NVIDIA GeForce GTX 1650 Ti vs Intel UHD Graphics 620
Vergleichende Analyse von NVIDIA GeForce GTX 1650 Ti und Intel UHD Graphics 620 Videokarten für alle bekannten Merkmale in den folgenden Kategorien: Essenzielles, Technische Info, Videoausgänge und Anschlüsse, Kompatibilität, Abmessungen und Anforderungen, API-Unterstützung, Speicher, Technologien. Benchmark-Videokarten Leistungsanalyse: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score.
Unterschiede
Gründe, die für die Berücksichtigung der NVIDIA GeForce GTX 1650 Ti
- Grafikkarte ist neuer: Startdatum 2 Jahr(e) 7 Monat(e) später
- 4.5x mehr Kerntaktfrequenz: 1350 MHz vs 300 MHz
- Etwa 29% höhere Boost-Taktfrequenz: 1485 MHz vs 1150 MHz
- 42.7x mehr Leitungssysteme: 1024 vs 24
- Ein neuerer Herstellungsprozess ermöglicht eine leistungsfähigere, aber dennoch kühlere Grafikkarte: 12 nm vs 14 nm
- 7.2x bessere Leistung in PassMark - G3D Mark: 7539 vs 1042
- Etwa 58% bessere Leistung in PassMark - G2D Mark: 380 vs 241
- 9.1x bessere Leistung in Geekbench - OpenCL: 41907 vs 4592
- 5.6x bessere Leistung in CompuBench 1.5 Desktop - Face Detection (mPixels/s): 152.235 vs 27.062
- 6.7x bessere Leistung in CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s): 1843.045 vs 273.504
- 6x bessere Leistung in CompuBench 1.5 Desktop - T-Rex (Frames/s): 10.681 vs 1.777
- 5.8x bessere Leistung in CompuBench 1.5 Desktop - Video Composition (Frames/s): 115.607 vs 19.939
- 20.2x bessere Leistung in CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s): 644.098 vs 31.881
- 8.7x bessere Leistung in GFXBench 4.0 - Car Chase Offscreen (Frames): 12180 vs 1397
- 10.2x bessere Leistung in GFXBench 4.0 - Manhattan (Frames): 8926 vs 878
- 3.6x bessere Leistung in GFXBench 4.0 - T-Rex (Frames): 8062 vs 2227
- 8.7x bessere Leistung in GFXBench 4.0 - Car Chase Offscreen (Fps): 12180 vs 1397
- 10.2x bessere Leistung in GFXBench 4.0 - Manhattan (Fps): 8926 vs 878
- 3.6x bessere Leistung in GFXBench 4.0 - T-Rex (Fps): 8062 vs 2227
- 59x bessere Leistung in 3DMark Fire Strike - Graphics Score: 3656 vs 62
Spezifikationen | |
Startdatum | 2 Apr 2020 vs 1 September 2017 |
Kerntaktfrequenz | 1350 MHz vs 300 MHz |
Boost-Taktfrequenz | 1485 MHz vs 1150 MHz |
Leitungssysteme | 1024 vs 24 |
Fertigungsprozesstechnik | 12 nm vs 14 nm |
Benchmarks | |
PassMark - G3D Mark | 7539 vs 1042 |
PassMark - G2D Mark | 380 vs 241 |
Geekbench - OpenCL | 41907 vs 4592 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 152.235 vs 27.062 |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 1843.045 vs 273.504 |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 10.681 vs 1.777 |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 115.607 vs 19.939 |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 644.098 vs 31.881 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 12180 vs 1397 |
GFXBench 4.0 - Manhattan (Frames) | 8926 vs 878 |
GFXBench 4.0 - T-Rex (Frames) | 8062 vs 2227 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 12180 vs 1397 |
GFXBench 4.0 - Manhattan (Fps) | 8926 vs 878 |
GFXBench 4.0 - T-Rex (Fps) | 8062 vs 2227 |
3DMark Fire Strike - Graphics Score | 3656 vs 62 |
Gründe, die für die Berücksichtigung der Intel UHD Graphics 620
- 3.3x geringere typische Leistungsaufnahme: 15 Watt vs 50 Watt
- 8x mehr maximale Speichergröße: 32 GB vs 4 GB
Thermische Designleistung (TDP) | 15 Watt vs 50 Watt |
Maximale Speichergröße | 32 GB vs 4 GB |
Benchmarks vergleichen
GPU 1: NVIDIA GeForce GTX 1650 Ti
GPU 2: Intel UHD Graphics 620
PassMark - G3D Mark |
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PassMark - G2D Mark |
