NVIDIA GeForce GTX 460M vs NVIDIA GeForce 6800 XT
Comparative analysis of NVIDIA GeForce GTX 460M and NVIDIA GeForce 6800 XT videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the NVIDIA GeForce GTX 460M
- Videocard is newer: launch date 4 year(s) 11 month(s) later
- 4.5x more core clock speed: 1350 MHz vs 300 MHz
- 3x more texture fill rate: 16.1 billion / sec vs 5.4 GTexel / s
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 40 nm vs 110 nm
- 6x more maximum memory size: 1536 MB vs 256 MB
- 2.3x more memory clock speed: 1250 MHz vs 532 MHz
- 9.8x better performance in PassMark - G3D Mark: 1207 vs 123
- 2.1x better performance in PassMark - G2D Mark: 253 vs 122
Specifications (specs) | |
Launch date | 3 September 2010 vs 30 September 2005 |
Core clock speed | 1350 MHz vs 300 MHz |
Texture fill rate | 16.1 billion / sec vs 5.4 GTexel / s |
Manufacturing process technology | 40 nm vs 110 nm |
Maximum memory size | 1536 MB vs 256 MB |
Memory clock speed | 1250 MHz vs 532 MHz |
Benchmarks | |
PassMark - G3D Mark | 1207 vs 123 |
PassMark - G2D Mark | 253 vs 122 |
Compare benchmarks
GPU 1: NVIDIA GeForce GTX 460M
GPU 2: NVIDIA GeForce 6800 XT
PassMark - G3D Mark |
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PassMark - G2D Mark |
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Name | NVIDIA GeForce GTX 460M | NVIDIA GeForce 6800 XT |
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PassMark - G3D Mark | 1207 | 123 |
PassMark - G2D Mark | 253 | 122 |
Geekbench - OpenCL | 4119 | |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 11.121 | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 391.548 | |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 1.105 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 18.548 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 32.965 | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 1699 | |
GFXBench 4.0 - Manhattan (Frames) | 2837 | |
GFXBench 4.0 - T-Rex (Frames) | 3349 | |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 1699 | |
GFXBench 4.0 - Manhattan (Fps) | 2837 | |
GFXBench 4.0 - T-Rex (Fps) | 3349 | |
3DMark Fire Strike - Graphics Score | 0 |
Compare specifications (specs)
NVIDIA GeForce GTX 460M | NVIDIA GeForce 6800 XT | |
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Essentials |
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Architecture | Fermi | Curie |
Code name | GF106 | NV48 |
Launch date | 3 September 2010 | 30 September 2005 |
Place in performance rating | 1229 | 1232 |
Type | Laptop | Desktop |
Technical info |
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Core clock speed | 1350 MHz | 300 MHz |
Floating-point performance | 518.4 gflops | |
Manufacturing process technology | 40 nm | 110 nm |
Pipelines | 192 | |
Texture fill rate | 16.1 billion / sec | 5.4 GTexel / s |
Thermal Design Power (TDP) | 50 Watt | |
Transistor count | 1,170 million | 222 million |
Video outputs and ports |
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Display Connectors | No outputs | 1x DVI, 1x VGA, 1x S-Video |
Compatibility, dimensions and requirements |
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Interface | PCIe 2.0 x16 | AGP 8x |
Laptop size | large | |
SLI options | 2-way | |
Supplementary power connectors | 1x Molex | |
API support |
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DirectX | 12 API with Feature Level 12.1 | 9.0c |
OpenCL | 1.1 | |
OpenGL | 4.5 | 2.1 |
Memory |
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Maximum RAM amount | 1536 MB | 256 MB |
Memory bandwidth | 60.0 GB / s | 38.4 GB / s |
Memory bus width | 192 Bit | 256 Bit |
Memory clock speed | 1250 MHz | 532 MHz |
Memory type | GDDR5 | GDDR3 |
Shared memory | 0 | |
Technologies |
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3D Vision | ||
CUDA | ||
DirectCompute | ||
DirectX 11 | DirectX 11 | |
Optimus | ||
SLI |