NVIDIA Quadro M1200 Mobile vs NVIDIA Quadro K5100M
Comparative analysis of NVIDIA Quadro M1200 Mobile and NVIDIA Quadro K5100M videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps).
Differences
Reasons to consider the NVIDIA Quadro M1200 Mobile
- Videocard is newer: launch date 3 year(s) 5 month(s) later
- Around 42% higher core clock speed: 1093 MHz vs 771 MHz
- 2.2x lower typical power consumption: 45 Watt vs 100 Watt
- Around 39% higher memory clock speed: 5012 MHz vs 3600 MHz
- Around 1% better performance in PassMark - G3D Mark: 3228 vs 3211
- 8.8x better performance in CompuBench 1.5 Desktop - Face Detection (mPixels/s): 52.821 vs 5.972
- 2.2x better performance in CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s): 793.297 vs 355.305
- 3.6x better performance in CompuBench 1.5 Desktop - T-Rex (Frames/s): 3.631 vs 1.022
- 3.1x better performance in CompuBench 1.5 Desktop - Video Composition (Frames/s): 48.966 vs 15.706
- 4.7x better performance in CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s): 163.204 vs 34.772
Specifications (specs) | |
Launch date | 11 January 2017 vs 23 July 2013 |
Core clock speed | 1093 MHz vs 771 MHz |
Thermal Design Power (TDP) | 45 Watt vs 100 Watt |
Memory clock speed | 5012 MHz vs 3600 MHz |
Benchmarks | |
PassMark - G3D Mark | 3228 vs 3211 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 52.821 vs 5.972 |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 793.297 vs 355.305 |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 3.631 vs 1.022 |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 48.966 vs 15.706 |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 163.204 vs 34.772 |
Reasons to consider the NVIDIA Quadro K5100M
- 2.3x more texture fill rate: 98.69 GTexel / s vs 43.72 GTexel / s
- 2.4x more pipelines: 1536 vs 640
- Around 69% better floating-point performance: 2,369 gflops vs 1,399 gflops
- 2x more maximum memory size: 8 GB vs 4 GB
- Around 10% better performance in PassMark - G2D Mark: 349 vs 316
- Around 8% better performance in Geekbench - OpenCL: 11427 vs 10582
- Around 37% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 6747 vs 4941
- Around 40% better performance in GFXBench 4.0 - Manhattan (Frames): 3715 vs 2645
- Around 37% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 6747 vs 4941
- Around 40% better performance in GFXBench 4.0 - Manhattan (Fps): 3715 vs 2645
Specifications (specs) | |
Texture fill rate | 98.69 GTexel / s vs 43.72 GTexel / s |
Pipelines | 1536 vs 640 |
Floating-point performance | 2,369 gflops vs 1,399 gflops |
Maximum memory size | 8 GB vs 4 GB |
Benchmarks | |
PassMark - G2D Mark | 349 vs 316 |
Geekbench - OpenCL | 11427 vs 10582 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 6747 vs 4941 |
GFXBench 4.0 - Manhattan (Frames) | 3715 vs 2645 |
GFXBench 4.0 - T-Rex (Frames) | 3362 vs 3359 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 6747 vs 4941 |
GFXBench 4.0 - Manhattan (Fps) | 3715 vs 2645 |
GFXBench 4.0 - T-Rex (Fps) | 3362 vs 3359 |
Compare benchmarks
GPU 1: NVIDIA Quadro M1200 Mobile
GPU 2: NVIDIA Quadro K5100M
PassMark - G3D Mark |
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PassMark - G2D Mark |
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Geekbench - OpenCL |
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CompuBench 1.5 Desktop - Face Detection (mPixels/s) |
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CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) |
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CompuBench 1.5 Desktop - T-Rex (Frames/s) |
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CompuBench 1.5 Desktop - Video Composition (Frames/s) |
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CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Fps) |
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Name | NVIDIA Quadro M1200 Mobile | NVIDIA Quadro K5100M |
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PassMark - G3D Mark | 3228 | 3211 |
PassMark - G2D Mark | 316 | 349 |
Geekbench - OpenCL | 10582 | 11427 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 52.821 | 5.972 |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 793.297 | 355.305 |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 3.631 | 1.022 |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 48.966 | 15.706 |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 163.204 | 34.772 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 4941 | 6747 |
GFXBench 4.0 - Manhattan (Frames) | 2645 | 3715 |
GFXBench 4.0 - T-Rex (Frames) | 3359 | 3362 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 4941 | 6747 |
GFXBench 4.0 - Manhattan (Fps) | 2645 | 3715 |
GFXBench 4.0 - T-Rex (Fps) | 3359 | 3362 |
Compare specifications (specs)
NVIDIA Quadro M1200 Mobile | NVIDIA Quadro K5100M | |
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Essentials |
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Architecture | Maxwell | Kepler |
Code name | GM107 | GK104 |
Launch date | 11 January 2017 | 23 July 2013 |
Place in performance rating | 775 | 778 |
Type | Mobile workstation | Mobile workstation |
Price now | $309.99 | |
Value for money (0-100) | 13.80 | |
Technical info |
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Core clock speed | 1093 MHz | 771 MHz |
Floating-point performance | 1,399 gflops | 2,369 gflops |
Manufacturing process technology | 28 nm | 28 nm |
Pipelines | 640 | 1536 |
Texture fill rate | 43.72 GTexel / s | 98.69 GTexel / s |
Thermal Design Power (TDP) | 45 Watt | 100 Watt |
Transistor count | 1,870 million | 3,540 million |
Video outputs and ports |
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Display Connectors | No outputs | No outputs |
Display Port | 1.2 | |
Compatibility, dimensions and requirements |
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Interface | MXM-A (3.0) | MXM-B (3.0) |
Laptop size | large | |
API support |
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DirectX | 12.0 (11_0) | 12 |
OpenGL | 4.6 | 4.5 |
Shader Model | 5 | |
Vulkan | ||
Memory |
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Maximum RAM amount | 4 GB | 8 GB |
Memory bandwidth | 80.19 GB / s | 115.2 GB / s |
Memory bus width | 128 Bit | 256 Bit |
Memory clock speed | 5012 MHz | 3600 MHz |
Memory type | GDDR5 | GDDR5 |
Shared memory | 0 | |
Technologies |
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3D Vision Pro | ||
Mosaic | ||
nView Display Management | ||
Optimus |