NVIDIA GeForce GTX 1650 Ti vs Intel UHD Graphics 620
Comparative analysis of NVIDIA GeForce GTX 1650 Ti and Intel UHD Graphics 620 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the NVIDIA GeForce GTX 1650 Ti
- Videocard is newer: launch date 2 year(s) 7 month(s) later
- 4.5x more core clock speed: 1350 MHz vs 300 MHz
- Around 29% higher boost clock speed: 1485 MHz vs 1150 MHz
- 42.7x more pipelines: 1024 vs 24
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 12 nm vs 14 nm
- 7.2x better performance in PassMark - G3D Mark: 7539 vs 1042
- Around 58% better performance in PassMark - G2D Mark: 380 vs 241
- 9.1x better performance in Geekbench - OpenCL: 41907 vs 4592
- 5.6x better performance in CompuBench 1.5 Desktop - Face Detection (mPixels/s): 152.235 vs 27.062
- 6.7x better performance in CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s): 1843.045 vs 273.504
- 6x better performance in CompuBench 1.5 Desktop - T-Rex (Frames/s): 10.681 vs 1.777
- 5.8x better performance in CompuBench 1.5 Desktop - Video Composition (Frames/s): 115.607 vs 19.939
- 20.2x better performance in CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s): 644.098 vs 31.881
- 8.7x better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 12180 vs 1397
- 10.2x better performance in GFXBench 4.0 - Manhattan (Frames): 8926 vs 878
- 3.6x better performance in GFXBench 4.0 - T-Rex (Frames): 8062 vs 2227
- 8.7x better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 12180 vs 1397
- 10.2x better performance in GFXBench 4.0 - Manhattan (Fps): 8926 vs 878
- 3.6x better performance in GFXBench 4.0 - T-Rex (Fps): 8062 vs 2227
- 59x better performance in 3DMark Fire Strike - Graphics Score: 3656 vs 62
Specifications (specs) | |
Launch date | 2 Apr 2020 vs 1 September 2017 |
Core clock speed | 1350 MHz vs 300 MHz |
Boost clock speed | 1485 MHz vs 1150 MHz |
Pipelines | 1024 vs 24 |
Manufacturing process technology | 12 nm vs 14 nm |
Benchmarks | |
PassMark - G3D Mark | 7539 vs 1042 |
PassMark - G2D Mark | 380 vs 241 |
Geekbench - OpenCL | 41907 vs 4592 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 152.235 vs 27.062 |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 1843.045 vs 273.504 |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 10.681 vs 1.777 |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 115.607 vs 19.939 |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 644.098 vs 31.881 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 12180 vs 1397 |
GFXBench 4.0 - Manhattan (Frames) | 8926 vs 878 |
GFXBench 4.0 - T-Rex (Frames) | 8062 vs 2227 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 12180 vs 1397 |
GFXBench 4.0 - Manhattan (Fps) | 8926 vs 878 |
GFXBench 4.0 - T-Rex (Fps) | 8062 vs 2227 |
3DMark Fire Strike - Graphics Score | 3656 vs 62 |
Reasons to consider the Intel UHD Graphics 620
- 3.3x lower typical power consumption: 15 Watt vs 50 Watt
- 8x more maximum memory size: 32 GB vs 4 GB
Thermal Design Power (TDP) | 15 Watt vs 50 Watt |
Maximum memory size | 32 GB vs 4 GB |
Compare benchmarks
GPU 1: NVIDIA GeForce GTX 1650 Ti
GPU 2: Intel UHD Graphics 620
PassMark - G3D Mark |
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PassMark - G2D Mark |
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Geekbench - OpenCL |
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CompuBench 1.5 Desktop - Face Detection (mPixels/s) |
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CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) |
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CompuBench 1.5 Desktop - T-Rex (Frames/s) |
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CompuBench 1.5 Desktop - Video Composition (Frames/s) |
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CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Fps) |
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3DMark Fire Strike - Graphics Score |
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Name | NVIDIA GeForce GTX 1650 Ti | Intel UHD Graphics 620 |
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PassMark - G3D Mark | 7539 | 1042 |
PassMark - G2D Mark | 380 | 241 |
Geekbench - OpenCL | 41907 | 4592 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 152.235 | 27.062 |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 1843.045 | 273.504 |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 10.681 | 1.777 |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 115.607 | 19.939 |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 644.098 | 31.881 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 12180 | 1397 |
GFXBench 4.0 - Manhattan (Frames) | 8926 | 878 |
GFXBench 4.0 - T-Rex (Frames) | 8062 | 2227 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 12180 | 1397 |
GFXBench 4.0 - Manhattan (Fps) | 8926 | 878 |
GFXBench 4.0 - T-Rex (Fps) | 8062 | 2227 |
3DMark Fire Strike - Graphics Score | 3656 | 62 |
Compare specifications (specs)
NVIDIA GeForce GTX 1650 Ti | Intel UHD Graphics 620 | |
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Essentials |
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Architecture | Turing | Generation 9.5 |
Code name | TU117 | Kaby Lake GT2 |
Launch date | 2 Apr 2020 | 1 September 2017 |
Place in performance rating | 267 | 1380 |
Type | Laptop | Laptop |
Technical info |
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Boost clock speed | 1485 MHz | 1150 MHz |
Core clock speed | 1350 MHz | 300 MHz |
Manufacturing process technology | 12 nm | 14 nm |
Peak Double Precision (FP64) Performance | 95.04 GFLOPS (1:32) | |
Peak Half Precision (FP16) Performance | 6.083 TFLOPS (2:1) | |
Peak Single Precision (FP32) Performance | 3.041 TFLOPS | |
Pipelines | 1024 | 24 |
Pixel fill rate | 47.52 GPixel/s | |
Texture fill rate | 95.04 GTexel/s | |
Thermal Design Power (TDP) | 50 Watt | 15 Watt |
Transistor count | 4700 million | 189 million |
Video outputs and ports |
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Display Connectors | No outputs | No outputs |
Compatibility, dimensions and requirements |
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Interface | PCIe 3.0 x16 | PCIe 3.0 x1 |
Supplementary power connectors | None | |
API support |
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DirectX | 12.1 | 12.0 (12_1) |
OpenCL | 1.2 | |
OpenGL | 4.6 | 4.5 |
Shader Model | 6.5 | |
Vulkan | ||
Memory |
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Maximum RAM amount | 4 GB | 32 GB |
Memory bandwidth | 192.0 GB/s | |
Memory bus width | 128 bit | 64 / 128 Bit |
Memory clock speed | 1500 MHz (12000 MHz effective) | |
Memory type | GDDR6 | LPDDR3 / DDR4 |
Shared memory | 1 | |
Technologies |
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Quick Sync |