Intel UHD Graphics 750 vs NVIDIA Quadro M1200 Mobile
Comparative analysis of Intel UHD Graphics 750 and NVIDIA Quadro M1200 Mobile videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, API support, Compatibility, dimensions and requirements, Memory. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score, CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s).
Differences
Reasons to consider the Intel UHD Graphics 750
- Videocard is newer: launch date 7 year(s) 11 month(s) later
- 475.8x more texture fill rate: 20.80 GTexel/s vs 43.72 GTexel / s
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 14 nm vs 28 nm
- 3x lower typical power consumption: 15 Watt vs 45 Watt
- Around 11% better performance in PassMark - G2D Mark: 353 vs 318
- Around 22% better performance in GFXBench 4.0 - Manhattan (Frames): 3219 vs 2645
- 3.3x better performance in GFXBench 4.0 - T-Rex (Frames): 11068 vs 3359
- Around 22% better performance in GFXBench 4.0 - Manhattan (Fps): 3219 vs 2645
- 3.3x better performance in GFXBench 4.0 - T-Rex (Fps): 11068 vs 3359
Specifications (specs) | |
Launch date | 2021 vs 11 January 2017 |
Texture fill rate | 20.80 GTexel/s vs 43.72 GTexel / s |
Manufacturing process technology | 14 nm vs 28 nm |
Thermal Design Power (TDP) | 15 Watt vs 45 Watt |
Benchmarks | |
PassMark - G2D Mark | 353 vs 318 |
GFXBench 4.0 - Manhattan (Frames) | 3219 vs 2645 |
GFXBench 4.0 - T-Rex (Frames) | 11068 vs 3359 |
GFXBench 4.0 - Manhattan (Fps) | 3219 vs 2645 |
GFXBench 4.0 - T-Rex (Fps) | 11068 vs 3359 |
Reasons to consider the NVIDIA Quadro M1200 Mobile
- 3.6x more core clock speed: 1093 MHz vs 300 MHz
- 2.5x more pipelines: 640 vs 256
- Around 87% better performance in PassMark - G3D Mark: 3242 vs 1734
- Around 64% better performance in Geekbench - OpenCL: 10582 vs 6455
- Around 50% better performance in CompuBench 1.5 Desktop - Face Detection (mPixels/s): 52.821 vs 35.179
- Around 46% better performance in CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s): 793.297 vs 543.594
- Around 82% better performance in CompuBench 1.5 Desktop - T-Rex (Frames/s): 3.631 vs 1.995
- Around 67% better performance in CompuBench 1.5 Desktop - Video Composition (Frames/s): 48.966 vs 29.322
- Around 70% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 4941 vs 2899
- Around 70% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 4941 vs 2899
Specifications (specs) | |
Core clock speed | 1093 MHz vs 300 MHz |
Pipelines | 640 vs 256 |
Benchmarks | |
PassMark - G3D Mark | 3242 vs 1734 |
Geekbench - OpenCL | 10582 vs 6455 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 52.821 vs 35.179 |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 793.297 vs 543.594 |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 3.631 vs 1.995 |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 48.966 vs 29.322 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 4941 vs 2899 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 4941 vs 2899 |
Compare benchmarks
GPU 1: Intel UHD Graphics 750
GPU 2: NVIDIA Quadro M1200 Mobile
PassMark - G3D Mark |
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PassMark - G2D Mark |
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Geekbench - OpenCL |
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CompuBench 1.5 Desktop - Face Detection (mPixels/s) |
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CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) |
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CompuBench 1.5 Desktop - T-Rex (Frames/s) |
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CompuBench 1.5 Desktop - Video Composition (Frames/s) |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Fps) |
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Name | Intel UHD Graphics 750 | NVIDIA Quadro M1200 Mobile |
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PassMark - G3D Mark | 1734 | 3242 |
PassMark - G2D Mark | 353 | 318 |
Geekbench - OpenCL | 6455 | 10582 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 35.179 | 52.821 |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 543.594 | 793.297 |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 1.995 | 3.631 |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 29.322 | 48.966 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 2899 | 4941 |
GFXBench 4.0 - Manhattan (Frames) | 3219 | 2645 |
GFXBench 4.0 - T-Rex (Frames) | 11068 | 3359 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 2899 | 4941 |
GFXBench 4.0 - Manhattan (Fps) | 3219 | 2645 |
GFXBench 4.0 - T-Rex (Fps) | 11068 | 3359 |
3DMark Fire Strike - Graphics Score | 641 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 163.204 |
Compare specifications (specs)
Intel UHD Graphics 750 | NVIDIA Quadro M1200 Mobile | |
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Essentials |
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Architecture | Generation 12.1 | Maxwell |
Code name | Rocket Lake GT1 | GM107 |
Launch date | 2021 | 11 January 2017 |
Place in performance rating | 768 | 771 |
Type | Desktop | Mobile workstation |
Technical info |
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Boost clock speed | 1300 MHz | |
Compute units | 32 | |
Core clock speed | 300 MHz | 1093 MHz |
Manufacturing process technology | 14 nm | 28 nm |
Peak Double Precision (FP64) Performance | 166.4 GFLOPS (1:4) | |
Peak Half Precision (FP16) Performance | 1331 GFLOPS (2:1) | |
Peak Single Precision (FP32) Performance | 665.6 GFLOPS | |
Pipelines | 256 | 640 |
Pixel fill rate | 10.40 GPixel/s | |
Texture fill rate | 20.80 GTexel/s | 43.72 GTexel / s |
Thermal Design Power (TDP) | 15 Watt | 45 Watt |
Floating-point performance | 1,399 gflops | |
Transistor count | 1,870 million | |
Video outputs and ports |
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Display Connectors | No outputs | No outputs |
API support |
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DirectX | 12.0 (12_1) | 12.0 (11_0) |
OpenCL | 3.0 | |
OpenGL | 4.6 | 4.6 |
Shader Model | 6.4 | |
Vulkan | ||
Compatibility, dimensions and requirements |
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Interface | MXM-A (3.0) | |
Memory |
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Maximum RAM amount | 4 GB | |
Memory bandwidth | 80.19 GB / s | |
Memory bus width | 128 Bit | |
Memory clock speed | 5012 MHz | |
Memory type | GDDR5 |