NVIDIA RTX A2000 Mobile vs NVIDIA GeForce GTX 1650 Ti

Comparative analysis of NVIDIA RTX A2000 Mobile and NVIDIA GeForce GTX 1650 Ti videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score.

 

Differences

Reasons to consider the NVIDIA RTX A2000 Mobile

  • Around 22% higher boost clock speed: 1815 MHz vs 1485 MHz
  • Around 53% higher texture fill rate: 145.2 GTexel/s vs 95.04 GTexel/s
  • 2.5x more pipelines: 2560 vs 1024
  • A newer manufacturing process allows for a more powerful, yet cooler running videocard: 8 nm vs 12 nm
  • Around 30% better performance in PassMark - G3D Mark: 9820 vs 7539
  • Around 29% better performance in PassMark - G2D Mark: 493 vs 381
  • Around 35% better performance in Geekbench - OpenCL: 56686 vs 42062
  • Around 33% better performance in CompuBench 1.5 Desktop - Face Detection (mPixels/s): 202.984 vs 152.235
  • Around 16% better performance in CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s): 2138.158 vs 1843.045
  • Around 54% better performance in CompuBench 1.5 Desktop - T-Rex (Frames/s): 16.498 vs 10.681
  • Around 31% better performance in CompuBench 1.5 Desktop - Video Composition (Frames/s): 151.433 vs 115.607
  • Around 13% better performance in CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s): 729.947 vs 644.098
  • Around 5% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 12750 vs 12180
  • Around 5% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 12750 vs 12180
Specifications (specs)
Boost clock speed 1815 MHz vs 1485 MHz
Texture fill rate 145.2 GTexel/s vs 95.04 GTexel/s
Pipelines 2560 vs 1024
Manufacturing process technology 8 nm vs 12 nm
Benchmarks
PassMark - G3D Mark 9820 vs 7539
PassMark - G2D Mark 493 vs 381
Geekbench - OpenCL 56686 vs 42062
CompuBench 1.5 Desktop - Face Detection (mPixels/s) 202.984 vs 152.235
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) 2138.158 vs 1843.045
CompuBench 1.5 Desktop - T-Rex (Frames/s) 16.498 vs 10.681
CompuBench 1.5 Desktop - Video Composition (Frames/s) 151.433 vs 115.607
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) 729.947 vs 644.098
GFXBench 4.0 - Car Chase Offscreen (Frames) 12750 vs 12180
GFXBench 4.0 - Car Chase Offscreen (Fps) 12750 vs 12180

Reasons to consider the NVIDIA GeForce GTX 1650 Ti

  • Around 84% higher core clock speed: 1350 MHz vs 735 MHz
  • Around 90% lower typical power consumption: 50 Watt vs 95 Watt
  • 2.4x better performance in GFXBench 4.0 - Manhattan (Frames): 8926 vs 3708
  • 2.4x better performance in GFXBench 4.0 - T-Rex (Frames): 8062 vs 3355
  • 2.4x better performance in GFXBench 4.0 - Manhattan (Fps): 8926 vs 3708
  • 2.4x better performance in GFXBench 4.0 - T-Rex (Fps): 8062 vs 3355
Specifications (specs)
Core clock speed 1350 MHz vs 735 MHz
Thermal Design Power (TDP) 50 Watt vs 95 Watt
Benchmarks
GFXBench 4.0 - Manhattan (Frames) 8926 vs 3708
GFXBench 4.0 - T-Rex (Frames) 8062 vs 3355
GFXBench 4.0 - Manhattan (Fps) 8926 vs 3708
GFXBench 4.0 - T-Rex (Fps) 8062 vs 3355