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Geekbench - OpenCL |
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CompuBench 1.5 Desktop - Face Detection (mPixels/s) |
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CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) |
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CompuBench 1.5 Desktop - T-Rex (Frames/s) |
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CompuBench 1.5 Desktop - Video Composition (Frames/s) |
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CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Fps) |
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3DMark Fire Strike - Graphics Score |
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Name | NVIDIA GeForce GTX 1650 Ti | Intel UHD Graphics 620 |
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PassMark - G3D Mark | 7539 | 1042 |
PassMark - G2D Mark | 380 | 241 |
Geekbench - OpenCL | 41907 | 4592 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 152.235 | 27.062 |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 1843.045 | 273.504 |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 10.681 | 1.777 |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 115.607 | 19.939 |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 644.098 | 31.881 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 12180 | 1397 |
GFXBench 4.0 - Manhattan (Frames) | 8926 | 878 |
GFXBench 4.0 - T-Rex (Frames) | 8062 | 2227 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 12180 | 1397 |
GFXBench 4.0 - Manhattan (Fps) | 8926 | 878 |
GFXBench 4.0 - T-Rex (Fps) | 8062 | 2227 |
3DMark Fire Strike - Graphics Score | 3656 | 62 |
Vergleichen Sie Spezifikationen
NVIDIA GeForce GTX 1650 Ti | Intel UHD Graphics 620 | |
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Essenzielles |
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Architektur | Turing | Generation 9.5 |
Codename | TU117 | Kaby Lake GT2 |
Startdatum | 2 Apr 2020 | 1 September 2017 |
Platz in der Leistungsbewertung | 267 | 1380 |
Typ | Laptop | Laptop |
Technische Info |
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Boost-Taktfrequenz | 1485 MHz | 1150 MHz |
Kerntaktfrequenz | 1350 MHz | 300 MHz |
Fertigungsprozesstechnik | 12 nm | 14 nm |
Peak Double Precision (FP64) Performance | 95.04 GFLOPS (1:32) | |
Peak Half Precision (FP16) Performance | 6.083 TFLOPS (2:1) | |
Peak Single Precision (FP32) Performance | 3.041 TFLOPS | |
Leitungssysteme | 1024 | 24 |
Pixel fill rate | 47.52 GPixel/s | |
Texturfüllrate | 95.04 GTexel/s | |
Thermische Designleistung (TDP) | 50 Watt | 15 Watt |
Anzahl der Transistoren | 4700 million | 189 million |
Videoausgänge und Anschlüsse |
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Display-Anschlüsse | No outputs | No outputs |
Kompatibilität, Abmessungen und Anforderungen |
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Schnittstelle | PCIe 3.0 x16 | PCIe 3.0 x1 |
Zusätzliche Leistungssteckverbinder | None | |
API-Unterstützung |
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DirectX | 12.1 | 12.0 (12_1) |
OpenCL | 1.2 | |
OpenGL | 4.6 | 4.5 |
Shader Model | 6.5 | |
Vulkan | ||
Speicher |
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Maximale RAM-Belastung | 4 GB | 32 GB |
Speicherbandbreite | 192.0 GB/s | |
Breite des Speicherbusses | 128 bit | 64 / 128 Bit |
Speichertaktfrequenz | 1500 MHz (12000 MHz effective) | |
Speichertyp | GDDR6 | LPDDR3 / DDR4 |
Gemeinsamer Speicher | 1 | |
Technologien |
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Quick Sync |