NVIDIA Quadro K2200 vs NVIDIA GeForce GTX 670MX
Comparative analysis of NVIDIA Quadro K2200 and NVIDIA GeForce GTX 670MX videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the NVIDIA Quadro K2200
- Videocard is newer: launch date 1 year(s) 9 month(s) later
- Around 74% higher core clock speed: 1046 MHz vs 600 MHz
- Around 25% better floating-point performance: 1,439 gflops vs 1,154 gflops
- Around 10% lower typical power consumption: 68 Watt vs 75 Watt
- Around 33% higher maximum memory size: 4 GB vs 3 GB
- 3.6x more memory clock speed: 5012 MHz vs 1400 MHz
- Around 82% better performance in PassMark - G3D Mark: 3552 vs 1951
- Around 66% better performance in PassMark - G2D Mark: 543 vs 328
- Around 99% better performance in Geekbench - OpenCL: 12020 vs 6047
- Around 95% better performance in CompuBench 1.5 Desktop - Face Detection (mPixels/s): 40.695 vs 20.831
- Around 45% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 4921 vs 3396
- Around 45% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 4921 vs 3396
Specifications (specs) | |
Launch date | 22 July 2014 vs 1 October 2012 |
Core clock speed | 1046 MHz vs 600 MHz |
Floating-point performance | 1,439 gflops vs 1,154 gflops |
Thermal Design Power (TDP) | 68 Watt vs 75 Watt |
Maximum memory size | 4 GB vs 3 GB |
Memory clock speed | 5012 MHz vs 1400 MHz |
Benchmarks | |
PassMark - G3D Mark | 3552 vs 1951 |
PassMark - G2D Mark | 543 vs 328 |
Geekbench - OpenCL | 12020 vs 6047 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 40.695 vs 20.831 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 4921 vs 3396 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 4921 vs 3396 |
Reasons to consider the NVIDIA GeForce GTX 670MX
- Around 7% higher texture fill rate: 48.0 billion / sec vs 44.96 GTexel / s
- Around 50% higher pipelines: 960 vs 640
- 2.3x better performance in GFXBench 4.0 - Manhattan (Frames): 3698 vs 1577
- 2x better performance in GFXBench 4.0 - T-Rex (Frames): 3350 vs 1671
- 2.3x better performance in GFXBench 4.0 - Manhattan (Fps): 3698 vs 1577
- 2x better performance in GFXBench 4.0 - T-Rex (Fps): 3350 vs 1671
Specifications (specs) | |
Texture fill rate | 48.0 billion / sec vs 44.96 GTexel / s |
Pipelines | 960 vs 640 |
Benchmarks | |
GFXBench 4.0 - Manhattan (Frames) | 3698 vs 1577 |
GFXBench 4.0 - T-Rex (Frames) | 3350 vs 1671 |
GFXBench 4.0 - Manhattan (Fps) | 3698 vs 1577 |
GFXBench 4.0 - T-Rex (Fps) | 3350 vs 1671 |
Compare benchmarks
GPU 1: NVIDIA Quadro K2200
GPU 2: NVIDIA GeForce GTX 670MX
PassMark - G3D Mark |
|
|
||||
PassMark - G2D Mark |
|
|
||||
Geekbench - OpenCL |
|
|
||||
CompuBench 1.5 Desktop - Face Detection (mPixels/s) |
|
|
||||
GFXBench 4.0 - Car Chase Offscreen (Frames) |
|
|
||||
GFXBench 4.0 - Manhattan (Frames) |
|
|
||||
GFXBench 4.0 - T-Rex (Frames) |
|
|
||||
GFXBench 4.0 - Car Chase Offscreen (Fps) |
|
|
||||
GFXBench 4.0 - Manhattan (Fps) |
|
|
||||
GFXBench 4.0 - T-Rex (Fps) |
|
|
Name | NVIDIA Quadro K2200 | NVIDIA GeForce GTX 670MX |
---|---|---|
PassMark - G3D Mark | 3552 | 1951 |
PassMark - G2D Mark | 543 | 328 |
Geekbench - OpenCL | 12020 | 6047 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 40.695 | 20.831 |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 588.094 | |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 3.205 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 30.455 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 165.39 | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 4921 | 3396 |
GFXBench 4.0 - Manhattan (Frames) | 1577 | 3698 |
GFXBench 4.0 - T-Rex (Frames) | 1671 | 3350 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 4921 | 3396 |
GFXBench 4.0 - Manhattan (Fps) | 1577 | 3698 |
GFXBench 4.0 - T-Rex (Fps) | 1671 | 3350 |
3DMark Fire Strike - Graphics Score | 1193 | 0 |
Compare specifications (specs)
NVIDIA Quadro K2200 | NVIDIA GeForce GTX 670MX | |
---|---|---|
Essentials |
||
Architecture | Maxwell | Kepler |
Code name | GM107 | GK104 |
Launch date | 22 July 2014 | 1 October 2012 |
Launch price (MSRP) | $395.75 | |
Place in performance rating | 815 | 818 |
Price now | $343.99 | |
Type | Workstation | Laptop |
Value for money (0-100) | 13.01 | |
Technical info |
||
Boost clock speed | 1124 MHz | |
Core clock speed | 1046 MHz | 600 MHz |
Floating-point performance | 1,439 gflops | 1,154 gflops |
Manufacturing process technology | 28 nm | 28 nm |
Pipelines | 640 | 960 |
Texture fill rate | 44.96 GTexel / s | 48.0 billion / sec |
Thermal Design Power (TDP) | 68 Watt | 75 Watt |
Transistor count | 1,870 million | 3,540 million |
CUDA cores | 960 | |
Video outputs and ports |
||
Display Connectors | 1x DVI, 2x DisplayPort | No outputs |
HDCP | ||
HDMI | ||
Maximum VGA resolution | Up to 2048x1536 | |
Compatibility, dimensions and requirements |
||
Interface | PCIe 2.0 x16 | PCIe 3.0 x16 |
Length | 202 mm | |
Supplementary power connectors | None | |
Bus support | PCI Express 2.0 | |
Laptop size | large | |
SLI options | 2-way | |
API support |
||
DirectX | 12.0 (11_0) | 12 API |
OpenGL | 4.6 | 4.5 |
Vulkan | ||
OpenCL | 1.1 | |
Memory |
||
Maximum RAM amount | 4 GB | 3 GB |
Memory bandwidth | 80.19 GB / s | 67.2 GB / s |
Memory bus width | 128 Bit | 192 Bit |
Memory clock speed | 5012 MHz | 1400 MHz |
Memory type | GDDR5 | GDDR5 |
Shared memory | 0 | |
Technologies |
||
3D Vision | ||
3D Vision / 3DTV Play | ||
Adaptive VSync | ||
CUDA | ||
DirectX 11 | DirectX 11 | |
FXAA | ||
SLI | ||
TXAA |