NVIDIA GeForce RTX 2050 Mobile vs AMD Radeon R9 290
Comparative analysis of NVIDIA GeForce RTX 2050 Mobile and AMD Radeon R9 290 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G2D Mark, PassMark - G3D Mark, Geekbench - OpenCL, 3DMark Fire Strike - Graphics Score, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps).
Differences
Reasons to consider the NVIDIA GeForce RTX 2050 Mobile
- Videocard is newer: launch date 8 year(s) 1 month(s) later
- 525.9x more texture fill rate: 79.68 GTexel/s vs 151.5 GTexel / s
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 8 nm vs 28 nm
- 9.2x lower typical power consumption: 30 Watt vs 275 Watt
Launch date | 17 Dec 2021 vs 5 November 2013 |
Texture fill rate | 79.68 GTexel/s vs 151.5 GTexel / s |
Manufacturing process technology | 8 nm vs 28 nm |
Thermal Design Power (TDP) | 30 Watt vs 275 Watt |
Reasons to consider the AMD Radeon R9 290
- Around 29% higher core clock speed: 947 MHz vs 735 MHz
- Around 25% higher pipelines: 2560 vs 2048
- 2.9x more memory clock speed: 5000 MHz vs 1750 MHz, 14 Gbps effective
- Around 60% better performance in PassMark - G2D Mark: 765 vs 478
- Around 6% better performance in PassMark - G3D Mark: 8241 vs 7754
- 2.4x better performance in Geekbench - OpenCL: 102277 vs 43513
- 14.6x better performance in 3DMark Fire Strike - Graphics Score: 3699 vs 253
Specifications (specs) | |
Core clock speed | 947 MHz vs 735 MHz |
Pipelines | 2560 vs 2048 |
Memory clock speed | 5000 MHz vs 1750 MHz, 14 Gbps effective |
Benchmarks | |
PassMark - G2D Mark | 765 vs 478 |
PassMark - G3D Mark | 8241 vs 7754 |
Geekbench - OpenCL | 102277 vs 43513 |
3DMark Fire Strike - Graphics Score | 3699 vs 253 |
Compare benchmarks
GPU 1: NVIDIA GeForce RTX 2050 Mobile
GPU 2: AMD Radeon R9 290
PassMark - G2D Mark |
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PassMark - G3D Mark |
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Geekbench - OpenCL |
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3DMark Fire Strike - Graphics Score |
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Name | NVIDIA GeForce RTX 2050 Mobile | AMD Radeon R9 290 |
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PassMark - G2D Mark | 478 | 765 |
PassMark - G3D Mark | 7754 | 8241 |
Geekbench - OpenCL | 43513 | 102277 |
3DMark Fire Strike - Graphics Score | 253 | 3699 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 89.325 | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 1366.314 | |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 10.034 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 98.765 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 540.645 | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 6300 | |
GFXBench 4.0 - Manhattan (Frames) | 3711 | |
GFXBench 4.0 - T-Rex (Frames) | 3354 | |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 6300 | |
GFXBench 4.0 - Manhattan (Fps) | 3711 | |
GFXBench 4.0 - T-Rex (Fps) | 3354 |
Compare specifications (specs)
NVIDIA GeForce RTX 2050 Mobile | AMD Radeon R9 290 | |
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Essentials |
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Architecture | Ampere | GCN 2.0 |
Code name | GA107 | Hawaii |
Launch date | 17 Dec 2021 | 5 November 2013 |
Place in performance rating | 343 | 344 |
Design | AMD Radeon R9 200 Series | |
Launch price (MSRP) | $399 | |
Type | Desktop | |
Technical info |
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Boost clock speed | 1245 MHz | |
Core clock speed | 735 MHz | 947 MHz |
Manufacturing process technology | 8 nm | 28 nm |
Peak Double Precision (FP64) Performance | 159.4 GFLOPS (1:32) | |
Peak Half Precision (FP16) Performance | 10.20 TFLOPS (2:1) | |
Peak Single Precision (FP32) Performance | 5.100 TFLOPS | |
Pipelines | 2048 | 2560 |
Pixel fill rate | 39.84 GPixel/s | |
Texture fill rate | 79.68 GTexel/s | 151.5 GTexel / s |
Thermal Design Power (TDP) | 30 Watt | 275 Watt |
Floating-point performance | 4,849 gflops | |
Transistor count | 6,200 million | |
Video outputs and ports |
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Display Connectors | 1x DVI, 1x HDMI 2.1, 2x DisplayPort 1.4a | 2x DVI, 1x HDMI, 1x DisplayPort |
VGA | ||
Compatibility, dimensions and requirements |
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Height | 35 mm, 1.4 inches | |
Interface | PCIe 3.0 x8 | PCIe 3.0 x16 |
Length | 229 mm, 9 inches | 275 mm |
Supplementary power connectors | None | 1x 6-pin + 1x 8-pin |
Width | 113 mm, 4.4 inches | |
API support |
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DirectX | 12 Ultimate (12_2) | 12 |
OpenCL | 3.0 | |
OpenGL | 4.6 | 4.6 |
Shader Model | 6.7 | |
Vulkan | ||
Memory |
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Maximum RAM amount | 4 GB | 4 GB |
Memory bandwidth | 112.0 GB/s | 320.0 GB / s |
Memory bus width | 64 bit | 512 Bit |
Memory clock speed | 1750 MHz, 14 Gbps effective | 5000 MHz |
Memory type | GDDR6 | GDDR5 |
Technologies |
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HD3D | ||
LiquidVR | ||
TressFX | ||
TrueAudio | ||
Unified Video Decoder (UVD) |