NVIDIA Quadro RTX 3000 vs NVIDIA GeForce RTX 2080
Comparative analysis of NVIDIA Quadro RTX 3000 and NVIDIA GeForce RTX 2080 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G2D Mark, PassMark - G3D Mark, Geekbench - OpenCL, GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - T-Rex (Fps), CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the NVIDIA Quadro RTX 3000
- Videocard is newer: launch date 8 month(s) later
- 2.7x lower typical power consumption: 80 Watt vs 215 Watt
Launch date | 27 May 2019 vs 20 September 2018 |
Thermal Design Power (TDP) | 80 Watt vs 215 Watt |
Reasons to consider the NVIDIA GeForce RTX 2080
- Around 60% higher core clock speed: 1515 MHz vs 945 MHz
- Around 24% higher boost clock speed: 1710 MHz vs 1380 MHz
- Around 28% higher pipelines: 2944 vs 2304
- Around 75% better performance in PassMark - G2D Mark: 912 vs 522
- Around 68% better performance in PassMark - G3D Mark: 18811 vs 11176
- Around 59% better performance in Geekbench - OpenCL: 102535 vs 64407
- Around 76% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 25500 vs 14496
- Around 76% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 25500 vs 14496
- Around 87% better performance in GFXBench 4.0 - Manhattan (Frames): 6966 vs 3719
- Around 87% better performance in GFXBench 4.0 - Manhattan (Fps): 6966 vs 3719
- Around 87% better performance in GFXBench 4.0 - T-Rex (Frames): 6293 vs 3361
- Around 87% better performance in GFXBench 4.0 - T-Rex (Fps): 6293 vs 3361
Specifications (specs) | |
Core clock speed | 1515 MHz vs 945 MHz |
Boost clock speed | 1710 MHz vs 1380 MHz |
Pipelines | 2944 vs 2304 |
Benchmarks | |
PassMark - G2D Mark | 912 vs 522 |
PassMark - G3D Mark | 18811 vs 11176 |
Geekbench - OpenCL | 102535 vs 64407 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 25500 vs 14496 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 25500 vs 14496 |
GFXBench 4.0 - Manhattan (Frames) | 6966 vs 3719 |
GFXBench 4.0 - Manhattan (Fps) | 6966 vs 3719 |
GFXBench 4.0 - T-Rex (Frames) | 6293 vs 3361 |
GFXBench 4.0 - T-Rex (Fps) | 6293 vs 3361 |
Compare benchmarks
GPU 1: NVIDIA Quadro RTX 3000
GPU 2: NVIDIA GeForce RTX 2080
PassMark - G2D Mark |
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PassMark - G3D Mark |
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Geekbench - OpenCL |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - T-Rex (Fps) |
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Name | NVIDIA Quadro RTX 3000 | NVIDIA GeForce RTX 2080 |
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PassMark - G2D Mark | 522 | 912 |
PassMark - G3D Mark | 11176 | 18811 |
Geekbench - OpenCL | 64407 | 102535 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 14496 | 25500 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 14496 | 25500 |
GFXBench 4.0 - Manhattan (Frames) | 3719 | 6966 |
GFXBench 4.0 - Manhattan (Fps) | 3719 | 6966 |
GFXBench 4.0 - T-Rex (Frames) | 3361 | 6293 |
GFXBench 4.0 - T-Rex (Fps) | 3361 | 6293 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 326.494 | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 3938.377 | |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 31.684 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 159.275 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 1506.874 | |
3DMark Fire Strike - Graphics Score | 10970 |
Compare specifications (specs)
NVIDIA Quadro RTX 3000 | NVIDIA GeForce RTX 2080 | |
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Essentials |
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Architecture | Turing | Turing |
Code name | N19E-Q1 | TU104 |
Launch date | 27 May 2019 | 20 September 2018 |
Place in performance rating | 232 | 98 |
Type | Mobile workstation | Desktop |
Launch price (MSRP) | $699 | |
Price now | $749.99 | |
Value for money (0-100) | 32.34 | |
Technical info |
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Boost clock speed | 1380 MHz | 1710 MHz |
Core clock speed | 945 MHz | 1515 MHz |
Manufacturing process technology | 12 nm | 12 nm |
Peak Double Precision (FP64) Performance | 198.7 GFLOPS | |
Peak Half Precision (FP16) Performance | 12.72 TFLOPS | |
Peak Single Precision (FP32) Performance | 6.359 TFLOPS | |
Pipelines | 2304 | 2944 |
Pixel fill rate | 88.32 GPixel/s | |
Texture fill rate | 198.7 GTexel/s | |
Thermal Design Power (TDP) | 80 Watt | 215 Watt |
Transistor count | 10800 million | 13,600 million |
Video outputs and ports |
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Display Connectors | No outputs | 1x HDMI, 3x DisplayPort, 1x USB Type-C |
G-SYNC support | ||
Compatibility, dimensions and requirements |
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Interface | PCIe 3.0 x16 | PCIe 3.0 x16 |
Laptop size | Large | |
Supplementary power connectors | None | 1x 6-pin + 1x 8-pin |
Length | 267 mm | |
API support |
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DirectX | 12.1 | 12.0 (12_1) |
OpenCL | 1.2 | |
OpenGL | 4.6 | 4.6 |
Shader Model | 6.4 | |
Vulkan | ||
Memory |
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Maximum RAM amount | 6 GB | |
Memory bandwidth | 448 GB/s | |
Memory bus width | 192 Bit | 256 Bit |
Memory clock speed | 14000 MHz | 14000 MHz |
Memory type | GDDR6 | GDDR6 |
Technologies |
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Multi Monitor | ||
VR Ready |