NVIDIA Quadro 2000 vs NVIDIA Quadro FX 4800
Comparative analysis of NVIDIA Quadro 2000 and NVIDIA Quadro FX 4800 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps).
Differences
Reasons to consider the NVIDIA Quadro 2000
- Videocard is newer: launch date 2 year(s) 1 month(s) later
- Around 4% higher core clock speed: 625 MHz vs 602 MHz
- Around 4% better floating-point performance: 480.0 gflops vs 462.3 gflops
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 40 nm vs 55 nm
- 2.4x lower typical power consumption: 62 Watt vs 150 Watt
- Around 63% higher memory clock speed: 2600 MHz vs 1600 MHz
- 4.1x better performance in PassMark - G2D Mark: 301 vs 73
Specifications (specs) | |
Launch date | 24 December 2010 vs 11 November 2008 |
Core clock speed | 625 MHz vs 602 MHz |
Floating-point performance | 480.0 gflops vs 462.3 gflops |
Manufacturing process technology | 40 nm vs 55 nm |
Thermal Design Power (TDP) | 62 Watt vs 150 Watt |
Memory clock speed | 2600 MHz vs 1600 MHz |
Benchmarks | |
PassMark - G2D Mark | 301 vs 73 |
Reasons to consider the NVIDIA Quadro FX 4800
- Around 93% higher texture fill rate: 38.5 GTexel / s vs 20 GTexel / s
- Around 50% higher maximum memory size: 1536 MB vs 1 GB
- Around 3% better performance in PassMark - G3D Mark: 982 vs 949
- 3.9x better performance in Geekbench - OpenCL: 15302 vs 3902
- Around 26% better performance in GFXBench 4.0 - T-Rex (Frames): 3358 vs 2668
- Around 26% better performance in GFXBench 4.0 - T-Rex (Fps): 3358 vs 2668
Specifications (specs) | |
Texture fill rate | 38.5 GTexel / s vs 20 GTexel / s |
Maximum memory size | 1536 MB vs 1 GB |
Benchmarks | |
PassMark - G3D Mark | 982 vs 949 |
Geekbench - OpenCL | 15302 vs 3902 |
GFXBench 4.0 - T-Rex (Frames) | 3358 vs 2668 |
GFXBench 4.0 - T-Rex (Fps) | 3358 vs 2668 |
Compare benchmarks
GPU 1: NVIDIA Quadro 2000
GPU 2: NVIDIA Quadro FX 4800
PassMark - G3D Mark |
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PassMark - G2D Mark |
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Geekbench - OpenCL |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - T-Rex (Fps) |
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Name | NVIDIA Quadro 2000 | NVIDIA Quadro FX 4800 |
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PassMark - G3D Mark | 949 | 982 |
PassMark - G2D Mark | 301 | 73 |
Geekbench - OpenCL | 3902 | 15302 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 10.267 | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 258.26 | |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 0.885 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 13.688 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 19.02 | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 1600 | |
GFXBench 4.0 - Manhattan (Frames) | 1682 | |
GFXBench 4.0 - T-Rex (Frames) | 2668 | 3358 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 1600 | |
GFXBench 4.0 - Manhattan (Fps) | 1682 | |
GFXBench 4.0 - T-Rex (Fps) | 2668 | 3358 |
Compare specifications (specs)
NVIDIA Quadro 2000 | NVIDIA Quadro FX 4800 | |
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Essentials |
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Architecture | Fermi | Tesla 2.0 |
Code name | GF106 | GT200B |
Launch date | 24 December 2010 | 11 November 2008 |
Launch price (MSRP) | $599 | $1,799 |
Place in performance rating | 1284 | 1295 |
Price now | $87.99 | $149.99 |
Type | Workstation | Workstation |
Value for money (0-100) | 17.65 | 8.67 |
Technical info |
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Core clock speed | 625 MHz | 602 MHz |
Floating-point performance | 480.0 gflops | 462.3 gflops |
Manufacturing process technology | 40 nm | 55 nm |
Pipelines | 192 | 192 |
Texture fill rate | 20 GTexel / s | 38.5 GTexel / s |
Thermal Design Power (TDP) | 62 Watt | 150 Watt |
Transistor count | 1,170 million | 1,400 million |
Video outputs and ports |
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Display Connectors | No outputs | 1x DVI, 2x DisplayPort, 1x S-Video |
Compatibility, dimensions and requirements |
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Interface | PCIe 2.0 x16 | PCIe 2.0 x16 |
Length | 178 mm | 267 mm |
Supplementary power connectors | None | 1x 6-pin |
API support |
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DirectX | 12.0 (11_0) | 10.0 |
OpenGL | 4.6 | 3.3 |
Memory |
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Maximum RAM amount | 1 GB | 1536 MB |
Memory bandwidth | 41.6 GB / s | 76.8 GB / s |
Memory bus width | 128 Bit | 384 Bit |
Memory clock speed | 2600 MHz | 1600 MHz |
Memory type | GDDR5 | GDDR3 |