AMD Radeon Pro 560X vs NVIDIA GeForce GTX 1050 Ti Max-Q
Comparative analysis of AMD Radeon Pro 560X and NVIDIA GeForce GTX 1050 Ti Max-Q videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the AMD Radeon Pro 560X
- Videocard is newer: launch date 6 month(s) later
- Around 33% higher pipelines: 1024 vs 768
- 2.1x better performance in PassMark - G2D Mark: 711 vs 345
Specifications (specs) | |
Launch date | 16 July 2018 vs 3 January 2018 |
Pipelines | 1024 vs 768 |
Benchmarks | |
PassMark - G2D Mark | 711 vs 345 |
Reasons to consider the NVIDIA GeForce GTX 1050 Ti Max-Q
- Around 15% higher core clock speed: 1152 MHz vs 1004 MHz
- Around 38% higher memory clock speed: 7008 MHz vs 5080 MHz
- Around 45% better performance in PassMark - G3D Mark: 5320 vs 3678
- Around 13% better performance in Geekbench - OpenCL: 19914 vs 17562
- Around 12% better performance in CompuBench 1.5 Desktop - Face Detection (mPixels/s): 54.188 vs 48.494
- Around 71% better performance in CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s): 1159.046 vs 679.583
- Around 39% better performance in CompuBench 1.5 Desktop - T-Rex (Frames/s): 5.507 vs 3.96
- Around 32% better performance in CompuBench 1.5 Desktop - Video Composition (Frames/s): 82.067 vs 62.405
- Around 19% better performance in CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s): 293.638 vs 247.728
- Around 50% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 8059 vs 5367
- Around 43% better performance in GFXBench 4.0 - Manhattan (Frames): 3579 vs 2495
- Around 50% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 8059 vs 5367
- Around 43% better performance in GFXBench 4.0 - Manhattan (Fps): 3579 vs 2495
Specifications (specs) | |
Core clock speed | 1152 MHz vs 1004 MHz |
Memory clock speed | 7008 MHz vs 5080 MHz |
Benchmarks | |
PassMark - G3D Mark | 5320 vs 3678 |
Geekbench - OpenCL | 19914 vs 17562 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 54.188 vs 48.494 |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 1159.046 vs 679.583 |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 5.507 vs 3.96 |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 82.067 vs 62.405 |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 293.638 vs 247.728 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 8059 vs 5367 |
GFXBench 4.0 - Manhattan (Frames) | 3579 vs 2495 |
GFXBench 4.0 - T-Rex (Frames) | 3358 vs 3351 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 8059 vs 5367 |
GFXBench 4.0 - Manhattan (Fps) | 3579 vs 2495 |
GFXBench 4.0 - T-Rex (Fps) | 3358 vs 3351 |
Compare benchmarks
GPU 1: AMD Radeon Pro 560X
GPU 2: NVIDIA GeForce GTX 1050 Ti Max-Q
PassMark - G3D Mark |
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PassMark - G2D Mark |
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Geekbench - OpenCL |
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CompuBench 1.5 Desktop - Face Detection (mPixels/s) |
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CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) |
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CompuBench 1.5 Desktop - T-Rex (Frames/s) |
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CompuBench 1.5 Desktop - Video Composition (Frames/s) |
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CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Fps) |
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Name | AMD Radeon Pro 560X | NVIDIA GeForce GTX 1050 Ti Max-Q |
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PassMark - G3D Mark | 3678 | 5320 |
PassMark - G2D Mark | 711 | 345 |
Geekbench - OpenCL | 17562 | 19914 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 48.494 | 54.188 |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 679.583 | 1159.046 |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 3.96 | 5.507 |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 62.405 | 82.067 |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 247.728 | 293.638 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 5367 | 8059 |
GFXBench 4.0 - Manhattan (Frames) | 2495 | 3579 |
GFXBench 4.0 - T-Rex (Frames) | 3351 | 3358 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 5367 | 8059 |
GFXBench 4.0 - Manhattan (Fps) | 2495 | 3579 |
GFXBench 4.0 - T-Rex (Fps) | 3351 | 3358 |
3DMark Fire Strike - Graphics Score | 2219 |
Compare specifications (specs)
AMD Radeon Pro 560X | NVIDIA GeForce GTX 1050 Ti Max-Q | |
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Essentials |
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Architecture | GCN 4.0 | Pascal |
Code name | Polaris 21 | GP107 |
Launch date | 16 July 2018 | 3 January 2018 |
Place in performance rating | 546 | 505 |
Type | Mobile workstation | Laptop |
Technical info |
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Core clock speed | 1004 MHz | 1152 MHz |
Manufacturing process technology | 14 nm | 14 nm |
Pipelines | 1024 | 768 |
Thermal Design Power (TDP) | 75 Watt | 75 Watt |
Transistor count | 3,000 million | 3,300 million |
Boost clock speed | 1417 MHz | |
Floating-point performance | 2,177 gflops | |
Texture fill rate | 68.02 GTexel / s | |
Video outputs and ports |
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Display Connectors | No outputs | No outputs |
G-SYNC support | ||
Compatibility, dimensions and requirements |
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Interface | PCIe 3.0 x8 | PCIe 3.0 x16 |
Supplementary power connectors | None | None |
Laptop size | medium sized | |
API support |
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DirectX | 12.0 (12_0) | 12.0 (12_1) |
OpenGL | 4.5 | 4.6 |
Vulkan | ||
Memory |
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Memory bus width | 128 Bit | 128 Bit |
Memory clock speed | 5080 MHz | 7008 MHz |
Memory type | GDDR5 | GDDR5 |
Maximum RAM amount | 4 GB | |
Memory bandwidth | 112.1 GB / s | |
Shared memory | 0 | |
Technologies |
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Multi Monitor | ||
Multi-Projection | ||
VR Ready |