NVIDIA GeForce RTX 2050 Mobile vs NVIDIA GeForce GTX TITAN Z
Comparative analysis of NVIDIA GeForce RTX 2050 Mobile and NVIDIA GeForce GTX TITAN Z videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G2D Mark, PassMark - G3D Mark, Geekbench - OpenCL, 3DMark Fire Strike - Graphics Score, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps).
Differences
Reasons to consider the NVIDIA GeForce RTX 2050 Mobile
- Videocard is newer: launch date 7 year(s) 6 month(s) later
- Around 4% higher core clock speed: 735 MHz vs 705 MHz
- Around 42% higher boost clock speed: 1245 MHz vs 876 MHz
- 235.7x more texture fill rate: 79.68 GTexel/s vs 338 billion / sec
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 8 nm vs 28 nm
- 12.5x lower typical power consumption: 30 Watt vs 375 Watt
- 250x more memory clock speed: 1750 MHz, 14 Gbps effective vs 7.0 GB/s
- Around 91% better performance in Geekbench - OpenCL: 43513 vs 22732
Specifications (specs) | |
Launch date | 17 Dec 2021 vs 28 May 2014 |
Core clock speed | 735 MHz vs 705 MHz |
Boost clock speed | 1245 MHz vs 876 MHz |
Texture fill rate | 79.68 GTexel/s vs 338 billion / sec |
Manufacturing process technology | 8 nm vs 28 nm |
Thermal Design Power (TDP) | 30 Watt vs 375 Watt |
Memory clock speed | 1750 MHz, 14 Gbps effective vs 7.0 GB/s |
Benchmarks | |
Geekbench - OpenCL | 43513 vs 22732 |
Reasons to consider the NVIDIA GeForce GTX TITAN Z
- 2.8x more pipelines: 2x 2880 vs 2048
- 3x more maximum memory size: 12 GB vs 4 GB
- Around 34% better performance in PassMark - G2D Mark: 639 vs 478
- Around 15% better performance in PassMark - G3D Mark: 8905 vs 7754
- 67.4x better performance in 3DMark Fire Strike - Graphics Score: 17055 vs 253
Specifications (specs) | |
Pipelines | 2x 2880 vs 2048 |
Maximum memory size | 12 GB vs 4 GB |
Benchmarks | |
PassMark - G2D Mark | 639 vs 478 |
PassMark - G3D Mark | 8905 vs 7754 |
3DMark Fire Strike - Graphics Score | 17055 vs 253 |
Compare benchmarks
GPU 1: NVIDIA GeForce RTX 2050 Mobile
GPU 2: NVIDIA GeForce GTX TITAN Z
PassMark - G2D Mark |
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PassMark - G3D Mark |
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Geekbench - OpenCL |
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3DMark Fire Strike - Graphics Score |
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Name | NVIDIA GeForce RTX 2050 Mobile | NVIDIA GeForce GTX TITAN Z |
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PassMark - G2D Mark | 478 | 639 |
PassMark - G3D Mark | 7754 | 8905 |
Geekbench - OpenCL | 43513 | 22732 |
3DMark Fire Strike - Graphics Score | 253 | 17055 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 66.419 | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 1261.593 | |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 7.89 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 17.882 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 309.857 | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 8124 | |
GFXBench 4.0 - Manhattan (Frames) | 2413 | |
GFXBench 4.0 - T-Rex (Frames) | 2226 | |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 8124 | |
GFXBench 4.0 - Manhattan (Fps) | 2413 | |
GFXBench 4.0 - T-Rex (Fps) | 2226 |
Compare specifications (specs)
NVIDIA GeForce RTX 2050 Mobile | NVIDIA GeForce GTX TITAN Z | |
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Essentials |
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Architecture | Ampere | Kepler |
Code name | GA107 | GK110B |
Launch date | 17 Dec 2021 | 28 May 2014 |
Place in performance rating | 343 | 340 |
Launch price (MSRP) | $2,999 | |
Price now | $1,580 | |
Type | Desktop | |
Value for money (0-100) | 6.46 | |
Technical info |
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Boost clock speed | 1245 MHz | 876 MHz |
Core clock speed | 735 MHz | 705 MHz |
Manufacturing process technology | 8 nm | 28 nm |
Peak Double Precision (FP64) Performance | 159.4 GFLOPS (1:32) | |
Peak Half Precision (FP16) Performance | 10.20 TFLOPS (2:1) | |
Peak Single Precision (FP32) Performance | 5.100 TFLOPS | |
Pipelines | 2048 | 2x 2880 |
Pixel fill rate | 39.84 GPixel/s | |
Texture fill rate | 79.68 GTexel/s | 338 billion / sec |
Thermal Design Power (TDP) | 30 Watt | 375 Watt |
CUDA cores | 5760 | |
Floating-point performance | 2x 5,046 gflops | |
Transistor count | 7,080 million | |
Video outputs and ports |
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Display Connectors | 1x DVI, 1x HDMI 2.1, 2x DisplayPort 1.4a | 2x DVI, 1x HDMI, 1x DisplayPort, One Dual Link DVI-I, One Dual Link DVI-D, One HDMI... |
Audio input for HDMI | Internal | |
G-SYNC support | ||
HDCP | ||
HDMI | ||
Maximum VGA resolution | 2048x1536 | |
Multi monitor support | ||
Compatibility, dimensions and requirements |
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Height | 35 mm, 1.4 inches | 4.376" (11.1 cm) |
Interface | PCIe 3.0 x8 | PCIe 3.0 x16 |
Length | 229 mm, 9 inches | 10.5" (26.7 cm) |
Supplementary power connectors | None | Two 8-pin |
Width | 113 mm, 4.4 inches | |
Bus support | PCI Express 3.0 | |
API support |
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DirectX | 12 Ultimate (12_2) | 12.0 (11_1) |
OpenCL | 3.0 | |
OpenGL | 4.6 | 4.4 |
Shader Model | 6.7 | |
Vulkan | ||
Memory |
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Maximum RAM amount | 4 GB | 12 GB |
Memory bandwidth | 112.0 GB/s | 672 GB / s |
Memory bus width | 64 bit | 768-bit (384-bit per GPU) |
Memory clock speed | 1750 MHz, 14 Gbps effective | 7.0 GB/s |
Memory type | GDDR6 | GDDR5 |
Technologies |
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3D Gaming | ||
3D Vision | ||
3D Vision Live | ||
Adaptive VSync | ||
Blu Ray 3D | ||
CUDA | ||
FXAA | ||
GPU Boost | ||
TXAA |