NVIDIA GeForce 910M videocard review
GeForce 910M videocard released by NVIDIA; release date: 18 August 2015. The videocard is designed for laptop-computers and based on Fermi 2.0 microarchitecture codenamed GF117.
Core clock speed - 775 MHz. Texture fill rate - 12.4 GTexel / s. Pipelines - 384. Floating-point performance - 297.6 gflops. Manufacturing process technology - 28 nm. Transistors count - 585 million. Power consumption (TDP) - 33 Watt.
Memory type: DDR3. Memory bus width - 64 Bit. Memory clock speed - 1800 MHz. Memory bandwidth - 14.4 GB / s. Shared memory - 0.
Benchmarks
| PassMark G3D Mark |
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| PassMark G2D Mark |
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| Geekbench OpenCL |
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| CompuBench 1.5 Desktop Face Detection |
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| CompuBench 1.5 Desktop Ocean Surface Simulation |
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| CompuBench 1.5 Desktop T-Rex |
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| CompuBench 1.5 Desktop Video Composition |
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| CompuBench 1.5 Desktop Bitcoin Mining |
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| GFXBench 4.0 Car Chase Offscreen |
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| GFXBench 4.0 Manhattan |
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| GFXBench 4.0 T-Rex |
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| GFXBench 4.0 Car Chase Offscreen |
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| GFXBench 4.0 Manhattan |
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| GFXBench 4.0 T-Rex |
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| Name | Value |
|---|---|
| PassMark - G3D Mark | 588 |
| PassMark - G2D Mark | 113 |
| Geekbench - OpenCL | 2629 |
| CompuBench 1.5 Desktop - Face Detection | 6.448 mPixels/s |
| CompuBench 1.5 Desktop - Ocean Surface Simulation | 155.993 Frames/s |
| CompuBench 1.5 Desktop - T-Rex | 0.574 Frames/s |
| CompuBench 1.5 Desktop - Video Composition | 12.200 Frames/s |
| CompuBench 1.5 Desktop - Bitcoin Mining | 27.733 mHash/s |
| GFXBench 4.0 - Car Chase Offscreen | 1344 Frames |
| GFXBench 4.0 - Manhattan | 2590 Frames |
| GFXBench 4.0 - T-Rex | 3020 Frames |
| GFXBench 4.0 - Car Chase Offscreen | 1344.000 Fps |
| GFXBench 4.0 - Manhattan | 2590.000 Fps |
| GFXBench 4.0 - T-Rex | 3020.000 Fps |
Games performance
Counter-Strike: GO (2012)
| Low, 1024x768 | 39.10 |
| Medium, 1366x768 | 36.30 |
| High, 1366x768 | 34.20 |
Mirror's Edge Catalyst (2016)
| Low, 1280x720 | 22.60 |
| Medium, 1366x768 | 13.80 |
| High, 1920x1080 | 6.50 |
| Ultra, 1920x1080 | 3.90 |
The Division (2016)
| Low, 1280x720 | 19.60 |
| Medium, 1366x768 | 11.50 |
| High, 1920x1080 | 5.60 |
| Ultra, 1920x1080 | 3.10 |
Far Cry Primal (2016)
| Low, 1280x720 | 16.00 |
| Medium, 1920x1080 | 8.00 |
| High, 1920x1080 | 7.00 |
| Ultra, 1920x1080 | 5.00 |
XCOM 2 (2016)
| Low, 1280x720 | 13.50 |
| Medium, 1920x1080 | 7.10 |
| High, 1920x1080 | 4.90 |
| Ultra, 1920x1080 | 2.10 |
Rise of the Tomb Raider (2016)
| Low, 1024x768 | 14.50 |
| Medium, 1366x768 | 9.40 |
| High, 1920x1080 | 6.10 |
| Ultra, 1920x1080 | 3.50 |
Rainbow Six Siege (2015)
| Low, 1024x768 | 38.80 |
| Medium, 1366x768 | 25.30 |
| High, 1920x1080 | 12.60 |
| Ultra, 1920x1080 | 10.70 |
Star Wars Battlefront (2015)
| Low, 1024x768 | 23.20 |
| Medium, 1366x768 | 16.20 |
| High, 1920x1080 | 7.70 |
| Ultra, 1920x1080 | 4.30 |
Anno 2205 (2015)
| Low, 1024x768 | 22.10 |
| Medium, 1366x768 | 13.70 |
| High, 1920x1080 | 6.30 |
| Ultra, 1920x1080 | 3.10 |
World of Warships (2015)
| Low, 1366x768 | 33.80 |
| Medium, 1366x768 | 27.20 |
| High, 1920x1080 | 20.00 |
Dirt Rally (2015)
| Low, 1024x768 | 46.80 |
| Medium, 1366x768 | 24.00 |
| High, 1920x1080 | 16.80 |
| Ultra, 1920x1080 | 12.50 |
Dragon Age: Inquisition (2014)
| Low, 1024x768 | 28.20 |
| Medium, 1366x768 | 20.10 |
| High, 1920x1080 | 7.20 |
| Ultra, 1920x1080 | 4.40 |
Battlefield 4 (2013)
| Low, 1024x768 | 33.70 |
| Medium, 1366x768 | 24.60 |
| High, 1366x768 | 18.60 |
| Ultra, 1920x1080 | 7.30 |
BioShock Infinite (2013)
| Low, 1280x720 | 50.40 |
| Medium, 1366x768 | 29.90 |
| High, 1366x768 | 25.80 |
| Ultra, 1920x1080 | 8.60 |
Tomb Raider (2013)
| Low, 1024x768 | 73.60 |
| Medium, 1366x768 | 38.30 |
| High, 1366x768 | 24.90 |
| Ultra, 1920x1080 | 10.70 |
Diablo III (2012)
| Low, 1024x768 | 52.80 |
| Medium, 1366x768 | 48.60 |
| High, 1366x768 | 45.50 |
| Ultra, 1920x1080 | 30.60 |
Specifications (specs)
Essentials |
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| Architecture | Fermi 2.0 |
| Code name | GF117 |
| Launch date | 18 August 2015 |
| Place in performance rating | 1382 |
| Type | Laptop |
Technical info |
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| Core clock speed | 775 MHz |
| Floating-point performance | 297.6 gflops |
| Manufacturing process technology | 28 nm |
| Pipelines | 384 |
| Texture fill rate | 12.4 GTexel / s |
| Thermal Design Power (TDP) | 33 Watt |
| Transistor count | 585 million |
Video outputs and ports |
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| Display Connectors | No outputs |
Compatibility, dimensions and requirements |
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| Bus support | PCI Express 3.0 |
| Interface | PCIe 2.0 x16 |
| Supplementary power connectors | None |
API support |
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| DirectX | 12.0 (11_0) |
| OpenGL | 4.5 |
Memory |
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| Memory bandwidth | 14.4 GB / s |
| Memory bus width | 64 Bit |
| Memory clock speed | 1800 MHz |
| Memory type | DDR3 |
| Shared memory | 0 |
Technologies |
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| CUDA | |
| GameWorks | |
| GPU Boost | |
| Optimus | |

