
Gründe, die für die Berücksichtigung der NVIDIA RTX A2000 Mobile
- Etwa 22% höhere Boost-Taktfrequenz: 1815 MHz vs 1485 MHz
- Etwa 53% höhere Texturfüllrate: 145.2 GTexel/s vs 95.04 GTexel/s
- 2.5x mehr Leitungssysteme: 2560 vs 1024
- Ein neuerer Herstellungsprozess ermöglicht eine leistungsfähigere, aber dennoch kühlere Grafikkarte: 8 nm vs 12 nm
- Etwa 30% bessere Leistung in PassMark - G3D Mark: 9809 vs 7536
- Etwa 29% bessere Leistung in PassMark - G2D Mark: 493 vs 381
- Etwa 35% bessere Leistung in Geekbench - OpenCL: 56682 vs 42062
- Etwa 33% bessere Leistung in CompuBench 1.5 Desktop - Face Detection (mPixels/s): 202.984 vs 152.235
- Etwa 16% bessere Leistung in CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s): 2138.158 vs 1843.045
- Etwa 54% bessere Leistung in CompuBench 1.5 Desktop - T-Rex (Frames/s): 16.498 vs 10.681
- Etwa 31% bessere Leistung in CompuBench 1.5 Desktop - Video Composition (Frames/s): 151.433 vs 115.607
- Etwa 13% bessere Leistung in CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s): 729.947 vs 644.098
- Etwa 5% bessere Leistung in GFXBench 4.0 - Car Chase Offscreen (Frames): 12750 vs 12180
- Etwa 5% bessere Leistung in GFXBench 4.0 - Car Chase Offscreen (Fps): 12750 vs 12180
Spezifikationen | |
Boost-Taktfrequenz | 1815 MHz vs 1485 MHz |
Texturfüllrate | 145.2 GTexel/s vs 95.04 GTexel/s |
Leitungssysteme | 2560 vs 1024 |
Fertigungsprozesstechnik | 8 nm vs 12 nm |
Benchmarks | |
PassMark - G3D Mark | 9809 vs 7536 |
PassMark - G2D Mark | 493 vs 381 |
Geekbench - OpenCL | 56682 vs 42062 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 202.984 vs 152.235 |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 2138.158 vs 1843.045 |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 16.498 vs 10.681 |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 151.433 vs 115.607 |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 729.947 vs 644.098 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 12750 vs 12180 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 12750 vs 12180 |
Gründe, die für die Berücksichtigung der NVIDIA GeForce GTX 1650 Ti
- Etwa 84% höhere Kerntaktfrequenz:1350 MHz vs 735 MHz
- Etwa 90% geringere typische Leistungsaufnahme: 50 Watt vs 95 Watt
- 2.4x bessere Leistung in GFXBench 4.0 - Manhattan (Frames): 8926 vs 3708
- 2.4x bessere Leistung in GFXBench 4.0 - T-Rex (Frames): 8062 vs 3355
- 2.4x bessere Leistung in GFXBench 4.0 - Manhattan (Fps): 8926 vs 3708
- 2.4x bessere Leistung in GFXBench 4.0 - T-Rex (Fps): 8062 vs 3355
Spezifikationen | |
Kerntaktfrequenz | 1350 MHz vs 735 MHz |
Thermische Designleistung (TDP) | 50 Watt vs 95 Watt |
Benchmarks | |
GFXBench 4.0 - Manhattan (Frames) | 8926 vs 3708 |
GFXBench 4.0 - T-Rex (Frames) | 8062 vs 3355 |
GFXBench 4.0 - Manhattan (Fps) | 8926 vs 3708 |
GFXBench 4.0 - T-Rex (Fps) | 8062 vs 3355 |
Benchmarks vergleichen
GPU 1: NVIDIA RTX A2000 Mobile
GPU 2: NVIDIA GeForce GTX 1650 Ti
PassMark - G3D Mark |
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PassMark - G2D Mark |
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Geekbench - OpenCL |
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CompuBench 1.5 Desktop - Face Detection (mPixels/s) |
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CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) |
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CompuBench 1.5 Desktop - T-Rex (Frames/s) |
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CompuBench 1.5 Desktop - Video Composition (Frames/s) |
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CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Fps) |
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Name | NVIDIA RTX A2000 Mobile | NVIDIA GeForce GTX 1650 Ti |
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PassMark - G3D Mark | 9809 | 7536 |
PassMark - G2D Mark | 493 | 381 |
Geekbench - OpenCL | 56682 | 42062 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 202.984 | 152.235 |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 2138.158 | 1843.045 |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 16.498 | 10.681 |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 151.433 | 115.607 |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 729.947 | 644.098 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 12750 | 12180 |
GFXBench 4.0 - Manhattan (Frames) | 3708 | 8926 |
GFXBench 4.0 - T-Rex (Frames) | 3355 | 8062 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 12750 | 12180 |
GFXBench 4.0 - Manhattan (Fps) | 3708 | 8926 |
GFXBench 4.0 - T-Rex (Fps) | 3355 | 8062 |
3DMark Fire Strike - Graphics Score | 3656 |
Vergleichen Sie Spezifikationen
NVIDIA RTX A2000 Mobile | NVIDIA GeForce GTX 1650 Ti | |
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Essenzielles |
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Architektur | Ampere | Turing |
Codename | GA106 | TU117 |
Platz in der Leistungsbewertung | 272 | 269 |
Startdatum | 2 Apr 2020 | |
Typ | Laptop | |
Technische Info |
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Boost-Taktfrequenz | 1815 MHz | 1485 MHz |
Kerntaktfrequenz | 735 MHz | 1350 MHz |
Fertigungsprozesstechnik | 8 nm | 12 nm |
Peak Double Precision (FP64) Performance | 145.2 GFLOPS (1:64) | 95.04 GFLOPS (1:32) |
Peak Half Precision (FP16) Performance | 9.293 TFLOPS (1:1) | 6.083 TFLOPS (2:1) |
Peak Single Precision (FP32) Performance | 9.293 TFLOPS | 3.041 TFLOPS |
Leitungssysteme | 2560 | 1024 |
Pixel fill rate | 87.12 GPixel/s | 47.52 GPixel/s |
Texturfüllrate | 145.2 GTexel/s | 95.04 GTexel/s |
Thermische Designleistung (TDP) | 95 Watt | 50 Watt |
Anzahl der Transistoren | 13250 million | 4700 million |
Videoausgänge und Anschlüsse |
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Display-Anschlüsse | No outputs | No outputs |
Kompatibilität, Abmessungen und Anforderungen |
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Schnittstelle | PCIe 4.0 x16 | PCIe 3.0 x16 |
Zusätzliche Leistungssteckverbinder | None | None |
API-Unterstützung |
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DirectX | 12.2 | 12.1 |
OpenCL | 3.0 | 1.2 |
OpenGL | 4.6 | 4.6 |
Shader Model | 6.6 | 6.5 |
Vulkan | ||
Speicher |
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Maximale RAM-Belastung | 4 GB | 4 GB |
Speicherbandbreite | 192 GB/s | 192.0 GB/s |
Breite des Speicherbusses | 128 bit | 128 bit |
Speichertaktfrequenz | 1500 MHz (12 Gbps effective) | 1500 MHz (12000 MHz effective) |
Speichertyp | GDDR6 | GDDR6 |