NVIDIA GeForce 930MX vs NVIDIA Quadro 2000D
Comparative analysis of NVIDIA GeForce 930MX and NVIDIA Quadro 2000D videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score, CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s).
Differences
Reasons to consider the NVIDIA GeForce 930MX
- Videocard is newer: launch date 4 year(s) 4 month(s) later
- Around 52% higher core clock speed: 952 MHz vs 625 MHz
- Around 22% higher texture fill rate: 24.48 GTexel / s vs 20 GTexel / s
- 2x more pipelines: 384 vs 192
- Around 63% better floating-point performance: 783.4 gflops vs 480.0 gflops
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 28 nm vs 40 nm
- 3.6x lower typical power consumption: 17 Watt vs 62 Watt
- 2x more maximum memory size: 2 GB vs 1 GB
- Around 32% better performance in PassMark - G3D Mark: 1289 vs 976
- Around 41% better performance in Geekbench - OpenCL: 5525 vs 3925
- 2.1x better performance in CompuBench 1.5 Desktop - Face Detection (mPixels/s): 23.565 vs 11.122
- Around 41% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 2053 vs 1453
- Around 4% better performance in GFXBench 4.0 - Manhattan (Frames): 3577 vs 3447
- Around 41% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 2053 vs 1453
- Around 4% better performance in GFXBench 4.0 - Manhattan (Fps): 3577 vs 3447
Specifications (specs) | |
Launch date | 1 March 2016 vs 5 October 2011 |
Core clock speed | 952 MHz vs 625 MHz |
Texture fill rate | 24.48 GTexel / s vs 20 GTexel / s |
Pipelines | 384 vs 192 |
Floating-point performance | 783.4 gflops vs 480.0 gflops |
Manufacturing process technology | 28 nm vs 40 nm |
Thermal Design Power (TDP) | 17 Watt vs 62 Watt |
Maximum memory size | 2 GB vs 1 GB |
Benchmarks | |
PassMark - G3D Mark | 1289 vs 976 |
Geekbench - OpenCL | 5525 vs 3925 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 23.565 vs 11.122 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 2053 vs 1453 |
GFXBench 4.0 - Manhattan (Frames) | 3577 vs 3447 |
GFXBench 4.0 - T-Rex (Frames) | 3357 vs 3353 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 2053 vs 1453 |
GFXBench 4.0 - Manhattan (Fps) | 3577 vs 3447 |
GFXBench 4.0 - T-Rex (Fps) | 3357 vs 3353 |
Reasons to consider the NVIDIA Quadro 2000D
- Around 44% higher memory clock speed: 2600 MHz vs 1800 MHz
- Around 69% better performance in PassMark - G2D Mark: 328 vs 194
- Around 94% better performance in CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s): 320.57 vs 165.338
Specifications (specs) | |
Memory clock speed | 2600 MHz vs 1800 MHz |
Benchmarks | |
PassMark - G2D Mark | 328 vs 194 |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 320.57 vs 165.338 |
Compare benchmarks
GPU 1: NVIDIA GeForce 930MX
GPU 2: NVIDIA Quadro 2000D
PassMark - G3D Mark |
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PassMark - G2D Mark |
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Geekbench - OpenCL |
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CompuBench 1.5 Desktop - Face Detection (mPixels/s) |
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CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Fps) |
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Name | NVIDIA GeForce 930MX | NVIDIA Quadro 2000D |
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PassMark - G3D Mark | 1289 | 976 |
PassMark - G2D Mark | 194 | 328 |
Geekbench - OpenCL | 5525 | 3925 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 23.565 | 11.122 |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 165.338 | 320.57 |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 1.09 | 0 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 2053 | 1453 |
GFXBench 4.0 - Manhattan (Frames) | 3577 | 3447 |
GFXBench 4.0 - T-Rex (Frames) | 3357 | 3353 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 2053 | 1453 |
GFXBench 4.0 - Manhattan (Fps) | 3577 | 3447 |
GFXBench 4.0 - T-Rex (Fps) | 3357 | 3353 |
3DMark Fire Strike - Graphics Score | 495 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 12.67 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 31.168 |
Compare specifications (specs)
NVIDIA GeForce 930MX | NVIDIA Quadro 2000D | |
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Essentials |
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Architecture | Maxwell | Fermi |
Code name | GM108 | GF106 |
Launch date | 1 March 2016 | 5 October 2011 |
Place in performance rating | 1124 | 1127 |
Type | Laptop | Workstation |
Launch price (MSRP) | $599 | |
Price now | $209 | |
Value for money (0-100) | 7.27 | |
Technical info |
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Boost clock speed | 1020 MHz | |
Core clock speed | 952 MHz | 625 MHz |
Floating-point performance | 783.4 gflops | 480.0 gflops |
Manufacturing process technology | 28 nm | 40 nm |
Pipelines | 384 | 192 |
Texture fill rate | 24.48 GTexel / s | 20 GTexel / s |
Thermal Design Power (TDP) | 17 Watt | 62 Watt |
Transistor count | 1,170 million | |
Video outputs and ports |
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Display Connectors | No outputs | 2x DVI |
Compatibility, dimensions and requirements |
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Bus support | PCI Express 3.0 | |
Interface | PCIe 3.0 x8 | PCIe 2.0 x16 |
Supplementary power connectors | None | None |
Length | 178 mm | |
API support |
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DirectX | 12.0 (11_0) | 12.0 (11_0) |
OpenGL | 4.5 | 4.6 |
Memory |
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Maximum RAM amount | 2 GB | 1 GB |
Memory bandwidth | 14.4 GB / s | 41.6 GB / s |
Memory bus width | 64 Bit | 128 Bit |
Memory clock speed | 1800 MHz | 2600 MHz |
Memory type | DDR3, GDDR5 | GDDR5 |
Shared memory | 0 | |
Technologies |
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CUDA | ||
GameWorks | ||
GPU Boost | ||
Optimus |