Compare benchmarks

GPU 1: NVIDIA RTX A2000 Mobile
GPU 2: NVIDIA GeForce GTX 1650 Ti

PassMark - G3D Mark
GPU 1
GPU 2
9820
7539
PassMark - G2D Mark
GPU 1
GPU 2
493
381
Geekbench - OpenCL
GPU 1
GPU 2
56686
42062
CompuBench 1.5 Desktop - Face Detection (mPixels/s)
GPU 1
GPU 2
202.984
152.235
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s)
GPU 1
GPU 2
2138.158
1843.045
CompuBench 1.5 Desktop - T-Rex (Frames/s)
GPU 1
GPU 2
16.498
10.681
CompuBench 1.5 Desktop - Video Composition (Frames/s)
GPU 1
GPU 2
151.433
115.607
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s)
GPU 1
GPU 2
729.947
644.098
GFXBench 4.0 - Car Chase Offscreen (Frames)
GPU 1
GPU 2
12750
12180
GFXBench 4.0 - Manhattan (Frames)
GPU 1
GPU 2
3708
8926
GFXBench 4.0 - T-Rex (Frames)
GPU 1
GPU 2
3355
8062
GFXBench 4.0 - Car Chase Offscreen (Fps)
GPU 1
GPU 2
12750
12180
GFXBench 4.0 - Manhattan (Fps)
GPU 1
GPU 2
3708
8926
GFXBench 4.0 - T-Rex (Fps)
GPU 1
GPU 2
3355
8062
Name NVIDIA RTX A2000 Mobile NVIDIA GeForce GTX 1650 Ti
PassMark - G3D Mark 9820 7539
PassMark - G2D Mark 493 381
Geekbench - OpenCL 56686 42062
CompuBench 1.5 Desktop - Face Detection (mPixels/s) 202.984 152.235
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) 2138.158 1843.045
CompuBench 1.5 Desktop - T-Rex (Frames/s) 16.498 10.681
CompuBench 1.5 Desktop - Video Composition (Frames/s) 151.433 115.607
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) 729.947 644.098
GFXBench 4.0 - Car Chase Offscreen (Frames) 12750 12180
GFXBench 4.0 - Manhattan (Frames) 3708 8926
GFXBench 4.0 - T-Rex (Frames) 3355 8062
GFXBench 4.0 - Car Chase Offscreen (Fps) 12750 12180
GFXBench 4.0 - Manhattan (Fps) 3708 8926
GFXBench 4.0 - T-Rex (Fps) 3355 8062
3DMark Fire Strike - Graphics Score 3656

Compare specifications (specs)

NVIDIA RTX A2000 Mobile NVIDIA GeForce GTX 1650 Ti

Essentials

Architecture Ampere Turing
Code name GA106 TU117
Place in performance rating 272 269
Launch date 2 Apr 2020
Type Laptop

Technical info

Boost clock speed 1815 MHz 1485 MHz
Core clock speed 735 MHz 1350 MHz
Manufacturing process technology 8 nm 12 nm
Peak Double Precision (FP64) Performance 145.2 GFLOPS (1:64) 95.04 GFLOPS (1:32)
Peak Half Precision (FP16) Performance 9.293 TFLOPS (1:1) 6.083 TFLOPS (2:1)
Peak Single Precision (FP32) Performance 9.293 TFLOPS 3.041 TFLOPS
Pipelines 2560 1024
Pixel fill rate 87.12 GPixel/s 47.52 GPixel/s
Texture fill rate 145.2 GTexel/s 95.04 GTexel/s
Thermal Design Power (TDP) 95 Watt 50 Watt
Transistor count 13250 million 4700 million

Video outputs and ports

Display Connectors No outputs No outputs

Compatibility, dimensions and requirements

Interface PCIe 4.0 x16 PCIe 3.0 x16
Supplementary power connectors None None

API support

DirectX 12.2 12.1
OpenCL 3.0 1.2
OpenGL 4.6 4.6
Shader Model 6.6 6.5
Vulkan

Memory

Maximum RAM amount 4 GB 4 GB
Memory bandwidth 192 GB/s 192.0 GB/s
Memory bus width 128 bit 128 bit
Memory clock speed 1500 MHz (12 Gbps effective) 1500 MHz (12000 MHz effective)
Memory type GDDR6 GDDR6