AMD Radeon RX 640 vs NVIDIA GeForce GTX 560 Ti 448
Comparative analysis of AMD Radeon RX 640 and NVIDIA GeForce GTX 560 Ti 448 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - T-Rex (Fps), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), Geekbench - OpenCL, PassMark - G2D Mark, PassMark - G3D Mark, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the AMD Radeon RX 640
- Videocard is newer: launch date 7 year(s) 5 month(s) later
- Around 48% higher core clock speed: 1082 MHz vs 732 MHz
- 950.7x more texture fill rate: 38.98 GTexel/s vs 41.0 GTexel / s
- Around 14% higher pipelines: 512 vs 448
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 14 nm vs 40 nm
- 4.2x lower typical power consumption: 50 Watt vs 210 Watt
- Around 60% higher maximum memory size: 2 GB vs 1280 MB
Launch date | 13 May 2019 vs 29 November 2011 |
Core clock speed | 1082 MHz vs 732 MHz |
Texture fill rate | 38.98 GTexel/s vs 41.0 GTexel / s |
Pipelines | 512 vs 448 |
Manufacturing process technology | 14 nm vs 40 nm |
Thermal Design Power (TDP) | 50 Watt vs 210 Watt |
Maximum memory size | 2 GB vs 1280 MB |
Reasons to consider the NVIDIA GeForce GTX 560 Ti 448
- 2.2x more memory clock speed: 3800 MHz vs 1750 MHz (7000 MHz effective)
- Around 21% better performance in GFXBench 4.0 - Manhattan (Frames): 2133 vs 1769
- Around 21% better performance in GFXBench 4.0 - Manhattan (Fps): 2133 vs 1769
- Around 20% better performance in GFXBench 4.0 - T-Rex (Frames): 3333 vs 2775
- Around 20% better performance in GFXBench 4.0 - T-Rex (Fps): 3333 vs 2775
- Around 40% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 4590 vs 3278
- Around 40% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 4590 vs 3278
Specifications (specs) | |
Memory clock speed | 3800 MHz vs 1750 MHz (7000 MHz effective) |
Benchmarks | |
GFXBench 4.0 - Manhattan (Frames) | 2133 vs 1769 |
GFXBench 4.0 - Manhattan (Fps) | 2133 vs 1769 |
GFXBench 4.0 - T-Rex (Frames) | 3333 vs 2775 |
GFXBench 4.0 - T-Rex (Fps) | 3333 vs 2775 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 4590 vs 3278 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 4590 vs 3278 |
Compare benchmarks
GPU 1: AMD Radeon RX 640
GPU 2: NVIDIA GeForce GTX 560 Ti 448
GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - T-Rex (Fps) |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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Name | AMD Radeon RX 640 | NVIDIA GeForce GTX 560 Ti 448 |
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GFXBench 4.0 - Manhattan (Frames) | 1769 | 2133 |
GFXBench 4.0 - Manhattan (Fps) | 1769 | 2133 |
GFXBench 4.0 - T-Rex (Frames) | 2775 | 3333 |
GFXBench 4.0 - T-Rex (Fps) | 2775 | 3333 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 3278 | 4590 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 3278 | 4590 |
Geekbench - OpenCL | 11518 | |
PassMark - G2D Mark | 350 | |
PassMark - G3D Mark | 2099 | |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 34.324 | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 1181.463 | |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 3.978 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 58.37 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 121.575 | |
3DMark Fire Strike - Graphics Score | 4197 |
Compare specifications (specs)
AMD Radeon RX 640 | NVIDIA GeForce GTX 560 Ti 448 | |
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Essentials |
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Architecture | GCN 4.0 | Fermi 2.0 |
Code name | Arctic Islands | GF110 |
Launch date | 13 May 2019 | 29 November 2011 |
Place in performance rating | 804 | 802 |
Launch price (MSRP) | $289 | |
Type | Desktop | |
Technical info |
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Boost clock speed | 1218 MHz | |
Compute units | 8 | |
Core clock speed | 1082 MHz | 732 MHz |
Manufacturing process technology | 14 nm | 40 nm |
Peak Double Precision (FP64) Performance | 77.95 GFLOPS | |
Peak Half Precision (FP16) Performance | 1247 GFLOPS | |
Peak Single Precision (FP32) Performance | 1247 GFLOPS | |
Pipelines | 512 | 448 |
Pixel fill rate | 19.49 GPixel/s | |
Texture fill rate | 38.98 GTexel/s | 41.0 GTexel / s |
Thermal Design Power (TDP) | 50 Watt | 210 Watt |
Transistor count | 2200 million | 3,000 million |
Floating-point performance | 1,311.7 gflops | |
Video outputs and ports |
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Display Connectors | 1x DVI, 1x HDMI, 1x DisplayPort | 2x DVI, 1x mini-HDMI |
DisplayPort support | ||
HDMI | ||
Compatibility, dimensions and requirements |
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Interface | PCIe 3.0 x8 | PCIe 2.0 x16 |
Length | 5.7 inches (145 mm) | 267 mm |
Recommended system power (PSU) | 350 Watt | |
Supplementary power connectors | None | 2x 6-pin |
Width | Dual-slot | |
API support |
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DirectX | 12 | 12.0 (11_0) |
OpenCL | 2.0 | |
OpenGL | 4.6 | 4.6 |
Shader Model | 6.4 | |
Vulkan | ||
Memory |
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Maximum RAM amount | 2 GB | 1280 MB |
Memory bandwidth | 112.0 GB/s | 152.0 GB / s |
Memory bus width | 128 bit | 320 Bit |
Memory clock speed | 1750 MHz (7000 MHz effective) | 3800 MHz |
Memory type | GDDR5 | GDDR5 |
Technologies |
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Unified Video Decoder (UVD) | ||
Video Code Engine (VCE) |