NVIDIA GeForce GTX 1650 Ti versus Intel UHD Graphics 620
Comparaison des cartes vidéo NVIDIA GeForce GTX 1650 Ti and Intel UHD Graphics 620 pour tous les caractéristiques connus dans les catégories suivants: Essentiel, Infos techniques, Sorties et ports de vidéo, Compatibilité, dimensions et exigences, Soutien API, Mémoire, Technologies. Analyse du performance de référence des cartes vidéo: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score.
Différences
Raisons pour considerer le NVIDIA GeForce GTX 1650 Ti
- La carte vidéo est plus nouvelle: date de sortie 2 ans 7 mois plus tard
- 4.5x plus de vitesse du noyau: 1350 MHz versus 300 MHz
- Environ 29% plus de la vitesse augmenté: 1485 MHz versus 1150 MHz
- 42.7x plus de pipelines: 1024 versus 24
- Un nouveau processus de fabrication soutient une carte vidéo plus forte, mais moins chaude: 12 nm versus 14 nm
- 7.2x meilleur performance en PassMark - G3D Mark: 7539 versus 1042
- Environ 58% meilleur performance en PassMark - G2D Mark: 380 versus 241
- 9.1x meilleur performance en Geekbench - OpenCL: 41907 versus 4592
- 5.6x meilleur performance en CompuBench 1.5 Desktop - Face Detection (mPixels/s): 152.235 versus 27.062
- 6.7x meilleur performance en CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s): 1843.045 versus 273.504
- 6x meilleur performance en CompuBench 1.5 Desktop - T-Rex (Frames/s): 10.681 versus 1.777
- 5.8x meilleur performance en CompuBench 1.5 Desktop - Video Composition (Frames/s): 115.607 versus 19.939
- 20.2x meilleur performance en CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s): 644.098 versus 31.881
- 8.7x meilleur performance en GFXBench 4.0 - Car Chase Offscreen (Frames): 12180 versus 1397
- 10.2x meilleur performance en GFXBench 4.0 - Manhattan (Frames): 8926 versus 878
- 3.6x meilleur performance en GFXBench 4.0 - T-Rex (Frames): 8062 versus 2227
- 8.7x meilleur performance en GFXBench 4.0 - Car Chase Offscreen (Fps): 12180 versus 1397
- 10.2x meilleur performance en GFXBench 4.0 - Manhattan (Fps): 8926 versus 878
- 3.6x meilleur performance en GFXBench 4.0 - T-Rex (Fps): 8062 versus 2227
- 59x meilleur performance en 3DMark Fire Strike - Graphics Score: 3656 versus 62
Caractéristiques | |
Date de sortie | 2 Apr 2020 versus 1 September 2017 |
Vitesse du noyau | 1350 MHz versus 300 MHz |
Vitesse augmenté | 1485 MHz versus 1150 MHz |
Pipelines | 1024 versus 24 |
Processus de fabrication | 12 nm versus 14 nm |
Référence | |
PassMark - G3D Mark | 7539 versus 1042 |
PassMark - G2D Mark | 380 versus 241 |
Geekbench - OpenCL | 41907 versus 4592 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 152.235 versus 27.062 |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 1843.045 versus 273.504 |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 10.681 versus 1.777 |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 115.607 versus 19.939 |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 644.098 versus 31.881 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 12180 versus 1397 |
GFXBench 4.0 - Manhattan (Frames) | 8926 versus 878 |
GFXBench 4.0 - T-Rex (Frames) | 8062 versus 2227 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 12180 versus 1397 |
GFXBench 4.0 - Manhattan (Fps) | 8926 versus 878 |
GFXBench 4.0 - T-Rex (Fps) | 8062 versus 2227 |
3DMark Fire Strike - Graphics Score | 3656 versus 62 |
Raisons pour considerer le Intel UHD Graphics 620
- 3.3x consummation d’énergie moyen plus bas: 15 Watt versus 50 Watt
- 8x plus de taille maximale de mémoire : 32 GB versus 4 GB
Thermal Design Power (TDP) | 15 Watt versus 50 Watt |
Taille de mémore maximale | 32 GB versus 4 GB |
Comparer les références
GPU 1: NVIDIA GeForce GTX 1650 Ti
GPU 2: Intel UHD Graphics 620
PassMark - G3D Mark |
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PassMark - G2D Mark |
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Geekbench - OpenCL |
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CompuBench 1.5 Desktop - Face Detection (mPixels/s) |
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CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) |
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CompuBench 1.5 Desktop - T-Rex (Frames/s) |
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CompuBench 1.5 Desktop - Video Composition (Frames/s) |
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CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Fps) |
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3DMark Fire Strike - Graphics Score |
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Nom | NVIDIA GeForce GTX 1650 Ti | Intel UHD Graphics 620 |
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PassMark - G3D Mark | 7539 | 1042 |
PassMark - G2D Mark | 380 | 241 |
Geekbench - OpenCL | 41907 | 4592 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 152.235 | 27.062 |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 1843.045 | 273.504 |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 10.681 | 1.777 |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 115.607 | 19.939 |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 644.098 | 31.881 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 12180 | 1397 |
GFXBench 4.0 - Manhattan (Frames) | 8926 | 878 |
GFXBench 4.0 - T-Rex (Frames) | 8062 | 2227 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 12180 | 1397 |
GFXBench 4.0 - Manhattan (Fps) | 8926 | 878 |
GFXBench 4.0 - T-Rex (Fps) | 8062 | 2227 |
3DMark Fire Strike - Graphics Score | 3656 | 62 |
Comparer les caractéristiques
NVIDIA GeForce GTX 1650 Ti | Intel UHD Graphics 620 | |
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Essentiel |
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Architecture | Turing | Generation 9.5 |
Nom de code | TU117 | Kaby Lake GT2 |
Date de sortie | 2 Apr 2020 | 1 September 2017 |
Position dans l’évaluation de la performance | 267 | 1380 |
Genre | Laptop | Laptop |
Infos techniques |
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Vitesse augmenté | 1485 MHz | 1150 MHz |
Vitesse du noyau | 1350 MHz | 300 MHz |
Processus de fabrication | 12 nm | 14 nm |
Peak Double Precision (FP64) Performance | 95.04 GFLOPS (1:32) | |
Peak Half Precision (FP16) Performance | 6.083 TFLOPS (2:1) | |
Peak Single Precision (FP32) Performance | 3.041 TFLOPS | |
Pipelines | 1024 | 24 |
Pixel fill rate | 47.52 GPixel/s | |
Taux de remplissage de la texture | 95.04 GTexel/s | |
Thermal Design Power (TDP) | 50 Watt | 15 Watt |
Compte de transistor | 4700 million | 189 million |
Sorties et ports de vidéo |
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Connecteurs d’écran | No outputs | No outputs |
Compatibilité, dimensions et exigences |
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Interface | PCIe 3.0 x16 | PCIe 3.0 x1 |
Connecteurs d’énergie supplementaires | None | |
Soutien API |
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DirectX | 12.1 | 12.0 (12_1) |
OpenCL | 1.2 | |
OpenGL | 4.6 | 4.5 |
Shader Model | 6.5 | |
Vulkan | ||
Mémoire |
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RAM maximale | 4 GB | 32 GB |
Bande passante de la mémoire | 192.0 GB/s | |
Largeur du bus mémoire | 128 bit | 64 / 128 Bit |
Vitesse de mémoire | 1500 MHz (12000 MHz effective) | |
Genre de mémoire | GDDR6 | LPDDR3 / DDR4 |
Mémoire partagé | 1 | |
Technologies |
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Quick Sync |