NVIDIA Quadro M2000M vs NVIDIA GeForce GTX 960
Comparative analysis of NVIDIA Quadro M2000M and NVIDIA GeForce GTX 960 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the NVIDIA Quadro M2000M
- Videocard is newer: launch date 10 month(s) later
- 2.2x lower typical power consumption: 55 Watt vs 120 Watt
- 2x more maximum memory size: 4 GB vs 2 GB
- 716x more memory clock speed: 5012 MHz vs 7.0 GB/s
- Around 44% better performance in CompuBench 1.5 Desktop - Video Composition (Frames/s): 51.048 vs 35.338
- Around 1% better performance in GFXBench 4.0 - Manhattan (Frames): 3715 vs 3691
- Around 1% better performance in GFXBench 4.0 - T-Rex (Frames): 3355 vs 3335
- Around 1% better performance in GFXBench 4.0 - Manhattan (Fps): 3715 vs 3691
- Around 1% better performance in GFXBench 4.0 - T-Rex (Fps): 3355 vs 3335
Specifications (specs) | |
Launch date | 3 December 2015 vs 22 January 2015 |
Thermal Design Power (TDP) | 55 Watt vs 120 Watt |
Maximum memory size | 4 GB vs 2 GB |
Memory clock speed | 5012 MHz vs 7.0 GB/s |
Benchmarks | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 51.048 vs 35.338 |
GFXBench 4.0 - Manhattan (Frames) | 3715 vs 3691 |
GFXBench 4.0 - T-Rex (Frames) | 3355 vs 3335 |
GFXBench 4.0 - Manhattan (Fps) | 3715 vs 3691 |
GFXBench 4.0 - T-Rex (Fps) | 3355 vs 3335 |
Reasons to consider the NVIDIA GeForce GTX 960
- Around 10% higher core clock speed: 1127 MHz vs 1029 MHz
- Around 7% higher boost clock speed: 1178 MHz vs 1098 MHz
- Around 64% higher texture fill rate: 72 billion / sec vs 43.92 GTexel / s
- Around 60% higher pipelines: 1024 vs 640
- Around 72% better floating-point performance: 2,413 gflops vs 1,405 gflops
- Around 77% better performance in PassMark - G3D Mark: 6111 vs 3446
- 2x better performance in PassMark - G2D Mark: 673 vs 336
- 2.3x better performance in Geekbench - OpenCL: 18734 vs 8148
- Around 56% better performance in CompuBench 1.5 Desktop - Face Detection (mPixels/s): 73.733 vs 47.281
- Around 1% better performance in CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s): 792.44 vs 782.113
- Around 40% better performance in CompuBench 1.5 Desktop - T-Rex (Frames/s): 4.888 vs 3.5
- Around 16% better performance in CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s): 200.825 vs 172.896
- Around 47% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 7218 vs 4920
- Around 47% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 7218 vs 4920
Specifications (specs) | |
Core clock speed | 1127 MHz vs 1029 MHz |
Boost clock speed | 1178 MHz vs 1098 MHz |
Texture fill rate | 72 billion / sec vs 43.92 GTexel / s |
Pipelines | 1024 vs 640 |
Floating-point performance | 2,413 gflops vs 1,405 gflops |
Benchmarks | |
PassMark - G3D Mark | 6111 vs 3446 |
PassMark - G2D Mark | 673 vs 336 |
Geekbench - OpenCL | 18734 vs 8148 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 73.733 vs 47.281 |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 792.44 vs 782.113 |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 4.888 vs 3.5 |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 200.825 vs 172.896 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 7218 vs 4920 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 7218 vs 4920 |
Compare benchmarks
GPU 1: NVIDIA Quadro M2000M
GPU 2: NVIDIA GeForce GTX 960
PassMark - G3D Mark |
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PassMark - G2D Mark |
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Geekbench - OpenCL |
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CompuBench 1.5 Desktop - Face Detection (mPixels/s) |
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CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) |
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CompuBench 1.5 Desktop - T-Rex (Frames/s) |
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CompuBench 1.5 Desktop - Video Composition (Frames/s) |
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CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Fps) |
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Name | NVIDIA Quadro M2000M | NVIDIA GeForce GTX 960 |
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PassMark - G3D Mark | 3446 | 6111 |
PassMark - G2D Mark | 336 | 673 |
Geekbench - OpenCL | 8148 | 18734 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 47.281 | 73.733 |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 782.113 | 792.44 |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 3.5 | 4.888 |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 51.048 | 35.338 |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 172.896 | 200.825 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 4920 | 7218 |
GFXBench 4.0 - Manhattan (Frames) | 3715 | 3691 |
GFXBench 4.0 - T-Rex (Frames) | 3355 | 3335 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 4920 | 7218 |
GFXBench 4.0 - Manhattan (Fps) | 3715 | 3691 |
GFXBench 4.0 - T-Rex (Fps) | 3355 | 3335 |
3DMark Fire Strike - Graphics Score | 162 |
Compare specifications (specs)
NVIDIA Quadro M2000M | NVIDIA GeForce GTX 960 | |
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Essentials |
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Architecture | Maxwell | Maxwell 2.0 |
Code name | GM107 | GM206 |
Launch date | 3 December 2015 | 22 January 2015 |
Place in performance rating | 700 | 514 |
Type | Mobile workstation | Desktop |
Launch price (MSRP) | $199 | |
Price now | $229.99 | |
Value for money (0-100) | 34.63 | |
Technical info |
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Boost clock speed | 1098 MHz | 1178 MHz |
Core clock speed | 1029 MHz | 1127 MHz |
Floating-point performance | 1,405 gflops | 2,413 gflops |
Manufacturing process technology | 28 nm | 28 nm |
Pipelines | 640 | 1024 |
Texture fill rate | 43.92 GTexel / s | 72 billion / sec |
Thermal Design Power (TDP) | 55 Watt | 120 Watt |
Transistor count | 1,870 million | 2,940 million |
CUDA cores | 1024 | |
Video outputs and ports |
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Display Connectors | No outputs | Dual Link DVI-I, HDMI 2.0, 3x DisplayPort 1.2, 1x DVI, 1x HDMI, 3x DisplayPort |
Display Port | 1.2 | |
Audio input for HDMI | Internal | |
HDCP | ||
Maximum VGA resolution | 2048x1536 | |
Multi monitor support | ||
Compatibility, dimensions and requirements |
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Interface | MXM-A (3.0) | PCIe 3.0 x16 |
Laptop size | large | |
Supplementary power connectors | None | 1x 6-pins |
Bus support | PCI Express 3.0 | |
Height | 4.376" (11.1 cm) | |
Length | 9.5" (24.1 cm) | |
Recommended system power (PSU) | 400 Watt | |
SLI options | 2x | |
API support |
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DirectX | 12 | 12.0 (12_1) |
OpenGL | 4.5 | 4.4 |
Shader Model | 5.0 | |
Vulkan | ||
Memory |
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Maximum RAM amount | 4 GB | 2 GB |
Memory bandwidth | 80 GB / s | 112 GB / s |
Memory bus width | 128 Bit | 128 Bit |
Memory clock speed | 5012 MHz | 7.0 GB/s |
Memory type | GDDR5 | GDDR5 |
Shared memory | 0 | 0 |
Technologies |
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3D Vision Pro | ||
Mosaic | ||
nView Display Management | ||
Optimus | ||
CUDA | ||
GameStream | ||
GameWorks | ||
GeForce ShadowPlay | ||
GPU Boost |