AMD Radeon Vega 11 vs NVIDIA GeForce MX110
Comparative analysis of AMD Radeon Vega 11 and NVIDIA GeForce MX110 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, Memory, API support, Technologies. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the AMD Radeon Vega 11
- Videocard is newer: launch date 2 month(s) later
- Around 31% higher boost clock speed: 1300 MHz vs 993 MHz
- 2.4x more texture fill rate: 57.2 GTexel / s vs 23.83 GTexel / s
- 2.8x more pipelines: 704 vs 256
- 2.4x better floating-point performance: 1,830 gflops vs 762.6 gflops
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 14 nm vs 28 nm
- Around 28% better performance in PassMark - G3D Mark: 1838 vs 1432
- 2.6x better performance in PassMark - G2D Mark: 485 vs 189
- 3.1x better performance in Geekbench - OpenCL: 13288 vs 4271
Specifications (specs) | |
Launch date | 13 February 2018 vs 17 November 2017 |
Boost clock speed | 1300 MHz vs 993 MHz |
Texture fill rate | 57.2 GTexel / s vs 23.83 GTexel / s |
Pipelines | 704 vs 256 |
Floating-point performance | 1,830 gflops vs 762.6 gflops |
Manufacturing process technology | 14 nm vs 28 nm |
Benchmarks | |
PassMark - G3D Mark | 1838 vs 1432 |
PassMark - G2D Mark | 485 vs 189 |
Geekbench - OpenCL | 13288 vs 4271 |
Reasons to consider the NVIDIA GeForce MX110
- 3.2x more core clock speed: 965 MHz vs 300 MHz
- Around 17% lower typical power consumption: 30 Watt vs 35 Watt
- Around 2% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 2197 vs 2156
- Around 41% better performance in GFXBench 4.0 - Manhattan (Frames): 3502 vs 2475
- Around 2% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 2197 vs 2156
- Around 41% better performance in GFXBench 4.0 - Manhattan (Fps): 3502 vs 2475
Specifications (specs) | |
Core clock speed | 965 MHz vs 300 MHz |
Thermal Design Power (TDP) | 30 Watt vs 35 Watt |
Benchmarks | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 2197 vs 2156 |
GFXBench 4.0 - Manhattan (Frames) | 3502 vs 2475 |
GFXBench 4.0 - T-Rex (Frames) | 3352 vs 3343 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 2197 vs 2156 |
GFXBench 4.0 - Manhattan (Fps) | 3502 vs 2475 |
GFXBench 4.0 - T-Rex (Fps) | 3352 vs 3343 |
Compare benchmarks
GPU 1: AMD Radeon Vega 11
GPU 2: NVIDIA GeForce MX110
PassMark - G3D Mark |
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PassMark - G2D Mark |
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Geekbench - OpenCL |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Fps) |
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Name | AMD Radeon Vega 11 | NVIDIA GeForce MX110 |
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PassMark - G3D Mark | 1838 | 1432 |
PassMark - G2D Mark | 485 | 189 |
Geekbench - OpenCL | 13288 | 4271 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 41.582 | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 371.843 | |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 3.156 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 52.449 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 248.838 | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 2156 | 2197 |
GFXBench 4.0 - Manhattan (Frames) | 2475 | 3502 |
GFXBench 4.0 - T-Rex (Frames) | 3343 | 3352 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 2156 | 2197 |
GFXBench 4.0 - Manhattan (Fps) | 2475 | 3502 |
GFXBench 4.0 - T-Rex (Fps) | 3343 | 3352 |
3DMark Fire Strike - Graphics Score | 0 |
Compare specifications (specs)
AMD Radeon Vega 11 | NVIDIA GeForce MX110 | |
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Essentials |
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Architecture | GCN 5.0 | Maxwell |
Code name | Owl | GM108 |
Launch date | 13 February 2018 | 17 November 2017 |
Place in performance rating | 903 | 904 |
Type | Desktop | Laptop |
Technical info |
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Boost clock speed | 1300 MHz | 993 MHz |
Core clock speed | 300 MHz | 965 MHz |
Floating-point performance | 1,830 gflops | 762.6 gflops |
Manufacturing process technology | 14 nm | 28 nm |
Pipelines | 704 | 256 |
Texture fill rate | 57.2 GTexel / s | 23.83 GTexel / s |
Thermal Design Power (TDP) | 35 Watt | 30 Watt |
Transistor count | 4,940 million | |
Video outputs and ports |
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Display Connectors | No outputs | No outputs |
Compatibility, dimensions and requirements |
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Interface | IGP | PCIe 3.0 x16 |
Supplementary power connectors | None | None |
Memory |
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Memory type | System Shared | GDDR5 / DDR3 |
Maximum RAM amount | 2 GB | |
Memory bandwidth | 40.1 GB / s | |
Memory bus width | 64 Bit | |
Memory clock speed | 5012 MHz | |
Shared memory | 0 | |
API support |
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DirectX | 12.0 (11_0) | |
OpenGL | 4.6 | |
Technologies |
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3D Vision | ||
3D Vision / 3DTV Play | ||
CUDA | ||
GameWorks | ||
Optimus | ||
Verde Drivers |