NVIDIA Quadro RTX 3000 Max-Q vs NVIDIA Quadro P3200 Mobile
Comparative analysis of NVIDIA Quadro RTX 3000 Max-Q and NVIDIA Quadro P3200 Mobile videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the NVIDIA Quadro RTX 3000 Max-Q
- Videocard is newer: launch date 1 year(s) 3 month(s) later
- 1807.9x more texture fill rate: 175.0 GTexel/s vs 96.8 GTexel / s
- Around 80% higher pipelines: 2304 vs 1280
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 12 nm vs 16 nm
- Around 25% lower typical power consumption: 60 Watt vs 75 Watt
- Around 99% better performance in Geekbench - OpenCL: 68305 vs 34276
Specifications (specs) | |
Launch date | 27 May 2019 vs 21 February 2018 |
Texture fill rate | 175.0 GTexel/s vs 96.8 GTexel / s |
Pipelines | 2304 vs 1280 |
Manufacturing process technology | 12 nm vs 16 nm |
Thermal Design Power (TDP) | 60 Watt vs 75 Watt |
Benchmarks | |
Geekbench - OpenCL | 68305 vs 34276 |
Reasons to consider the NVIDIA Quadro P3200 Mobile
- 2.2x more core clock speed: 1328 MHz vs 600 MHz
- Around 21% higher boost clock speed: 1476 MHz vs 1215 MHz
- Around 7% better performance in PassMark - G3D Mark: 8793 vs 8255
- Around 34% better performance in PassMark - G2D Mark: 456 vs 341
- Around 28% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 12948 vs 10140
- Around 28% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 12948 vs 10140
Specifications (specs) | |
Core clock speed | 1328 MHz vs 600 MHz |
Boost clock speed | 1476 MHz vs 1215 MHz |
Benchmarks | |
PassMark - G3D Mark | 8793 vs 8255 |
PassMark - G2D Mark | 456 vs 341 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 12948 vs 10140 |
GFXBench 4.0 - Manhattan (Frames) | 3718 vs 3706 |
GFXBench 4.0 - T-Rex (Frames) | 3358 vs 3351 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 12948 vs 10140 |
GFXBench 4.0 - Manhattan (Fps) | 3718 vs 3706 |
GFXBench 4.0 - T-Rex (Fps) | 3358 vs 3351 |
Compare benchmarks
GPU 1: NVIDIA Quadro RTX 3000 Max-Q
GPU 2: NVIDIA Quadro P3200 Mobile
PassMark - G3D Mark |
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PassMark - G2D Mark |
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Geekbench - OpenCL |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Fps) |
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Name | NVIDIA Quadro RTX 3000 Max-Q | NVIDIA Quadro P3200 Mobile |
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PassMark - G3D Mark | 8255 | 8793 |
PassMark - G2D Mark | 341 | 456 |
Geekbench - OpenCL | 68305 | 34276 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 220.867 | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 2046.214 | |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 16.026 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 94.532 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 645.647 | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 10140 | 12948 |
GFXBench 4.0 - Manhattan (Frames) | 3706 | 3718 |
GFXBench 4.0 - T-Rex (Frames) | 3351 | 3358 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 10140 | 12948 |
GFXBench 4.0 - Manhattan (Fps) | 3706 | 3718 |
GFXBench 4.0 - T-Rex (Fps) | 3351 | 3358 |
3DMark Fire Strike - Graphics Score | 0 |
Compare specifications (specs)
NVIDIA Quadro RTX 3000 Max-Q | NVIDIA Quadro P3200 Mobile | |
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Essentials |
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Architecture | Turing | Pascal |
Code name | TU106 | GP104 |
Launch date | 27 May 2019 | 21 February 2018 |
Place in performance rating | 337 | 336 |
Type | Mobile workstation | Workstation |
Technical info |
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Boost clock speed | 1215 MHz | 1476 MHz |
Core clock speed | 600 MHz | 1328 MHz |
Manufacturing process technology | 12 nm | 16 nm |
Peak Double Precision (FP64) Performance | 175.0 GFLOPS | |
Peak Half Precision (FP16) Performance | 11.20 TFLOPS | |
Peak Single Precision (FP32) Performance | 5.599 TFLOPS | |
Pipelines | 2304 | 1280 |
Pixel fill rate | 77.76 GPixel/s | |
Texture fill rate | 175.0 GTexel/s | 96.8 GTexel / s |
Thermal Design Power (TDP) | 60 Watt | 75 Watt |
Transistor count | 10800 million | 7,200 million |
Floating-point performance | 3,098 gflops | |
Video outputs and ports |
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Display Connectors | No outputs | No outputs |
Compatibility, dimensions and requirements |
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Interface | PCIe 3.0 x16 | MXM-B (3.0) |
Supplementary power connectors | None | |
Width | IGP | |
API support |
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DirectX | 12.1 | 12.0 (12_1) |
OpenCL | 1.2 | |
OpenGL | 4.6 | 4.6 |
Shader Model | 6.4 | |
Vulkan | ||
Memory |
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Maximum RAM amount | 6 GB | 6 GB |
Memory bandwidth | 448 GB/s | 168.3 GB / s |
Memory bus width | 256 bit | 192 Bit |
Memory type | GDDR6 | GDDR5 |
Memory clock speed | 7012 MHz |