AMD Radeon Pro W5700 vs NVIDIA Quadro P4200 Mobile
Comparative analysis of AMD Radeon Pro W5700 and NVIDIA Quadro P4200 Mobile videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory. Benchmark videocards performance analysis: GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - T-Rex (Fps), PassMark - G2D Mark, PassMark - G3D Mark, Geekbench - OpenCL, GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the AMD Radeon Pro W5700
- Videocard is newer: launch date 1 year(s) 8 month(s) later
- Around 1% higher core clock speed: 1243 MHz vs 1227 MHz
- Around 17% higher boost clock speed: 1930 MHz vs 1647 MHz
- 2022.6x more texture fill rate: 277.9 GTexel/s vs 137.4 GTexel / s
- Around 29% higher pipelines: 2304 vs 1792
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 7 nm vs 16 nm
- 2.3x more memory clock speed: 14000 MHz vs 6008 MHz
- 32.6x better performance in GFXBench 4.0 - T-Rex (Frames): 3360 vs 103
- 32.6x better performance in GFXBench 4.0 - T-Rex (Fps): 3360 vs 103
- Around 76% better performance in PassMark - G2D Mark: 922 vs 525
- Around 44% better performance in PassMark - G3D Mark: 15222 vs 10579
- Around 98% better performance in Geekbench - OpenCL: 69098 vs 34875
Specifications (specs) | |
Launch date | 19 Nov 2019 vs 21 February 2018 |
Core clock speed | 1243 MHz vs 1227 MHz |
Boost clock speed | 1930 MHz vs 1647 MHz |
Texture fill rate | 277.9 GTexel/s vs 137.4 GTexel / s |
Pipelines | 2304 vs 1792 |
Manufacturing process technology | 7 nm vs 16 nm |
Memory clock speed | 14000 MHz vs 6008 MHz |
Benchmarks | |
GFXBench 4.0 - Manhattan (Frames) | 3718 vs 3714 |
GFXBench 4.0 - Manhattan (Fps) | 3718 vs 3714 |
GFXBench 4.0 - T-Rex (Frames) | 3360 vs 103 |
GFXBench 4.0 - T-Rex (Fps) | 3360 vs 103 |
PassMark - G2D Mark | 922 vs 525 |
PassMark - G3D Mark | 15222 vs 10579 |
Geekbench - OpenCL | 69098 vs 34875 |
Reasons to consider the NVIDIA Quadro P4200 Mobile
- 2.1x lower typical power consumption: 100 Watt vs 205 Watt
- Around 48% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 16345 vs 11065
- Around 48% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 16345 vs 11065
Specifications (specs) | |
Thermal Design Power (TDP) | 100 Watt vs 205 Watt |
Benchmarks | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 16345 vs 11065 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 16345 vs 11065 |
Compare benchmarks
GPU 1: AMD Radeon Pro W5700
GPU 2: NVIDIA Quadro P4200 Mobile
GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - T-Rex (Fps) |
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PassMark - G2D Mark |
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PassMark - G3D Mark |
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Geekbench - OpenCL |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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Name | AMD Radeon Pro W5700 | NVIDIA Quadro P4200 Mobile |
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GFXBench 4.0 - Manhattan (Frames) | 3718 | 3714 |
GFXBench 4.0 - Manhattan (Fps) | 3718 | 3714 |
GFXBench 4.0 - T-Rex (Frames) | 3360 | 103 |
GFXBench 4.0 - T-Rex (Fps) | 3360 | 103 |
PassMark - G2D Mark | 922 | 525 |
PassMark - G3D Mark | 15222 | 10579 |
Geekbench - OpenCL | 69098 | 34875 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 11065 | 16345 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 11065 | 16345 |
3DMark Fire Strike - Graphics Score | 0 |
Compare specifications (specs)
AMD Radeon Pro W5700 | NVIDIA Quadro P4200 Mobile | |
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Essentials |
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Architecture | RDNA 1.0 | Pascal |
Code name | Navi 10 | GP104 |
Launch date | 19 Nov 2019 | 21 February 2018 |
Launch price (MSRP) | $799 | |
Place in performance rating | 194 | 286 |
Type | Workstation | Mobile workstation |
Technical info |
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Boost clock speed | 1930 MHz | 1647 MHz |
Compute units | 36 | |
Core clock speed | 1243 MHz | 1227 MHz |
Manufacturing process technology | 7 nm | 16 nm |
Peak Double Precision (FP64) Performance | 555.8 GFLOPS (1:16) | |
Peak Half Precision (FP16) Performance | 17.79 TFLOPS (2:1) | |
Peak Single Precision (FP32) Performance | 8.893 TFLOPS | |
Pipelines | 2304 | 1792 |
Pixel fill rate | 123.5 GPixel/s | |
Texture fill rate | 277.9 GTexel/s | 137.4 GTexel / s |
Thermal Design Power (TDP) | 205 Watt | 100 Watt |
Transistor count | 10300 million | 7,200 million |
Floating-point performance | 4,398 gflops | |
Video outputs and ports |
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Display Connectors | 5x mini-DisplayPort, 1x USB Type-C | No outputs |
Compatibility, dimensions and requirements |
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Interface | PCIe 4.0 x16 | MXM-B (3.0) |
Length | 12 inches (305 mm) | |
Recommended system power (PSU) | 550 Watt | |
Supplementary power connectors | 1x 6-pin + 1x 8-pin | |
Width | Dual-slot | |
API support |
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DirectX | 12.1 | 12.0 (12_1) |
OpenCL | 2.0 | |
OpenGL | 4.6 | 4.6 |
Shader Model | 6.4 | |
Vulkan | ||
Memory |
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Maximum RAM amount | 8 GB | 8 GB |
Memory bandwidth | 448 GB/s | 192.3 GB / s |
Memory bus width | 256 bit | 256 Bit |
Memory clock speed | 14000 MHz | 6008 MHz |
Memory type | GDDR6 | GDDR5 |