NVIDIA GeForce RTX 3050 Ti vs NVIDIA GeForce GTX 1650 Ti
Comparative analysis of NVIDIA GeForce RTX 3050 Ti and NVIDIA GeForce GTX 1650 Ti videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the NVIDIA GeForce RTX 3050 Ti
- Videocard is newer: launch date 1 year(s) 1 month(s) later
- 2.5x more pipelines: 2560 vs 1024
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 8 nm vs 12 nm
- Around 34% better performance in PassMark - G3D Mark: 10170 vs 7567
- Around 28% better performance in PassMark - G2D Mark: 498 vs 389
- Around 37% better performance in Geekbench - OpenCL: 57389 vs 41946
- Around 32% better performance in CompuBench 1.5 Desktop - Face Detection (mPixels/s): 200.776 vs 151.899
- Around 5% better performance in CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s): 1938.08 vs 1844.67
- Around 43% better performance in CompuBench 1.5 Desktop - T-Rex (Frames/s): 15.298 vs 10.683
- Around 32% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 16098 vs 12180
- Around 32% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 16098 vs 12180
- Around 47% better performance in 3DMark Fire Strike - Graphics Score: 5393 vs 3667
Specifications (specs) | |
Launch date | 11 May 2021 vs 2 Apr 2020 |
Pipelines | 2560 vs 1024 |
Manufacturing process technology | 8 nm vs 12 nm |
Benchmarks | |
PassMark - G3D Mark | 10170 vs 7567 |
PassMark - G2D Mark | 498 vs 389 |
Geekbench - OpenCL | 57389 vs 41946 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 200.776 vs 151.899 |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 1938.08 vs 1844.67 |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 15.298 vs 10.683 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 16098 vs 12180 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 16098 vs 12180 |
3DMark Fire Strike - Graphics Score | 5393 vs 3667 |
Reasons to consider the NVIDIA GeForce GTX 1650 Ti
- Around 84% higher core clock speed: 1350 MHz vs 735 MHz
- Around 43% higher boost clock speed: 1485 MHz vs 1035 MHz
- Around 15% higher texture fill rate: 95.04 GTexel/s vs 82.80 GTexel/s
- Around 50% lower typical power consumption: 50 Watt vs 75 Watt
- Around 7% better performance in CompuBench 1.5 Desktop - Video Composition (Frames/s): 115.919 vs 108.443
- Around 13% better performance in CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s): 644.054 vs 568.183
- 2.4x better performance in GFXBench 4.0 - Manhattan (Frames): 8926 vs 3717
- 2.4x better performance in GFXBench 4.0 - T-Rex (Frames): 8062 vs 3358
- 2.4x better performance in GFXBench 4.0 - Manhattan (Fps): 8926 vs 3717
- 2.4x better performance in GFXBench 4.0 - T-Rex (Fps): 8062 vs 3358
Specifications (specs) | |
Core clock speed | 1350 MHz vs 735 MHz |
Boost clock speed | 1485 MHz vs 1035 MHz |
Texture fill rate | 95.04 GTexel/s vs 82.80 GTexel/s |
Thermal Design Power (TDP) | 50 Watt vs 75 Watt |
Benchmarks | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 115.919 vs 108.443 |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 644.054 vs 568.183 |
GFXBench 4.0 - Manhattan (Frames) | 8926 vs 3717 |
GFXBench 4.0 - T-Rex (Frames) | 8062 vs 3358 |
GFXBench 4.0 - Manhattan (Fps) | 8926 vs 3717 |
GFXBench 4.0 - T-Rex (Fps) | 8062 vs 3358 |
Compare benchmarks
GPU 1: NVIDIA GeForce RTX 3050 Ti
GPU 2: NVIDIA GeForce GTX 1650 Ti
PassMark - G3D Mark |
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PassMark - G2D Mark |
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Geekbench - OpenCL |
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CompuBench 1.5 Desktop - Face Detection (mPixels/s) |
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CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) |
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CompuBench 1.5 Desktop - T-Rex (Frames/s) |
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CompuBench 1.5 Desktop - Video Composition (Frames/s) |
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CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Fps) |
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3DMark Fire Strike - Graphics Score |
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Name | NVIDIA GeForce RTX 3050 Ti | NVIDIA GeForce GTX 1650 Ti |
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PassMark - G3D Mark | 10170 | 7567 |
PassMark - G2D Mark | 498 | 389 |
Geekbench - OpenCL | 57389 | 41946 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 200.776 | 151.899 |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 1938.08 | 1844.67 |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 15.298 | 10.683 |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 108.443 | 115.919 |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 568.183 | 644.054 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 16098 | 12180 |
GFXBench 4.0 - Manhattan (Frames) | 3717 | 8926 |
GFXBench 4.0 - T-Rex (Frames) | 3358 | 8062 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 16098 | 12180 |
GFXBench 4.0 - Manhattan (Fps) | 3717 | 8926 |
GFXBench 4.0 - T-Rex (Fps) | 3358 | 8062 |
3DMark Fire Strike - Graphics Score | 5393 | 3667 |
Compare specifications (specs)
NVIDIA GeForce RTX 3050 Ti | NVIDIA GeForce GTX 1650 Ti | |
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Essentials |
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Architecture | Ampere | Turing |
Code name | GA106 | TU117 |
Launch date | 11 May 2021 | 2 Apr 2020 |
Place in performance rating | 268 | 273 |
Type | Laptop | Laptop |
Technical info |
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Boost clock speed | 1035 MHz | 1485 MHz |
Core clock speed | 735 MHz | 1350 MHz |
Manufacturing process technology | 8 nm | 12 nm |
Peak Double Precision (FP64) Performance | 82.80 GFLOPS (1:64) | 95.04 GFLOPS (1:32) |
Peak Half Precision (FP16) Performance | 5.299 TFLOPS (1:1) | 6.083 TFLOPS (2:1) |
Peak Single Precision (FP32) Performance | 5.299 TFLOPS | 3.041 TFLOPS |
Pipelines | 2560 | 1024 |
Pixel fill rate | 49.68 GPixel/s | 47.52 GPixel/s |
Texture fill rate | 82.80 GTexel/s | 95.04 GTexel/s |
Thermal Design Power (TDP) | 75 Watt | 50 Watt |
Transistor count | 12000 million | 4700 million |
Video outputs and ports |
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Display Connectors | Portable Device Dependent | No outputs |
Compatibility, dimensions and requirements |
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Form factor | IGP | |
Interface | PCIe 4.0 x16 | PCIe 3.0 x16 |
Supplementary power connectors | None | None |
API support |
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DirectX | 12 Ultimate (12_2) | 12.1 |
OpenCL | 3.0 | 1.2 |
OpenGL | 4.6 | 4.6 |
Shader Model | 6.7 | 6.5 |
Vulkan | ||
Memory |
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Maximum RAM amount | 4 GB | 4 GB |
Memory bandwidth | 192.0 GB/s | 192.0 GB/s |
Memory bus width | 128 bit | 128 bit |
Memory clock speed | 1500 MHz, 12 Gbps effective | 1500 MHz (12000 MHz effective) |
Memory type | GDDR6 | GDDR6 |