NVIDIA GeForce GTX 1650 Ti vs NVIDIA Quadro P5200
Comparative analysis of NVIDIA GeForce GTX 1650 Ti and NVIDIA Quadro P5200 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the NVIDIA GeForce GTX 1650 Ti
- Videocard is newer: launch date 2 year(s) 1 month(s) later
- Around 3% higher core clock speed: 1350 MHz vs 1316 MHz
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 12 nm vs 16 nm
- 2x lower typical power consumption: 50 Watt vs 100 Watt
- 2.4x better performance in GFXBench 4.0 - Manhattan (Frames): 8926 vs 3719
- 2.4x better performance in GFXBench 4.0 - T-Rex (Frames): 8062 vs 3357
- 2.4x better performance in GFXBench 4.0 - Manhattan (Fps): 8926 vs 3719
- 2.4x better performance in GFXBench 4.0 - T-Rex (Fps): 8062 vs 3357
Specifications (specs) | |
Launch date | 2 Apr 2020 vs 21 February 2018 |
Core clock speed | 1350 MHz vs 1316 MHz |
Manufacturing process technology | 12 nm vs 16 nm |
Thermal Design Power (TDP) | 50 Watt vs 100 Watt |
Benchmarks | |
GFXBench 4.0 - Manhattan (Frames) | 8926 vs 3719 |
GFXBench 4.0 - T-Rex (Frames) | 8062 vs 3357 |
GFXBench 4.0 - Manhattan (Fps) | 8926 vs 3719 |
GFXBench 4.0 - T-Rex (Fps) | 8062 vs 3357 |
Reasons to consider the NVIDIA Quadro P5200
- Around 6% higher boost clock speed: 1569 MHz vs 1485 MHz
- 2.9x more texture fill rate: 279.4 GTexel/s vs 95.04 GTexel/s
- 2.5x more pipelines: 2560 vs 1024
- 4x more maximum memory size: 16 GB vs 4 GB
- Around 20% higher memory clock speed: 1800 MHz (7200 MHz effective) vs 1500 MHz (12000 MHz effective)
- Around 6% better performance in Geekbench - OpenCL: 44354 vs 42000
- Around 31% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 15910 vs 12180
- Around 31% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 15910 vs 12180
- Around 71% better performance in 3DMark Fire Strike - Graphics Score: 6252 vs 3656
Specifications (specs) | |
Boost clock speed | 1569 MHz vs 1485 MHz |
Texture fill rate | 279.4 GTexel/s vs 95.04 GTexel/s |
Pipelines | 2560 vs 1024 |
Maximum memory size | 16 GB vs 4 GB |
Memory clock speed | 1800 MHz (7200 MHz effective) vs 1500 MHz (12000 MHz effective) |
Benchmarks | |
Geekbench - OpenCL | 44354 vs 42000 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 15910 vs 12180 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 15910 vs 12180 |
3DMark Fire Strike - Graphics Score | 6252 vs 3656 |
Compare benchmarks
GPU 1: NVIDIA GeForce GTX 1650 Ti
GPU 2: NVIDIA Quadro P5200
Geekbench - OpenCL |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Fps) |
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3DMark Fire Strike - Graphics Score |
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Name | NVIDIA GeForce GTX 1650 Ti | NVIDIA Quadro P5200 |
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PassMark - G3D Mark | 7542 | |
PassMark - G2D Mark | 383 | |
Geekbench - OpenCL | 42000 | 44354 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 152.235 | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 1843.045 | |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 10.681 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 115.607 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 644.098 | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 12180 | 15910 |
GFXBench 4.0 - Manhattan (Frames) | 8926 | 3719 |
GFXBench 4.0 - T-Rex (Frames) | 8062 | 3357 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 12180 | 15910 |
GFXBench 4.0 - Manhattan (Fps) | 8926 | 3719 |
GFXBench 4.0 - T-Rex (Fps) | 8062 | 3357 |
3DMark Fire Strike - Graphics Score | 3656 | 6252 |
Compare specifications (specs)
NVIDIA GeForce GTX 1650 Ti | NVIDIA Quadro P5200 | |
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Essentials |
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Architecture | Turing | Pascal |
Code name | TU117 | GP104 |
Launch date | 2 Apr 2020 | 21 February 2018 |
Place in performance rating | 270 | 271 |
Type | Laptop | Mobile workstation |
Technical info |
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Boost clock speed | 1485 MHz | 1569 MHz |
Core clock speed | 1350 MHz | 1316 MHz |
Manufacturing process technology | 12 nm | 16 nm |
Peak Double Precision (FP64) Performance | 95.04 GFLOPS (1:32) | 279.4 GFLOPS |
Peak Half Precision (FP16) Performance | 6.083 TFLOPS (2:1) | 139.7 GFLOPS |
Peak Single Precision (FP32) Performance | 3.041 TFLOPS | 8.940 TFLOPS |
Pipelines | 1024 | 2560 |
Pixel fill rate | 47.52 GPixel/s | 111.7 GPixel/s |
Texture fill rate | 95.04 GTexel/s | 279.4 GTexel/s |
Thermal Design Power (TDP) | 50 Watt | 100 Watt |
Transistor count | 4700 million | 7200 million |
Video outputs and ports |
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Display Connectors | No outputs | No outputs |
Compatibility, dimensions and requirements |
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Interface | PCIe 3.0 x16 | |
Supplementary power connectors | None | |
Laptop size | Large | |
API support |
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DirectX | 12.1 | 12.1 |
OpenCL | 1.2 | 1.2 |
OpenGL | 4.6 | 4.6 |
Shader Model | 6.5 | 6.4 |
Vulkan | ||
Memory |
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Maximum RAM amount | 4 GB | 16 GB |
Memory bandwidth | 192.0 GB/s | 230.4 GB/s |
Memory bus width | 128 bit | 256 Bit |
Memory clock speed | 1500 MHz (12000 MHz effective) | 1800 MHz (7200 MHz effective) |
Memory type | GDDR6 | GDDR5 |