NVIDIA GeForce RTX 3050 Mobile vs NVIDIA GeForce GTX 1050 (Desktop)
Comparative analysis of NVIDIA GeForce RTX 3050 Mobile and NVIDIA GeForce GTX 1050 (Desktop) videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the NVIDIA GeForce RTX 3050 Mobile
- Videocard is newer: launch date 8 year(s) 7 month(s) later
- 1162.4x more texture fill rate: 67.65 GTexel/s vs 58.2 GTexel / s
- 3.2x more pipelines: 2048 vs 640
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 8 nm vs 14 nm
- Around 36% better performance in PassMark - G3D Mark: 6831 vs 5029
- 2.9x better performance in Geekbench - OpenCL: 50663 vs 17466
- 2.5x better performance in CompuBench 1.5 Desktop - Face Detection (mPixels/s): 165.993 vs 67.209
- 2.5x better performance in CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s): 1980.866 vs 799.414
- 3.2x better performance in CompuBench 1.5 Desktop - T-Rex (Frames/s): 14.641 vs 4.536
- 4.4x better performance in CompuBench 1.5 Desktop - Video Composition (Frames/s): 135.641 vs 30.523
- 3.3x better performance in CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s): 745.481 vs 223.683
- 2.2x better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 15760 vs 7043
- 2.4x better performance in GFXBench 4.0 - Manhattan (Frames): 8923 vs 3685
- 2.4x better performance in GFXBench 4.0 - T-Rex (Frames): 8045 vs 3360
- 2.2x better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 15760 vs 7043
- 2.4x better performance in GFXBench 4.0 - Manhattan (Fps): 8923 vs 3685
- 2.4x better performance in GFXBench 4.0 - T-Rex (Fps): 8045 vs 3360
- 3.5x better performance in 3DMark Fire Strike - Graphics Score: 421 vs 122
Specifications (specs) | |
Launch date | 2021 vs 25 October 2016 |
Texture fill rate | 67.65 GTexel/s vs 58.2 GTexel / s |
Pipelines | 2048 vs 640 |
Manufacturing process technology | 8 nm vs 14 nm |
Benchmarks | |
PassMark - G3D Mark | 6831 vs 5029 |
Geekbench - OpenCL | 50663 vs 17466 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 165.993 vs 67.209 |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 1980.866 vs 799.414 |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 14.641 vs 4.536 |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 135.641 vs 30.523 |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 745.481 vs 223.683 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 15760 vs 7043 |
GFXBench 4.0 - Manhattan (Frames) | 8923 vs 3685 |
GFXBench 4.0 - T-Rex (Frames) | 8045 vs 3360 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 15760 vs 7043 |
GFXBench 4.0 - Manhattan (Fps) | 8923 vs 3685 |
GFXBench 4.0 - T-Rex (Fps) | 8045 vs 3360 |
3DMark Fire Strike - Graphics Score | 421 vs 122 |
Reasons to consider the NVIDIA GeForce GTX 1050 (Desktop)
- Around 81% higher core clock speed: 1290 MHz vs 712 MHz
- Around 32% higher boost clock speed: 1392 MHz vs 1057 MHz
- 4.7x more memory clock speed: 7008 MHz vs 1500 MHz (12 Gbps effective)
- Around 13% better performance in PassMark - G2D Mark: 457 vs 403
Specifications (specs) | |
Core clock speed | 1290 MHz vs 712 MHz |
Boost clock speed | 1392 MHz vs 1057 MHz |
Memory clock speed | 7008 MHz vs 1500 MHz (12 Gbps effective) |
Benchmarks | |
PassMark - G2D Mark | 457 vs 403 |
Compare benchmarks
GPU 1: NVIDIA GeForce RTX 3050 Mobile
GPU 2: NVIDIA GeForce GTX 1050 (Desktop)
PassMark - G3D Mark |
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PassMark - G2D Mark |
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Geekbench - OpenCL |
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CompuBench 1.5 Desktop - Face Detection (mPixels/s) |
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CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) |
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CompuBench 1.5 Desktop - T-Rex (Frames/s) |
