NVIDIA GeForce GTX 660 Ti vs NVIDIA GeForce GTX 570
Comparative analysis of NVIDIA GeForce GTX 660 Ti and NVIDIA GeForce GTX 570 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the NVIDIA GeForce GTX 660 Ti
- Videocard is newer: launch date 1 year(s) 8 month(s) later
- 2.3x more texture fill rate: 102.5 billion / sec vs 43.9 billion / sec
- 2.8x more pipelines: 1344 vs 480
- Around 75% better floating-point performance: 2,459.5 gflops vs 1,405.4 gflops
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 28 nm vs 40 nm
- Around 46% lower typical power consumption: 150 Watt vs 219 Watt
- Around 60% higher maximum memory size: 2 GB vs 1280 MB
- Around 12% better performance in PassMark - G3D Mark: 4412 vs 3928
- Around 15% better performance in Geekbench - OpenCL: 15349 vs 13352
- Around 40% better performance in CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s): 1029.267 vs 736.185
- Around 15% better performance in CompuBench 1.5 Desktop - Video Composition (Frames/s): 45.894 vs 40.08
Specifications (specs) | |
Launch date | 16 August 2012 vs 7 December 2010 |
Texture fill rate | 102.5 billion / sec vs 43.9 billion / sec |
Pipelines | 1344 vs 480 |
Floating-point performance | 2,459.5 gflops vs 1,405.4 gflops |
Manufacturing process technology | 28 nm vs 40 nm |
Thermal Design Power (TDP) | 150 Watt vs 219 Watt |
Maximum memory size | 2 GB vs 1280 MB |
Benchmarks | |
PassMark - G3D Mark | 4412 vs 3928 |
Geekbench - OpenCL | 15349 vs 13352 |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 1029.267 vs 736.185 |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 45.894 vs 40.08 |
GFXBench 4.0 - Manhattan (Frames) | 3684 vs 3668 |
GFXBench 4.0 - T-Rex (Frames) | 3337 vs 3325 |
GFXBench 4.0 - Manhattan (Fps) | 3684 vs 3668 |
GFXBench 4.0 - T-Rex (Fps) | 3337 vs 3325 |
Reasons to consider the NVIDIA GeForce GTX 570
- Around 60% higher core clock speed: 1464 MHz vs 915 MHz
- 316.7x more memory clock speed: 1900 MHz (3800 data rate) vs 6.0 GB/s
- Around 2% better performance in PassMark - G2D Mark: 473 vs 466
- Around 2% better performance in CompuBench 1.5 Desktop - Face Detection (mPixels/s): 36.849 vs 36.256
- Around 44% better performance in CompuBench 1.5 Desktop - T-Rex (Frames/s): 4.369 vs 3.037
- Around 50% better performance in CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s): 122.953 vs 82.191
- Around 48% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 4862 vs 3285
- Around 48% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 4862 vs 3285
Specifications (specs) | |
Core clock speed | 1464 MHz vs 915 MHz |
Memory clock speed | 1900 MHz (3800 data rate) vs 6.0 GB/s |
Benchmarks | |
PassMark - G2D Mark | 473 vs 466 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 36.849 vs 36.256 |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 4.369 vs 3.037 |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 122.953 vs 82.191 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 4862 vs 3285 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 4862 vs 3285 |
Compare benchmarks
GPU 1: NVIDIA GeForce GTX 660 Ti
GPU 2: NVIDIA GeForce GTX 570
PassMark - G3D Mark |
|
|
||||
PassMark - G2D Mark |
|
|
||||
Geekbench - OpenCL |
|
|
||||
CompuBench 1.5 Desktop - Face Detection (mPixels/s) |
|
|
||||
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) |
|
|
||||
