NVIDIA Quadro M500M vs ATI Radeon HD 5470
Comparative analysis of NVIDIA Quadro M500M and ATI Radeon HD 5470 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - T-Rex (Fps).
Differences
Reasons to consider the NVIDIA Quadro M500M
- Videocard is newer: launch date 4 year(s) 2 month(s) later
- Around 58% higher core clock speed: 1029 MHz vs 650 MHz
- 3.5x more texture fill rate: 17.98 GTexel / s vs 5.2 GTexel / s
- 4.8x more pipelines: 384 vs 80
- 8.3x better floating-point performance: 863.2 gflops vs 104.0 gflops
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 28 nm vs 40 nm
- 4x more maximum memory size: 2 GB vs 512 MB
- 2.3x more memory clock speed: 1800 MHz vs 800 MHz
- 4.4x better performance in PassMark - G3D Mark: 1171 vs 268
- Around 80% better performance in GFXBench 4.0 - Manhattan (Frames): 1729 vs 960
- Around 80% better performance in GFXBench 4.0 - Manhattan (Fps): 1729 vs 960
- Around 76% better performance in GFXBench 4.0 - T-Rex (Frames): 3122 vs 1771
- Around 76% better performance in GFXBench 4.0 - T-Rex (Fps): 3122 vs 1771
Specifications (specs) | |
Launch date | 27 April 2016 vs 13 February 2012 |
Core clock speed | 1029 MHz vs 650 MHz |
Texture fill rate | 17.98 GTexel / s vs 5.2 GTexel / s |
Pipelines | 384 vs 80 |
Floating-point performance | 863.2 gflops vs 104.0 gflops |
Manufacturing process technology | 28 nm vs 40 nm |
Maximum memory size | 2 GB vs 512 MB |
Memory clock speed | 1800 MHz vs 800 MHz |
Benchmarks | |
PassMark - G3D Mark | 1171 vs 268 |
GFXBench 4.0 - Manhattan (Frames) | 1729 vs 960 |
GFXBench 4.0 - Manhattan (Fps) | 1729 vs 960 |
GFXBench 4.0 - T-Rex (Frames) | 3122 vs 1771 |
GFXBench 4.0 - T-Rex (Fps) | 3122 vs 1771 |
Reasons to consider the ATI Radeon HD 5470
- Around 58% lower typical power consumption: 19 Watt vs 30 Watt
- Around 65% better performance in PassMark - G2D Mark: 298 vs 181
Specifications (specs) | |
Thermal Design Power (TDP) | 19 Watt vs 30 Watt |
Benchmarks | |
PassMark - G2D Mark | 298 vs 181 |
Compare benchmarks
GPU 1: NVIDIA Quadro M500M
GPU 2: ATI Radeon HD 5470
PassMark - G3D Mark |
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PassMark - G2D Mark |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - T-Rex (Fps) |
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Name | NVIDIA Quadro M500M | ATI Radeon HD 5470 |
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PassMark - G3D Mark | 1171 | 268 |
PassMark - G2D Mark | 181 | 298 |
Geekbench - OpenCL | 6099 | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 2174 | |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 2174 | |
GFXBench 4.0 - Manhattan (Frames) | 1729 | 960 |
GFXBench 4.0 - Manhattan (Fps) | 1729 | 960 |
GFXBench 4.0 - T-Rex (Frames) | 3122 | 1771 |
GFXBench 4.0 - T-Rex (Fps) | 3122 | 1771 |
Compare specifications (specs)
NVIDIA Quadro M500M | ATI Radeon HD 5470 | |
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Essentials |
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Architecture | Maxwell | TeraScale 2 |
Code name | GM108 | Cedar |
Launch date | 27 April 2016 | 13 February 2012 |
Place in performance rating | 1084 | 1089 |
Type | Mobile workstation | Desktop |
Technical info |
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Boost clock speed | 1124 MHz | |
Core clock speed | 1029 MHz | 650 MHz |
Floating-point performance | 863.2 gflops | 104.0 gflops |
Manufacturing process technology | 28 nm | 40 nm |
Pipelines | 384 | 80 |
Texture fill rate | 17.98 GTexel / s | 5.2 GTexel / s |
Thermal Design Power (TDP) | 30 Watt | 19 Watt |
Transistor count | 292 million | |
Video outputs and ports |
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Display Connectors | No outputs | 1x DVI, 1x HDMI, 1x VGA |
Compatibility, dimensions and requirements |
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Interface | MXM-A (3.0) | PCIe 2.0 x16 |
Laptop size | large | |
Supplementary power connectors | None | None |
Length | 170 mm | |
API support |
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DirectX | 12 | 11.2 (11_0) |
OpenGL | 4.5 | 4.4 |
Shader Model | 5.0 | |
Memory |
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Maximum RAM amount | 2 GB | 512 MB |
Memory bandwidth | 14.4 GB / s | 6.4 GB / s |
Memory bus width | 64 Bit | 64 Bit |
Memory clock speed | 1800 MHz | 800 MHz |
Memory type | GDDR3 | GDDR3 |
Shared memory | 0 | |
Technologies |
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nView Display Management | ||
Optimus |