Intel UHD Graphics 750 vs NVIDIA GeForce GTX 660
Comparative analysis of Intel UHD Graphics 750 and NVIDIA GeForce GTX 660 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, API support, Compatibility, dimensions and requirements, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score, CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s).
Differences
Reasons to consider the Intel UHD Graphics 750
- Videocard is newer: launch date 12 year(s) 5 month(s) later
- Around 26% higher boost clock speed: 1300 MHz vs 1033 MHz
- 265.3x more texture fill rate: 20.80 GTexel/s vs 78.4 billion / sec
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 14 nm vs 28 nm
- 9.3x lower typical power consumption: 15 Watt vs 140 Watt
- Around 15% better performance in CompuBench 1.5 Desktop - Face Detection (mPixels/s): 35.179 vs 30.505
- 3.3x better performance in GFXBench 4.0 - T-Rex (Frames): 11068 vs 3365
- 3.3x better performance in GFXBench 4.0 - T-Rex (Fps): 11068 vs 3365
Specifications (specs) | |
Launch date | 2021 vs 6 September 2012 |
Boost clock speed | 1300 MHz vs 1033 MHz |
Texture fill rate | 20.80 GTexel/s vs 78.4 billion / sec |
Manufacturing process technology | 14 nm vs 28 nm |
Thermal Design Power (TDP) | 15 Watt vs 140 Watt |
Benchmarks | |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 35.179 vs 30.505 |
GFXBench 4.0 - T-Rex (Frames) | 11068 vs 3365 |
GFXBench 4.0 - T-Rex (Fps) | 11068 vs 3365 |
Reasons to consider the NVIDIA GeForce GTX 660
- 3.3x more core clock speed: 980 MHz vs 300 MHz
- 3.8x more pipelines: 960 vs 256
- 2.3x better performance in PassMark - G3D Mark: 4014 vs 1727
- Around 35% better performance in PassMark - G2D Mark: 484 vs 359
- Around 76% better performance in Geekbench - OpenCL: 11372 vs 6464
- Around 30% better performance in CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s): 705.293 vs 543.594
- Around 55% better performance in CompuBench 1.5 Desktop - T-Rex (Frames/s): 3.085 vs 1.995
- Around 21% better performance in CompuBench 1.5 Desktop - Video Composition (Frames/s): 35.416 vs 29.322
- Around 24% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 3581 vs 2899
- Around 15% better performance in GFXBench 4.0 - Manhattan (Frames): 3690 vs 3219
- Around 24% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 3581 vs 2899
- Around 15% better performance in GFXBench 4.0 - Manhattan (Fps): 3690 vs 3219
- 2x better performance in 3DMark Fire Strike - Graphics Score: 1307 vs 641
Specifications (specs) | |
Core clock speed | 980 MHz vs 300 MHz |
Pipelines | 960 vs 256 |
Benchmarks | |
PassMark - G3D Mark | 4014 vs 1727 |
PassMark - G2D Mark | 484 vs 359 |
Geekbench - OpenCL | 11372 vs 6464 |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 705.293 vs 543.594 |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 3.085 vs 1.995 |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 35.416 vs 29.322 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 3581 vs 2899 |
GFXBench 4.0 - Manhattan (Frames) | 3690 vs 3219 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 3581 vs 2899 |
GFXBench 4.0 - Manhattan (Fps) | 3690 vs 3219 |
3DMark Fire Strike - Graphics Score | 1307 vs 641 |
Compare benchmarks
GPU 1: Intel UHD Graphics 750
GPU 2: NVIDIA GeForce GTX 660
PassMark - G3D Mark |
|
|
||||
PassMark - G2D Mark |
|
|
||||
Geekbench - OpenCL |
|
|
||||
CompuBench 1.5 Desktop - Face Detection (mPixels/s) |
