NVIDIA GeForce GTX 1650 Ti vs NVIDIA GeForce GTX 750 v2
Comparative analysis of NVIDIA GeForce GTX 1650 Ti and NVIDIA GeForce GTX 750 v2 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the NVIDIA GeForce GTX 1650 Ti
- Videocard is newer: launch date 4 year(s) 4 month(s) later
- Around 30% higher core clock speed: 1350 MHz vs 1038 MHz
- Around 25% higher boost clock speed: 1485 MHz vs 1188 MHz
- 2499.7x more texture fill rate: 95.04 GTexel/s vs 38.02 GTexel / s
- 2x more pipelines: 1024 vs 512
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 12 nm vs 28 nm
- 2x more maximum memory size: 4 GB vs 2 GB
- 2.5x better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 12180 vs 4890
- 2.5x better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 12180 vs 4890
Specifications (specs) | |
Launch date | 2 Apr 2020 vs 17 November 2015 |
Core clock speed | 1350 MHz vs 1038 MHz |
Boost clock speed | 1485 MHz vs 1188 MHz |
Texture fill rate | 95.04 GTexel/s vs 38.02 GTexel / s |
Pipelines | 1024 vs 512 |
Manufacturing process technology | 12 nm vs 28 nm |
Maximum memory size | 4 GB vs 2 GB |
Benchmarks | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 12180 vs 4890 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 12180 vs 4890 |
Reasons to consider the NVIDIA GeForce GTX 750 v2
- 3.3x more memory clock speed: 5012 MHz vs 1500 MHz (12000 MHz effective)
Memory clock speed | 5012 MHz vs 1500 MHz (12000 MHz effective) |
Compare benchmarks
GPU 1: NVIDIA GeForce GTX 1650 Ti
GPU 2: NVIDIA GeForce GTX 750 v2
GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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Name | NVIDIA GeForce GTX 1650 Ti | NVIDIA GeForce GTX 750 v2 |
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PassMark - G3D Mark | 7539 | |
PassMark - G2D Mark | 380 | |
Geekbench - OpenCL | 41907 | |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 152.235 | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 1843.045 | |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 10.681 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 115.607 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 644.098 | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 12180 | 4890 |
GFXBench 4.0 - Manhattan (Frames) | 8926 | |
GFXBench 4.0 - T-Rex (Frames) | 8062 | |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 12180 | 4890 |
GFXBench 4.0 - Manhattan (Fps) | 8926 | |
GFXBench 4.0 - T-Rex (Fps) | 8062 | |
3DMark Fire Strike - Graphics Score | 3656 |
Compare specifications (specs)
NVIDIA GeForce GTX 1650 Ti | NVIDIA GeForce GTX 750 v2 | |
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Essentials |
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Architecture | Turing | Maxwell 2.0 |
Code name | TU117 | GM206 |
Launch date | 2 Apr 2020 | 17 November 2015 |
Place in performance rating | 267 | 436 |
Type | Laptop | Desktop |
Technical info |
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Boost clock speed | 1485 MHz | 1188 MHz |
Core clock speed | 1350 MHz | 1038 MHz |
Manufacturing process technology | 12 nm | 28 nm |
Peak Double Precision (FP64) Performance | 95.04 GFLOPS (1:32) | |
Peak Half Precision (FP16) Performance | 6.083 TFLOPS (2:1) | |
Peak Single Precision (FP32) Performance | 3.041 TFLOPS | |
Pipelines | 1024 | 512 |
Pixel fill rate | 47.52 GPixel/s | |
Texture fill rate | 95.04 GTexel/s | 38.02 GTexel / s |
Thermal Design Power (TDP) | 50 Watt | |
Transistor count | 4700 million | 2,940 million |
Floating-point performance | 1,217 gflops | |
Video outputs and ports |
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Display Connectors | No outputs | No outputs |
Compatibility, dimensions and requirements |
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Interface | PCIe 3.0 x16 | PCIe 3.0 x16 |
Supplementary power connectors | None | |
API support |
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DirectX | 12.1 | 12.0 (12_1) |
OpenCL | 1.2 | |
OpenGL | 4.6 | 4.6 |
Shader Model | 6.5 | |
Vulkan | ||
Memory |
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Maximum RAM amount | 4 GB | 2 GB |
Memory bandwidth | 192.0 GB/s | 80.19 GB / s |
Memory bus width | 128 bit | 128 Bit |
Memory clock speed | 1500 MHz (12000 MHz effective) | 5012 MHz |
Memory type | GDDR6 | GDDR5 |