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CompuBench 1.5 Desktop - Video Composition (Frames/s) |
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CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Fps) |
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3DMark Fire Strike - Graphics Score |
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Name | NVIDIA GeForce RTX 3050 Mobile | NVIDIA GeForce GTX 1050 (Desktop) |
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PassMark - G3D Mark | 6831 | 5029 |
PassMark - G2D Mark | 403 | 457 |
Geekbench - OpenCL | 50663 | 17466 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 165.993 | 67.209 |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 1980.866 | 799.414 |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 14.641 | 4.536 |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 135.641 | 30.523 |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 745.481 | 223.683 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 15760 | 7043 |
GFXBench 4.0 - Manhattan (Frames) | 8923 | 3685 |
GFXBench 4.0 - T-Rex (Frames) | 8045 | 3360 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 15760 | 7043 |
GFXBench 4.0 - Manhattan (Fps) | 8923 | 3685 |
GFXBench 4.0 - T-Rex (Fps) | 8045 | 3360 |
3DMark Fire Strike - Graphics Score | 421 | 122 |
Compare specifications (specs)
NVIDIA GeForce RTX 3050 Mobile | NVIDIA GeForce GTX 1050 (Desktop) | |
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Essentials |
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Architecture | Ampere | Pascal |
Code name | GA107 | GP107 |
Launch date | 2021 | 25 October 2016 |
Place in performance rating | 248 | 586 |
Type | Laptop | Desktop |
Launch price (MSRP) | $109 | |
Price now | $124.99 | |
Value for money (0-100) | 56.95 | |
Technical info |
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Boost clock speed | 1057 MHz | 1392 MHz |
Core clock speed | 712 MHz | 1290 MHz |
Manufacturing process technology | 8 nm | 14 nm |
Peak Double Precision (FP64) Performance | 67.65 GFLOPS (1:64) | |
Peak Half Precision (FP16) Performance | 4.329 TFLOPS (1:1) | |
Peak Single Precision (FP32) Performance | 4.329 TFLOPS | |
Pipelines | 2048 | 640 |
Pixel fill rate | 42.28 GPixel/s | |
Texture fill rate | 67.65 GTexel/s | 58.2 GTexel / s |
Thermal Design Power (TDP) | 75 Watt | 75 Watt |
CUDA cores | 640 | |
Floating-point performance | 1,862 gflops | |
Maximum GPU temperature | 97 °C | |
Transistor count | 3,300 million | |
Video outputs and ports |
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Display Connectors | No outputs | 1x DVI, 1x HDMI, 1x DisplayPort, DP 1.4, HDMI 2.0b, Dual Link-DVI |
G-SYNC support | ||
HDCP | ||
Multi monitor support | ||
Compatibility, dimensions and requirements |
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Interface | PCIe 4.0 x16 | PCIe 3.0 x16 |
Supplementary power connectors | None | None |
Width | IGP | 2-slot |
Bus support | PCIe 3.0 | |
Height | 4.38" (11.1 cm) | |
Length | 5.7" (14.5 cm) | |
Recommended system power (PSU) | 300 Watt | |
API support |
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DirectX | 12.2 | 12.0 (12_1) |
OpenCL | 3.0 | |
OpenGL | 4.6 | 4.5 |
Shader Model | 6.6 | |
Vulkan | ||
Memory |
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Maximum RAM amount | 4 GB | 4 GB |
Memory bandwidth | 192 GB/s | 112 GB / s |
Memory bus width | 128 Bit | 128 Bit |
Memory clock speed | 1500 MHz (12 Gbps effective) | 7008 MHz |
Memory type | GDDR6 | GDDR5 |
Shared memory | 0 | |
Technologies |
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3D Vision | ||
Ansel | ||
CUDA | ||
GameStream | ||
GPU Boost | ||
Multi Monitor | ||
Multi-Projection | ||
ShadowWorks | ||
VR Ready |