|
|
||||
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) |
|
|
||||
CompuBench 1.5 Desktop - T-Rex (Frames/s) |
|
|
||||
CompuBench 1.5 Desktop - Video Composition (Frames/s) |
|
|
||||
GFXBench 4.0 - Car Chase Offscreen (Frames) |
|
|
||||
GFXBench 4.0 - Manhattan (Frames) |
|
|
||||
GFXBench 4.0 - T-Rex (Frames) |
|
|
||||
GFXBench 4.0 - Car Chase Offscreen (Fps) |
|
|
||||
GFXBench 4.0 - Manhattan (Fps) |
|
|
||||
GFXBench 4.0 - T-Rex (Fps) |
|
|
||||
3DMark Fire Strike - Graphics Score |
|
|
Name | Intel UHD Graphics 750 | NVIDIA GeForce GTX 660 |
---|---|---|
PassMark - G3D Mark | 1727 | 4014 |
PassMark - G2D Mark | 359 | 484 |
Geekbench - OpenCL | 6464 | 11372 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 35.179 | 30.505 |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 543.594 | 705.293 |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 1.995 | 3.085 |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 29.322 | 35.416 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 2899 | 3581 |
GFXBench 4.0 - Manhattan (Frames) | 3219 | 3690 |
GFXBench 4.0 - T-Rex (Frames) | 11068 | 3365 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 2899 | 3581 |
GFXBench 4.0 - Manhattan (Fps) | 3219 | 3690 |
GFXBench 4.0 - T-Rex (Fps) | 11068 | 3365 |
3DMark Fire Strike - Graphics Score | 641 | 1307 |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 62.69 |
Compare specifications (specs)
Intel UHD Graphics 750 | NVIDIA GeForce GTX 660 | |
---|---|---|
Essentials |
||
Architecture | Generation 12.1 | Kepler |
Code name | Rocket Lake GT1 | GK106 |
Launch date | 2021 | 6 September 2012 |
Place in performance rating | 760 | 757 |
Type | Desktop | Desktop |
Launch price (MSRP) | $229 | |
Price now | $349.99 | |
Value for money (0-100) | 14.35 | |
Technical info |
||
Boost clock speed | 1300 MHz | 1033 MHz |
Compute units | 32 | |
Core clock speed | 300 MHz | 980 MHz |
Manufacturing process technology | 14 nm | 28 nm |
Peak Double Precision (FP64) Performance | 166.4 GFLOPS (1:4) | |
Peak Half Precision (FP16) Performance | 1331 GFLOPS (2:1) | |
Peak Single Precision (FP32) Performance | 665.6 GFLOPS | |
Pipelines | 256 | 960 |
Pixel fill rate | 10.40 GPixel/s | |
Texture fill rate | 20.80 GTexel/s | 78.4 billion / sec |
Thermal Design Power (TDP) | 15 Watt | 140 Watt |
CUDA cores | 960 | |
Floating-point performance | 1,981 gflops | |
Transistor count | 2,540 million | |
Video outputs and ports |
||
Display Connectors | No outputs | One Dual Link DVI-I, One Dual Link DVI-D, One HDMI..., 2x DVI, 1x HDMI, 1x DisplayPort |
Audio input for HDMI | Internal | |
G-SYNC support | ||
HDCP | ||
HDMI | ||
Maximum VGA resolution | 2048x1536 | |
Multi monitor support | ||
API support |
||
DirectX | 12.0 (12_1) | 12.0 (11_0) |
OpenCL | 3.0 | |
OpenGL | 4.6 | 4.3 |
Shader Model | 6.4 | |
Vulkan | ||
Compatibility, dimensions and requirements |
||
Bus support | PCI Express 3.0 | |
Height | 4.376" (11.1 cm) | |
Interface | PCIe 3.0 x16 | |
Length | 9.5" (24.1 cm) | |
Supplementary power connectors | One 6-pin | |
Memory |
||
Maximum RAM amount | 2 GB | |
Memory bandwidth | 144.2 GB / s | |
Memory bus width | 192-bit GDDR5 | |
Memory clock speed | 6.0 GB/s | |
Memory type | GDDR5 | |
Technologies |
||
3D Blu-Ray | ||
3D Gaming | ||
3D Vision | ||
Adaptive VSync | ||
CUDA | ||
FXAA | ||
GPU Boost | ||
SLI | ||
TXAA |