NVIDIA Quadro RTX 3000 vs NVIDIA Quadro M6000
Comparative analysis of NVIDIA Quadro RTX 3000 and NVIDIA Quadro M6000 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G2D Mark, PassMark - G3D Mark, Geekbench - OpenCL, GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - T-Rex (Fps), CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s).
Differences
Reasons to consider the NVIDIA Quadro RTX 3000
- Videocard is newer: launch date 4 year(s) 2 month(s) later
- Around 24% higher boost clock speed: 1380 MHz vs 1114 MHz
- 928.9x more texture fill rate: 198.7 GTexel/s vs 213.9 GTexel / s
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 12 nm vs 28 nm
- 3.1x lower typical power consumption: 80 Watt vs 250 Watt
- 2.1x more memory clock speed: 14000 MHz vs 6612 MHz
- Around 61% better performance in Geekbench - OpenCL: 63723 vs 39571
- Around 6% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 14496 vs 13738
- Around 6% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 14496 vs 13738
Specifications (specs) | |
Launch date | 27 May 2019 vs 21 March 2015 |
Boost clock speed | 1380 MHz vs 1114 MHz |
Texture fill rate | 198.7 GTexel/s vs 213.9 GTexel / s |
Manufacturing process technology | 12 nm vs 28 nm |
Thermal Design Power (TDP) | 80 Watt vs 250 Watt |
Memory clock speed | 14000 MHz vs 6612 MHz |
Benchmarks | |
Geekbench - OpenCL | 63723 vs 39571 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 14496 vs 13738 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 14496 vs 13738 |
GFXBench 4.0 - Manhattan (Frames) | 3719 vs 3714 |
GFXBench 4.0 - Manhattan (Fps) | 3719 vs 3714 |
GFXBench 4.0 - T-Rex (Frames) | 3361 vs 3356 |
GFXBench 4.0 - T-Rex (Fps) | 3361 vs 3356 |
Reasons to consider the NVIDIA Quadro M6000
- Around 5% higher core clock speed: 988 MHz vs 945 MHz
- Around 33% higher pipelines: 3072 vs 2304
- 2x more maximum memory size: 12 GB vs 6 GB
- Around 44% better performance in PassMark - G2D Mark: 723 vs 503
- Around 7% better performance in PassMark - G3D Mark: 11758 vs 11021
Specifications (specs) | |
Core clock speed | 988 MHz vs 945 MHz |
Pipelines | 3072 vs 2304 |
Maximum memory size | 12 GB vs 6 GB |
Benchmarks | |
PassMark - G2D Mark | 723 vs 503 |
PassMark - G3D Mark | 11758 vs 11021 |
Compare benchmarks
GPU 1: NVIDIA Quadro RTX 3000
GPU 2: NVIDIA Quadro M6000
PassMark - G2D Mark |
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PassMark - G3D Mark |
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Geekbench - OpenCL |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - T-Rex (Fps) |
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Name | NVIDIA Quadro RTX 3000 | NVIDIA Quadro M6000 |
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PassMark - G2D Mark | 503 | 723 |
PassMark - G3D Mark | 11021 | 11758 |
Geekbench - OpenCL | 63723 | 39571 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 14496 | 13738 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 14496 | 13738 |
GFXBench 4.0 - Manhattan (Frames) | 3719 | 3714 |
GFXBench 4.0 - Manhattan (Fps) | 3719 | 3714 |
GFXBench 4.0 - T-Rex (Frames) | 3361 | 3356 |
GFXBench 4.0 - T-Rex (Fps) | 3361 | 3356 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 207.14 | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 2593.621 | |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 12.895 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 145.003 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 768.171 |
Compare specifications (specs)
NVIDIA Quadro RTX 3000 | NVIDIA Quadro M6000 | |
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Essentials |
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Architecture | Turing | Maxwell 2.0 |
Code name | N19E-Q1 | GM200 |
Launch date | 27 May 2019 | 21 March 2015 |
Place in performance rating | 247 | 250 |
Type | Mobile workstation | Workstation |
Launch price (MSRP) | $4,199.99 | |
Price now | $2,825 | |
Value for money (0-100) | 4.69 | |
Technical info |
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Boost clock speed | 1380 MHz | 1114 MHz |
Core clock speed | 945 MHz | 988 MHz |
Manufacturing process technology | 12 nm | 28 nm |
Peak Double Precision (FP64) Performance | 198.7 GFLOPS | |
Peak Half Precision (FP16) Performance | 12.72 TFLOPS | |
Peak Single Precision (FP32) Performance | 6.359 TFLOPS | |
Pipelines | 2304 | 3072 |
Pixel fill rate | 88.32 GPixel/s | |
Texture fill rate | 198.7 GTexel/s | 213.9 GTexel / s |
Thermal Design Power (TDP) | 80 Watt | 250 Watt |
Transistor count | 10800 million | 8,000 million |
Floating-point performance | 6,844 gflops | |
Video outputs and ports |
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Display Connectors | No outputs | 1x DVI, 4x DisplayPort |
G-SYNC support | ||
Compatibility, dimensions and requirements |
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Interface | PCIe 3.0 x16 | PCIe 3.0 x16 |
Laptop size | Large | |
Supplementary power connectors | None | 1x 8-pin |
Length | 267 mm | |
API support |
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DirectX | 12.1 | 12.0 (12_1) |
OpenCL | 1.2 | |
OpenGL | 4.6 | 4.6 |
Shader Model | 6.4 | |
Vulkan | ||
Memory |
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Maximum RAM amount | 6 GB | 12 GB |
Memory bandwidth | 448 GB/s | 317.4 GB / s |
Memory bus width | 192 Bit | 384 Bit |
Memory clock speed | 14000 MHz | 6612 MHz |
Memory type | GDDR6 | GDDR5 |
Technologies |
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Multi Monitor | ||
VR Ready |