NVIDIA GeForce 920M vs NVIDIA GeForce 615
Comparative analysis of NVIDIA GeForce 920M and NVIDIA GeForce 615 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the NVIDIA GeForce 920M
- Videocard is newer: launch date 2 year(s) 9 month(s) later
- Around 45% higher core clock speed: 954 MHz vs 660 MHz
- 2.3x more texture fill rate: 12.4 GTexel / s vs 5.28 GTexel / s
- 8x more pipelines: 384 vs 48
- 2.3x better floating-point performance: 297.6 gflops vs 126.7 gflops
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 28 nm vs 40 nm
- Around 48% lower typical power consumption: 33 Watt vs 49 Watt
- 4x more maximum memory size: 4 GB vs 1 GB
- Around 40% better performance in PassMark - G3D Mark: 720 vs 514
- 2.8x better performance in Geekbench - OpenCL: 3704 vs 1322
- 2.6x better performance in CompuBench 1.5 Desktop - Face Detection (mPixels/s): 8.358 vs 3.257
- 2.4x better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 1598 vs 668
- 2.8x better performance in GFXBench 4.0 - Manhattan (Frames): 3636 vs 1286
- Around 97% better performance in GFXBench 4.0 - T-Rex (Frames): 3358 vs 1708
- 2.4x better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 1598 vs 668
- 2.8x better performance in GFXBench 4.0 - Manhattan (Fps): 3636 vs 1286
- Around 97% better performance in GFXBench 4.0 - T-Rex (Fps): 3358 vs 1708
Specifications (specs) | |
Launch date | 13 March 2015 vs 15 May 2012 |
Core clock speed | 954 MHz vs 660 MHz |
Texture fill rate | 12.4 GTexel / s vs 5.28 GTexel / s |
Pipelines | 384 vs 48 |
Floating-point performance | 297.6 gflops vs 126.7 gflops |
Manufacturing process technology | 28 nm vs 40 nm |
Thermal Design Power (TDP) | 33 Watt vs 49 Watt |
Maximum memory size | 4 GB vs 1 GB |
Benchmarks | |
PassMark - G3D Mark | 720 vs 514 |
Geekbench - OpenCL | 3704 vs 1322 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 8.358 vs 3.257 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 1598 vs 668 |
GFXBench 4.0 - Manhattan (Frames) | 3636 vs 1286 |
GFXBench 4.0 - T-Rex (Frames) | 3358 vs 1708 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 1598 vs 668 |
GFXBench 4.0 - Manhattan (Fps) | 3636 vs 1286 |
GFXBench 4.0 - T-Rex (Fps) | 3358 vs 1708 |
Reasons to consider the NVIDIA GeForce 615
- 2.6x better performance in PassMark - G2D Mark: 301 vs 118
Benchmarks | |
PassMark - G2D Mark | 301 vs 118 |
Compare benchmarks
GPU 1: NVIDIA GeForce 920M
GPU 2: NVIDIA GeForce 615
PassMark - G3D Mark |
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PassMark - G2D Mark |
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Geekbench - OpenCL |
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CompuBench 1.5 Desktop - Face Detection (mPixels/s) |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Fps) |
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Name | NVIDIA GeForce 920M | NVIDIA GeForce 615 |
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PassMark - G3D Mark | 720 | 514 |
PassMark - G2D Mark | 118 | 301 |
Geekbench - OpenCL | 3704 | 1322 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 8.358 | 3.257 |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 157.606 | |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 0.843 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 15.374 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 40.443 | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 1598 | 668 |
GFXBench 4.0 - Manhattan (Frames) | 3636 | 1286 |
GFXBench 4.0 - T-Rex (Frames) | 3358 | 1708 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 1598 | 668 |
GFXBench 4.0 - Manhattan (Fps) | 3636 | 1286 |
GFXBench 4.0 - T-Rex (Fps) | 3358 | 1708 |
3DMark Fire Strike - Graphics Score | 326 |
Compare specifications (specs)
NVIDIA GeForce 920M | NVIDIA GeForce 615 | |
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Essentials |
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Architecture | Kepler 2.0 | Fermi |
Code name | GK208B | GF108 |
Launch date | 13 March 2015 | 15 May 2012 |
Place in performance rating | 1310 | 1313 |
Type | Laptop | Desktop |
Technical info |
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Core clock speed | 954 MHz | 660 MHz |
Floating-point performance | 297.6 gflops | 126.7 gflops |
Manufacturing process technology | 28 nm | 40 nm |
Pipelines | 384 | 48 |
Texture fill rate | 12.4 GTexel / s | 5.28 GTexel / s |
Thermal Design Power (TDP) | 33 Watt | 49 Watt |
Transistor count | 585 million | 585 million |
Video outputs and ports |
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Display Connectors | No outputs | No outputs |
Compatibility, dimensions and requirements |
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Bus support | PCI Express 3.0 | |
Interface | PCIe 3.0 x8 | PCIe 2.0 x16 |
API support |
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DirectX | 12.0 (11_0) | 12.0 (11_0) |
OpenGL | 4.5 | 4.6 |
Memory |
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Maximum RAM amount | 4 GB | 1 GB |
Memory bandwidth | 14.4 GB / s | 28.8 GB / s |
Memory bus width | 64 Bit | 128 Bit |
Memory clock speed | 1800 MHz | 1800 MHz |
Memory type | DDR3 | DDR3 |
Shared memory | 0 | |
Technologies |
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3D Vision | ||
3D Vision / 3DTV Play | ||
CUDA | ||
GameWorks | ||
GPU Boost | ||
Optimus | ||
Verde Drivers |