CompuBench 1.5 Desktop - T-Rex (Frames/s) |
|
|
||||
CompuBench 1.5 Desktop - Video Composition (Frames/s) |
|
|
||||
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) |
|
|
||||
GFXBench 4.0 - Car Chase Offscreen (Frames) |
|
|
||||
GFXBench 4.0 - Manhattan (Frames) |
|
|
||||
GFXBench 4.0 - T-Rex (Frames) |
|
|
||||
GFXBench 4.0 - Car Chase Offscreen (Fps) |
|
|
||||
GFXBench 4.0 - Manhattan (Fps) |
|
|
||||
GFXBench 4.0 - T-Rex (Fps) |
|
|
Name | NVIDIA GeForce GTX 660 Ti | NVIDIA GeForce GTX 570 |
---|---|---|
PassMark - G3D Mark | 4412 | 3928 |
PassMark - G2D Mark | 466 | 473 |
Geekbench - OpenCL | 15349 | 13352 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 36.256 | 36.849 |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 1029.267 | 736.185 |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 3.037 | 4.369 |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 45.894 | 40.08 |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 82.191 | 122.953 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 3285 | 4862 |
GFXBench 4.0 - Manhattan (Frames) | 3684 | 3668 |
GFXBench 4.0 - T-Rex (Frames) | 3337 | 3325 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 3285 | 4862 |
GFXBench 4.0 - Manhattan (Fps) | 3684 | 3668 |
GFXBench 4.0 - T-Rex (Fps) | 3337 | 3325 |
3DMark Fire Strike - Graphics Score | 1615 | 0 |
Compare specifications (specs)
NVIDIA GeForce GTX 660 Ti | NVIDIA GeForce GTX 570 | |
---|---|---|
Essentials |
||
Architecture | Kepler | Fermi 2.0 |
Code name | GK104 | GF110 |
Launch date | 16 August 2012 | 7 December 2010 |
Launch price (MSRP) | $299 | $349 |
Place in performance rating | 726 | 728 |
Price now | $321.99 | $99.99 |
Type | Desktop | Desktop |
Value for money (0-100) | 17.34 | 48.11 |
Technical info |
||
Boost clock speed | 980 MHz | |
Core clock speed | 915 MHz | 1464 MHz |
CUDA cores | 1344 | 480 |
Floating-point performance | 2,459.5 gflops | 1,405.4 gflops |
Manufacturing process technology | 28 nm | 40 nm |
Pipelines | 1344 | 480 |
Texture fill rate | 102.5 billion / sec | 43.9 billion / sec |
Thermal Design Power (TDP) | 150 Watt | 219 Watt |
Transistor count | 3,540 million | 3,000 million |
Maximum GPU temperature | 97 °C | |
Video outputs and ports |
||
Audio input for HDMI | Internal | Internal |
Display Connectors | 2x DVI, 1x HDMI, 1x DisplayPort, One Dual Link DVI-I, One Dual Link DVI-D, One HDMI... | 2x DVI, 1x mini-HDMI, Mini HDMITwo Dual Link DVI |
G-SYNC support | ||
HDCP | ||
HDMI | ||
Maximum VGA resolution | 2048x1536 | 2048x1536 |
Multi monitor support | ||
Compatibility, dimensions and requirements |
||
Bus support | PCI Express 3.0 | PCI-E 2.0 x 16 |
Height | 4.376" (11.1 cm) | 4.376" (111 mm) (11.1 cm) |
Interface | PCIe 3.0 x16 | PCIe 2.0 x16 |
Length | 9.5" (24.1 cm) | 10.5" (267 mm) (26.7 cm) |
SLI options | 3-way | 3-way |
Supplementary power connectors | Two 6-pin | Two 6-pin |
API support |
||
DirectX | 12.0 (11_0) | 12.0 (11_0) |
OpenGL | 4.3 | 4.2 |
Memory |
||
Maximum RAM amount | 2 GB | 1280 MB |
Memory bandwidth | 144.2 GB / s | 152.0 GB / s |
Memory bus width | 192-bit GDDR5 | 320 Bit |
Memory clock speed | 6.0 GB/s | 1900 MHz (3800 data rate) |
Memory type | GDDR5 | GDDR5 |
Shared memory | 0 | |
Technologies |
||
3D Blu-Ray | ||
3D Gaming | ||
3D Vision | ||
Adaptive VSync | ||
CUDA | ||
FXAA | ||
GPU Boost | ||
SLI | ||
TXAA | ||
DSR | ||
Surround |