NVIDIA GeForce RTX 3050 Ti vs NVIDIA GeForce GTX 660M
Comparative analysis of NVIDIA GeForce RTX 3050 Ti and NVIDIA GeForce GTX 660M videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the NVIDIA GeForce RTX 3050 Ti
- Videocard is newer: launch date 9 year(s) 1 month(s) later
- Around 9% higher boost clock speed: 1035 MHz vs 950 MHz
- 2723.7x more texture fill rate: 82.80 GTexel/s vs 30.4 billion / sec
- 6.7x more pipelines: 2560 vs 384
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 8 nm vs 28 nm
- 4x more maximum memory size: 4 GB vs 1 GB
- 7x better performance in PassMark - G3D Mark: 10117 vs 1445
- Around 85% better performance in PassMark - G2D Mark: 497 vs 269
- 14.3x better performance in Geekbench - OpenCL: 57885 vs 4062
- 21.2x better performance in CompuBench 1.5 Desktop - Face Detection (mPixels/s): 229.393 vs 10.837
- 5.1x better performance in CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s): 2082.931 vs 405.086
- 15.1x better performance in CompuBench 1.5 Desktop - T-Rex (Frames/s): 16.561 vs 1.098
- 6.2x better performance in CompuBench 1.5 Desktop - Video Composition (Frames/s): 134.68 vs 21.798
- 17.8x better performance in CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s): 599.217 vs 33.754
- 14.7x better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 16098 vs 1094
- Around 65% better performance in GFXBench 4.0 - Manhattan (Frames): 3717 vs 2253
- Around 6% better performance in GFXBench 4.0 - T-Rex (Frames): 3358 vs 3176
- 14.7x better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 16098 vs 1094
- Around 65% better performance in GFXBench 4.0 - Manhattan (Fps): 3717 vs 2253
- Around 6% better performance in GFXBench 4.0 - T-Rex (Fps): 3358 vs 3176
Specifications (specs) | |
Launch date | 11 May 2021 vs 22 March 2012 |
Boost clock speed | 1035 MHz vs 950 MHz |
Texture fill rate | 82.80 GTexel/s vs 30.4 billion / sec |
Pipelines | 2560 vs 384 |
Manufacturing process technology | 8 nm vs 28 nm |
Maximum memory size | 4 GB vs 1 GB |
Benchmarks | |
PassMark - G3D Mark | 10117 vs 1445 |
PassMark - G2D Mark | 497 vs 269 |
Geekbench - OpenCL | 57885 vs 4062 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 229.393 vs 10.837 |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 2082.931 vs 405.086 |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 16.561 vs 1.098 |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 134.68 vs 21.798 |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 599.217 vs 33.754 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 16098 vs 1094 |
GFXBench 4.0 - Manhattan (Frames) | 3717 vs 2253 |
GFXBench 4.0 - T-Rex (Frames) | 3358 vs 3176 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 16098 vs 1094 |
GFXBench 4.0 - Manhattan (Fps) | 3717 vs 2253 |
GFXBench 4.0 - T-Rex (Fps) | 3358 vs 3176 |
Reasons to consider the NVIDIA GeForce GTX 660M
- Around 14% higher core clock speed: 835 MHz vs 735 MHz
- Around 50% lower typical power consumption: 50 Watt vs 75 Watt
- Around 33% higher memory clock speed: 2000 MHz vs 1500 MHz, 12 Gbps effective
- Around 1% better performance in 3DMark Fire Strike - Graphics Score: 475 vs 469
Specifications (specs) | |
Core clock speed | 835 MHz vs 735 MHz |
Thermal Design Power (TDP) | 50 Watt vs 75 Watt |
Memory clock speed | 2000 MHz vs 1500 MHz, 12 Gbps effective |
Benchmarks | |
3DMark Fire Strike - Graphics Score | 475 vs 469 |
Compare benchmarks
GPU 1: NVIDIA GeForce RTX 3050 Ti
GPU 2: NVIDIA GeForce GTX 660M
PassMark - G3D Mark |
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PassMark - G2D Mark |
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Geekbench - OpenCL |
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CompuBench 1.5 Desktop - Face Detection (mPixels/s) |
