NVIDIA GeForce RTX 3050 Mobile vs AMD Radeon Pro Vega 56
Comparative analysis of NVIDIA GeForce RTX 3050 Mobile and AMD Radeon Pro Vega 56 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s).
Differences
Reasons to consider the NVIDIA GeForce RTX 3050 Mobile
- Videocard is newer: launch date 6 year(s) 7 month(s) later
- 223.7x more texture fill rate: 67.65 GTexel/s vs 302.4 GTexel / s
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 8 nm vs 14 nm
- 2.8x lower typical power consumption: 75 Watt vs 210 Watt
- Around 23% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 15760 vs 12822
- 2.4x better performance in GFXBench 4.0 - Manhattan (Frames): 8923 vs 3709
- 2.4x better performance in GFXBench 4.0 - T-Rex (Frames): 8045 vs 3353
- Around 23% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 15760 vs 12822
- 2.4x better performance in GFXBench 4.0 - Manhattan (Fps): 8923 vs 3709
- 2.4x better performance in GFXBench 4.0 - T-Rex (Fps): 8045 vs 3353
Specifications (specs) | |
Launch date | 2021 vs 14 August 2017 |
Texture fill rate | 67.65 GTexel/s vs 302.4 GTexel / s |
Manufacturing process technology | 8 nm vs 14 nm |
Thermal Design Power (TDP) | 75 Watt vs 210 Watt |
Benchmarks | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 15760 vs 12822 |
GFXBench 4.0 - Manhattan (Frames) | 8923 vs 3709 |
GFXBench 4.0 - T-Rex (Frames) | 8045 vs 3353 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 15760 vs 12822 |
GFXBench 4.0 - Manhattan (Fps) | 8923 vs 3709 |
GFXBench 4.0 - T-Rex (Fps) | 8045 vs 3353 |
Reasons to consider the AMD Radeon Pro Vega 56
- Around 60% higher core clock speed: 1138 MHz vs 712 MHz
- Around 18% higher boost clock speed: 1250 MHz vs 1057 MHz
- Around 75% higher pipelines: 3584 vs 2048
- 2x more maximum memory size: 8 GB vs 4 GB
- Around 5% higher memory clock speed: 1572 MHz vs 1500 MHz (12 Gbps effective)
- Around 79% better performance in PassMark - G3D Mark: 12354 vs 6907
- 2x better performance in PassMark - G2D Mark: 828 vs 414
- Around 23% better performance in Geekbench - OpenCL: 62249 vs 50547
Specifications (specs) | |
Core clock speed | 1138 MHz vs 712 MHz |
Boost clock speed | 1250 MHz vs 1057 MHz |
Pipelines | 3584 vs 2048 |
Maximum memory size | 8 GB vs 4 GB |
Memory clock speed | 1572 MHz vs 1500 MHz (12 Gbps effective) |
Benchmarks | |
PassMark - G3D Mark | 12354 vs 6907 |
PassMark - G2D Mark | 828 vs 414 |
Geekbench - OpenCL | 62249 vs 50547 |
Compare benchmarks
GPU 1: NVIDIA GeForce RTX 3050 Mobile
GPU 2: AMD Radeon Pro Vega 56
PassMark - G3D Mark |
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PassMark - G2D Mark |
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Geekbench - OpenCL |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Fps) |
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Name | NVIDIA GeForce RTX 3050 Mobile | AMD Radeon Pro Vega 56 |
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PassMark - G3D Mark | 6907 | 12354 |
PassMark - G2D Mark | 414 | 828 |
Geekbench - OpenCL | 50547 | 62249 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 15760 | 12822 |
GFXBench 4.0 - Manhattan (Frames) | 8923 | 3709 |
GFXBench 4.0 - T-Rex (Frames) | 8045 | 3353 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 15760 | 12822 |
GFXBench 4.0 - Manhattan (Fps) | 8923 | 3709 |
GFXBench 4.0 - T-Rex (Fps) | 8045 | 3353 |
3DMark Fire Strike - Graphics Score | 4896 | |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 153.117 | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 1722.138 | |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 11.901 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 126.528 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 1172.788 |
Compare specifications (specs)
NVIDIA GeForce RTX 3050 Mobile | AMD Radeon Pro Vega 56 | |
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Essentials |
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Architecture | Ampere | GCN 5.0 |
Code name | GA107 | Vega 10 |
Launch date | 2021 | 14 August 2017 |
Place in performance rating | 193 | 238 |
Type | Laptop | Workstation |
Launch price (MSRP) | $399 | |
Technical info |
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Boost clock speed | 1057 MHz | 1250 MHz |
Core clock speed | 712 MHz | 1138 MHz |
Manufacturing process technology | 8 nm | 14 nm |
Peak Double Precision (FP64) Performance | 67.65 GFLOPS (1:64) | |
Peak Half Precision (FP16) Performance | 4.329 TFLOPS (1:1) | |
Peak Single Precision (FP32) Performance | 4.329 TFLOPS | |
Pipelines | 2048 | 3584 |
Pixel fill rate | 42.28 GPixel/s | |
Texture fill rate | 67.65 GTexel/s | 302.4 GTexel / s |
Thermal Design Power (TDP) | 75 Watt | 210 Watt |
Floating-point performance | 9,677 gflops | |
Transistor count | 12,500 million | |
Video outputs and ports |
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Display Connectors | No outputs | 1x HDMI, 3x DisplayPort |
Compatibility, dimensions and requirements |
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Interface | PCIe 4.0 x16 | PCIe 3.0 x16 |
Supplementary power connectors | None | None |
Width | IGP | |
Length | 267 mm | |
API support |
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DirectX | 12.2 | 12.0 (12_1) |
OpenCL | 3.0 | |
OpenGL | 4.6 | 4.6 |
Shader Model | 6.6 | |
Vulkan | ||
Memory |
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Maximum RAM amount | 4 GB | 8 GB |
Memory bandwidth | 192 GB/s | 402.4 GB / s |
Memory bus width | 128 Bit | 2048 Bit |
Memory clock speed | 1500 MHz (12 Gbps effective) | 1572 MHz |
Memory type | GDDR6 | HBM2 |