NVIDIA GeForce RTX 2050 Mobile vs NVIDIA GeForce GTX 1650 Ti
Comparative analysis of NVIDIA GeForce RTX 2050 Mobile and NVIDIA GeForce GTX 1650 Ti videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory. Benchmark videocards performance analysis: PassMark - G2D Mark, PassMark - G3D Mark, Geekbench - OpenCL, 3DMark Fire Strike - Graphics Score, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps).
Differences
Reasons to consider the NVIDIA GeForce RTX 2050 Mobile
- Videocard is newer: launch date 1 year(s) 8 month(s) later
- 2x more pipelines: 2048 vs 1024
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 8 nm vs 12 nm
- Around 67% lower typical power consumption: 30 Watt vs 50 Watt
- Around 17% higher memory clock speed: 1750 MHz, 14 Gbps effective vs 1500 MHz (12000 MHz effective)
- Around 23% better performance in PassMark - G2D Mark: 473 vs 385
- Around 2% better performance in PassMark - G3D Mark: 7707 vs 7539
- Around 3% better performance in Geekbench - OpenCL: 43327 vs 42255
- Around 7% better performance in 3DMark Fire Strike - Graphics Score: 3924 vs 3658
Specifications (specs) | |
Launch date | 17 Dec 2021 vs 2 Apr 2020 |
Pipelines | 2048 vs 1024 |
Manufacturing process technology | 8 nm vs 12 nm |
Thermal Design Power (TDP) | 30 Watt vs 50 Watt |
Memory clock speed | 1750 MHz, 14 Gbps effective vs 1500 MHz (12000 MHz effective) |
Benchmarks | |
PassMark - G2D Mark | 473 vs 385 |
PassMark - G3D Mark | 7707 vs 7539 |
Geekbench - OpenCL | 43327 vs 42255 |
3DMark Fire Strike - Graphics Score | 3924 vs 3658 |
Reasons to consider the NVIDIA GeForce GTX 1650 Ti
- Around 84% higher core clock speed: 1350 MHz vs 735 MHz
- Around 19% higher boost clock speed: 1485 MHz vs 1245 MHz
- Around 19% higher texture fill rate: 95.04 GTexel/s vs 79.68 GTexel/s
Core clock speed | 1350 MHz vs 735 MHz |
Boost clock speed | 1485 MHz vs 1245 MHz |
Texture fill rate | 95.04 GTexel/s vs 79.68 GTexel/s |
Compare benchmarks
GPU 1: NVIDIA GeForce RTX 2050 Mobile
GPU 2: NVIDIA GeForce GTX 1650 Ti
PassMark - G2D Mark |
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PassMark - G3D Mark |
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Geekbench - OpenCL |
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3DMark Fire Strike - Graphics Score |
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Name | NVIDIA GeForce RTX 2050 Mobile | NVIDIA GeForce GTX 1650 Ti |
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PassMark - G2D Mark | 473 | 385 |
PassMark - G3D Mark | 7707 | 7539 |
Geekbench - OpenCL | 43327 | 42255 |
3DMark Fire Strike - Graphics Score | 3924 | 3658 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 152.235 | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 1843.045 | |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 10.681 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 115.607 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 644.098 | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 12180 | |
GFXBench 4.0 - Manhattan (Frames) | 8926 | |
GFXBench 4.0 - T-Rex (Frames) | 8062 | |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 12180 | |
GFXBench 4.0 - Manhattan (Fps) | 8926 | |
GFXBench 4.0 - T-Rex (Fps) | 8062 |
Compare specifications (specs)
NVIDIA GeForce RTX 2050 Mobile | NVIDIA GeForce GTX 1650 Ti | |
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Essentials |
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Architecture | Ampere | Turing |
Code name | GA107 | TU117 |
Launch date | 17 Dec 2021 | 2 Apr 2020 |
Place in performance rating | 293 | 290 |
Type | Laptop | |
Technical info |
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Boost clock speed | 1245 MHz | 1485 MHz |
Core clock speed | 735 MHz | 1350 MHz |
Manufacturing process technology | 8 nm | 12 nm |
Peak Double Precision (FP64) Performance | 159.4 GFLOPS (1:32) | 95.04 GFLOPS (1:32) |
Peak Half Precision (FP16) Performance | 10.20 TFLOPS (2:1) | 6.083 TFLOPS (2:1) |
Peak Single Precision (FP32) Performance | 5.100 TFLOPS | 3.041 TFLOPS |
Pipelines | 2048 | 1024 |
Pixel fill rate | 39.84 GPixel/s | 47.52 GPixel/s |
Texture fill rate | 79.68 GTexel/s | 95.04 GTexel/s |
Thermal Design Power (TDP) | 30 Watt | 50 Watt |
Transistor count | 4700 million | |
Video outputs and ports |
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Display Connectors | 1x DVI, 1x HDMI 2.1, 2x DisplayPort 1.4a | No outputs |
Compatibility, dimensions and requirements |
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Height | 35 mm, 1.4 inches | |
Interface | PCIe 3.0 x8 | PCIe 3.0 x16 |
Length | 229 mm, 9 inches | |
Supplementary power connectors | None | None |
Width | 113 mm, 4.4 inches | |
API support |
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DirectX | 12 Ultimate (12_2) | 12.1 |
OpenCL | 3.0 | 1.2 |
OpenGL | 4.6 | 4.6 |
Shader Model | 6.7 | 6.5 |
Vulkan | ||
Memory |
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Maximum RAM amount | 4 GB | 4 GB |
Memory bandwidth | 112.0 GB/s | 192.0 GB/s |
Memory bus width | 64 bit | 128 bit |
Memory clock speed | 1750 MHz, 14 Gbps effective | 1500 MHz (12000 MHz effective) |
Memory type | GDDR6 | GDDR6 |