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CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) |
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CompuBench 1.5 Desktop - T-Rex (Frames/s) |
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CompuBench 1.5 Desktop - Video Composition (Frames/s) |
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CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Fps) |
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3DMark Fire Strike - Graphics Score |
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Name | NVIDIA GeForce RTX 3050 Ti | NVIDIA GeForce GTX 660M |
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PassMark - G3D Mark | 10117 | 1445 |
PassMark - G2D Mark | 497 | 269 |
Geekbench - OpenCL | 57885 | 4062 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 229.393 | 10.837 |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 2082.931 | 405.086 |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 16.561 | 1.098 |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 134.68 | 21.798 |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 599.217 | 33.754 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 16098 | 1094 |
GFXBench 4.0 - Manhattan (Frames) | 3717 | 2253 |
GFXBench 4.0 - T-Rex (Frames) | 3358 | 3176 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 16098 | 1094 |
GFXBench 4.0 - Manhattan (Fps) | 3717 | 2253 |
GFXBench 4.0 - T-Rex (Fps) | 3358 | 3176 |
3DMark Fire Strike - Graphics Score | 469 | 475 |
Compare specifications (specs)
NVIDIA GeForce RTX 3050 Ti | NVIDIA GeForce GTX 660M | |
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Essentials |
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Architecture | Ampere | Kepler |
Code name | GA106 | GK107 |
Launch date | 11 May 2021 | 22 March 2012 |
Place in performance rating | 276 | 1253 |
Type | Laptop | Laptop |
Technical info |
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Boost clock speed | 1035 MHz | 950 MHz |
Core clock speed | 735 MHz | 835 MHz |
Manufacturing process technology | 8 nm | 28 nm |
Peak Double Precision (FP64) Performance | 82.80 GFLOPS (1:64) | |
Peak Half Precision (FP16) Performance | 5.299 TFLOPS (1:1) | |
Peak Single Precision (FP32) Performance | 5.299 TFLOPS | |
Pipelines | 2560 | 384 |
Pixel fill rate | 49.68 GPixel/s | |
Texture fill rate | 82.80 GTexel/s | 30.4 billion / sec |
Thermal Design Power (TDP) | 75 Watt | 50 Watt |
Transistor count | 12000 million | 1,270 million |
CUDA cores | 384 | |
Floating-point performance | 729.6 gflops | |
Video outputs and ports |
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Display Connectors | Portable Device Dependent | No outputs |
HDCP | ||
HDMI | ||
Maximum VGA resolution | Up to 2048x1536 | |
Compatibility, dimensions and requirements |
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Form factor | IGP | |
Interface | PCIe 4.0 x16 | MXM-B (3.0) |
Supplementary power connectors | None | |
Bus support | PCI Express 2.0, PCI Express 3.0 | |
Laptop size | large | |
SLI options | 2-way | |
API support |
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DirectX | 12 Ultimate (12_2) | 12 API |
OpenCL | 3.0 | 1.1 |
OpenGL | 4.6 | 4.5 |
Shader Model | 6.7 | |
Vulkan | ||
Memory |
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Maximum RAM amount | 4 GB | 1 GB |
Memory bandwidth | 192.0 GB/s | 64.0 GB / s |
Memory bus width | 128 bit | 128bit |
Memory clock speed | 1500 MHz, 12 Gbps effective | 2000 MHz |
Memory type | GDDR6 | GDDR5 |
Shared memory | 0 | |
Technologies |
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3D Vision | ||
3D Vision / 3DTV Play | ||
Adaptive VSync | ||
CUDA | ||
DirectX 11 | DirectX 11 | |
FXAA | ||
SLI | ||
TXAA |