NVIDIA Quadro T2000 Mobile vs AMD Radeon Pro 580X
Comparative analysis of NVIDIA Quadro T2000 Mobile and AMD Radeon Pro 580X videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the NVIDIA Quadro T2000 Mobile
- Videocard is newer: launch date 2 month(s) later
- Around 43% higher core clock speed: 1575 MHz vs 1100 MHz
- Around 49% higher boost clock speed: 1785 MHz vs 1200 MHz
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 12 nm vs 14 nm
- 2.5x lower typical power consumption: 60 Watt vs 150 Watt
- 4.7x more memory clock speed: 8000 MHz vs 1695 MHz (6780 MHz effective)
- Around 9% better performance in Geekbench - OpenCL: 38863 vs 35755
- Around 2% better performance in GFXBench 4.0 - Manhattan (Frames): 3698 vs 3643
- Around 2% better performance in GFXBench 4.0 - Manhattan (Fps): 3698 vs 3643
Specifications (specs) | |
Launch date | 27 May 2019 vs 18 March 2019 |
Core clock speed | 1575 MHz vs 1100 MHz |
Boost clock speed | 1785 MHz vs 1200 MHz |
Manufacturing process technology | 12 nm vs 14 nm |
Thermal Design Power (TDP) | 60 Watt vs 150 Watt |
Memory clock speed | 8000 MHz vs 1695 MHz (6780 MHz effective) |
Benchmarks | |
Geekbench - OpenCL | 38863 vs 35755 |
GFXBench 4.0 - Manhattan (Frames) | 3698 vs 3643 |
GFXBench 4.0 - Manhattan (Fps) | 3698 vs 3643 |
Reasons to consider the AMD Radeon Pro 580X
- Around 51% higher texture fill rate: 172.8 GTexel/s vs 114.2 GTexel/s
- 2.3x more pipelines: 2304 vs 1024
- 2x more maximum memory size: 8 GB vs 4 GB
- Around 4% better performance in PassMark - G3D Mark: 7540 vs 7235
- Around 62% better performance in PassMark - G2D Mark: 698 vs 430
Specifications (specs) | |
Texture fill rate | 172.8 GTexel/s vs 114.2 GTexel/s |
Pipelines | 2304 vs 1024 |
Maximum memory size | 8 GB vs 4 GB |
Benchmarks | |
PassMark - G3D Mark | 7540 vs 7235 |
PassMark - G2D Mark | 698 vs 430 |
GFXBench 4.0 - T-Rex (Frames) | 3360 vs 3353 |
GFXBench 4.0 - T-Rex (Fps) | 3360 vs 3353 |
Compare benchmarks
GPU 1: NVIDIA Quadro T2000 Mobile
GPU 2: AMD Radeon Pro 580X
PassMark - G3D Mark |
|
|
||||
PassMark - G2D Mark |
|
|
||||
Geekbench - OpenCL |
|
|
||||
GFXBench 4.0 - Manhattan (Frames) |
|
|
||||
GFXBench 4.0 - T-Rex (Frames) |
|
|
||||
GFXBench 4.0 - Manhattan (Fps) |
|
|
||||
GFXBench 4.0 - T-Rex (Fps) |
|
|
Name | NVIDIA Quadro T2000 Mobile | AMD Radeon Pro 580X |
---|---|---|
PassMark - G3D Mark | 7235 | 7540 |
PassMark - G2D Mark | 430 | 698 |
Geekbench - OpenCL | 38863 | 35755 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 9313 | |
GFXBench 4.0 - Manhattan (Frames) | 3698 | 3643 |
GFXBench 4.0 - T-Rex (Frames) | 3353 | 3360 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 9313 | |
GFXBench 4.0 - Manhattan (Fps) | 3698 | 3643 |
GFXBench 4.0 - T-Rex (Fps) | 3353 | 3360 |
3DMark Fire Strike - Graphics Score | 3319 |
Compare specifications (specs)
NVIDIA Quadro T2000 Mobile | AMD Radeon Pro 580X | |
---|---|---|
Essentials |
||
Architecture | Turing | GCN 4.0 |
Code name | TU117 | Polaris 20 |
Launch date | 27 May 2019 | 18 March 2019 |
Place in performance rating | 362 | 365 |
Type | Mobile workstation | Laptop |
Technical info |
||
Boost clock speed | 1785 MHz | 1200 MHz |
Core clock speed | 1575 MHz | 1100 MHz |
Manufacturing process technology | 12 nm | 14 nm |
Peak Double Precision (FP64) Performance | 114.2 GFLOPS | 345.6 GFLOPS |
Peak Half Precision (FP16) Performance | 7.311 TFLOPS | 5.530 TFLOPS |
Peak Single Precision (FP32) Performance | 3.656 TFLOPS | 5.530 TFLOPS |
Pipelines | 1024 | 2304 |
Pixel fill rate | 57.12 GPixel/s | 38.40 GPixel/s |
Texture fill rate | 114.2 GTexel/s | 172.8 GTexel/s |
Thermal Design Power (TDP) | 60 Watt | 150 Watt |
Transistor count | 4700 million | 5700 million |
Compute units | 36 | |
Video outputs and ports |
||
Display Connectors | No outputs | No outputs |
Compatibility, dimensions and requirements |
||
Interface | PCIe 3.0 x16 | PCIe 3.0 x16 |
API support |
||
DirectX | 12.1 | 12 |
OpenCL | 1.2 | 2.0 |
OpenGL | 4.6 | 4.6 |
Shader Model | 6.4 | 6.3 |
Vulkan | ||
Memory |
||
Maximum RAM amount | 4 GB | 8 GB |
Memory bandwidth | 128.0 GB/s | 217.0 GB/s |
Memory bus width | 128 Bit | 256 bit |
Memory clock speed | 8000 MHz | 1695 MHz (6780 MHz effective) |
Memory type | GDDR5 | GDDR5 |
Technologies |
||
Unified Video Decoder (UVD) | ||
Video Code Engine (VCE) |