NVIDIA Quadro T2000 Mobile vs NVIDIA GRID M60-8Q
Comparative analysis of NVIDIA Quadro T2000 Mobile and NVIDIA GRID M60-8Q videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the NVIDIA Quadro T2000 Mobile
- Videocard is newer: launch date 3 year(s) 8 month(s) later
- Around 69% higher core clock speed: 1575 MHz vs 930 MHz
- Around 51% higher boost clock speed: 1785 MHz vs 1180 MHz
- 756.3x more texture fill rate: 114.2 GTexel/s vs 151.0 GTexel / s
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 12 nm vs 28 nm
- 3.8x lower typical power consumption: 60 Watt vs 225 Watt
- Around 60% higher memory clock speed: 8000 MHz vs 5012 MHz
- Around 86% better performance in PassMark - G3D Mark: 7222 vs 3884
- Around 40% better performance in Geekbench - OpenCL: 38863 vs 27798
- Around 5% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 9313 vs 8909
- Around 5% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 9313 vs 8909
Specifications (specs) | |
Launch date | 27 May 2019 vs 30 August 2015 |
Core clock speed | 1575 MHz vs 930 MHz |
Boost clock speed | 1785 MHz vs 1180 MHz |
Texture fill rate | 114.2 GTexel/s vs 151.0 GTexel / s |
Manufacturing process technology | 12 nm vs 28 nm |
Thermal Design Power (TDP) | 60 Watt vs 225 Watt |
Memory clock speed | 8000 MHz vs 5012 MHz |
Benchmarks | |
PassMark - G3D Mark | 7222 vs 3884 |
Geekbench - OpenCL | 38863 vs 27798 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 9313 vs 8909 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 9313 vs 8909 |
Reasons to consider the NVIDIA GRID M60-8Q
- 2x more pipelines: 2048 vs 1024
- 2x more maximum memory size: 8 GB vs 4 GB
- Around 41% better performance in PassMark - G2D Mark: 618 vs 437
Specifications (specs) | |
Pipelines | 2048 vs 1024 |
Maximum memory size | 8 GB vs 4 GB |
Benchmarks | |
PassMark - G2D Mark | 618 vs 437 |
GFXBench 4.0 - Manhattan (Frames) | 3709 vs 3698 |
GFXBench 4.0 - T-Rex (Frames) | 3359 vs 3353 |
GFXBench 4.0 - Manhattan (Fps) | 3709 vs 3698 |
GFXBench 4.0 - T-Rex (Fps) | 3359 vs 3353 |
Compare benchmarks
GPU 1: NVIDIA Quadro T2000 Mobile
GPU 2: NVIDIA GRID M60-8Q
PassMark - G3D Mark |
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PassMark - G2D Mark |
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Geekbench - OpenCL |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Fps) |
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Name | NVIDIA Quadro T2000 Mobile | NVIDIA GRID M60-8Q |
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PassMark - G3D Mark | 7222 | 3884 |
PassMark - G2D Mark | 437 | 618 |
Geekbench - OpenCL | 38863 | 27798 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 9313 | 8909 |
GFXBench 4.0 - Manhattan (Frames) | 3698 | 3709 |
GFXBench 4.0 - T-Rex (Frames) | 3353 | 3359 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 9313 | 8909 |
GFXBench 4.0 - Manhattan (Fps) | 3698 | 3709 |
GFXBench 4.0 - T-Rex (Fps) | 3353 | 3359 |
3DMark Fire Strike - Graphics Score | 3319 |
Compare specifications (specs)
NVIDIA Quadro T2000 Mobile | NVIDIA GRID M60-8Q | |
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Essentials |
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Architecture | Turing | Maxwell 2.0 |
Code name | TU117 | GM204 |
Launch date | 27 May 2019 | 30 August 2015 |
Place in performance rating | 364 | 360 |
Type | Mobile workstation | Workstation |
Technical info |
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Boost clock speed | 1785 MHz | 1180 MHz |
Core clock speed | 1575 MHz | 930 MHz |
Manufacturing process technology | 12 nm | 28 nm |
Peak Double Precision (FP64) Performance | 114.2 GFLOPS | |
Peak Half Precision (FP16) Performance | 7.311 TFLOPS | |
Peak Single Precision (FP32) Performance | 3.656 TFLOPS | |
Pipelines | 1024 | 2048 |
Pixel fill rate | 57.12 GPixel/s | |
Texture fill rate | 114.2 GTexel/s | 151.0 GTexel / s |
Thermal Design Power (TDP) | 60 Watt | 225 Watt |
Transistor count | 4700 million | 5,200 million |
Floating-point performance | 4,833 gflops | |
Video outputs and ports |
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Display Connectors | No outputs | No outputs |
Compatibility, dimensions and requirements |
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Interface | PCIe 3.0 x16 | PCIe 3.0 x16 |
Length | 267 mm | |
Supplementary power connectors | 1x 8-pin | |
API support |
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DirectX | 12.1 | 12.0 (12_1) |
OpenCL | 1.2 | |
OpenGL | 4.6 | 4.6 |
Shader Model | 6.4 | |
Vulkan | ||
Memory |
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Maximum RAM amount | 4 GB | 8 GB |
Memory bandwidth | 128.0 GB/s | 160.4 GB / s |
Memory bus width | 128 Bit | 256 Bit |
Memory clock speed | 8000 MHz | 5012 MHz |
Memory type | GDDR5 | GDDR5 |