NVIDIA Quadro T2000 Mobile vs NVIDIA P106-100
Comparative analysis of NVIDIA Quadro T2000 Mobile and NVIDIA P106-100 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s).
Differences
Reasons to consider the NVIDIA Quadro T2000 Mobile
- Videocard is newer: launch date 1 year(s) 11 month(s) later
- Around 5% higher core clock speed: 1575 MHz vs 1506 MHz
- Around 4% higher boost clock speed: 1785 MHz vs 1709 MHz
- 835.4x more texture fill rate: 114.2 GTexel/s vs 136.7 GTexel / s
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 12 nm vs 16 nm
- 2x lower typical power consumption: 60 Watt vs 120 Watt
- Around 13% better performance in PassMark - G3D Mark: 7160 vs 6357
- Around 77% better performance in PassMark - G2D Mark: 452 vs 255
- Around 12% better performance in Geekbench - OpenCL: 38863 vs 34712
- Around 99% better performance in GFXBench 4.0 - Manhattan (Frames): 3698 vs 1860
- 2x better performance in GFXBench 4.0 - T-Rex (Frames): 3353 vs 1680
- Around 99% better performance in GFXBench 4.0 - Manhattan (Fps): 3698 vs 1860
- 2x better performance in GFXBench 4.0 - T-Rex (Fps): 3353 vs 1680
Specifications (specs) | |
Launch date | 27 May 2019 vs 19 June 2017 |
Core clock speed | 1575 MHz vs 1506 MHz |
Boost clock speed | 1785 MHz vs 1709 MHz |
Texture fill rate | 114.2 GTexel/s vs 136.7 GTexel / s |
Manufacturing process technology | 12 nm vs 16 nm |
Thermal Design Power (TDP) | 60 Watt vs 120 Watt |
Benchmarks | |
PassMark - G3D Mark | 7160 vs 6357 |
PassMark - G2D Mark | 452 vs 255 |
Geekbench - OpenCL | 38863 vs 34712 |
GFXBench 4.0 - Manhattan (Frames) | 3698 vs 1860 |
GFXBench 4.0 - T-Rex (Frames) | 3353 vs 1680 |
GFXBench 4.0 - Manhattan (Fps) | 3698 vs 1860 |
GFXBench 4.0 - T-Rex (Fps) | 3353 vs 1680 |
Reasons to consider the NVIDIA P106-100
- Around 25% higher pipelines: 1280 vs 1024
- Around 50% higher maximum memory size: 6 GB vs 4 GB
- Around 38% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 12824 vs 9313
- Around 38% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 12824 vs 9313
- Around 22% better performance in 3DMark Fire Strike - Graphics Score: 4061 vs 3319
Specifications (specs) | |
Pipelines | 1280 vs 1024 |
Maximum memory size | 6 GB vs 4 GB |
Memory clock speed | 8008 MHz vs 8000 MHz |
Benchmarks | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 12824 vs 9313 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 12824 vs 9313 |
3DMark Fire Strike - Graphics Score | 4061 vs 3319 |
Compare benchmarks
GPU 1: NVIDIA Quadro T2000 Mobile
GPU 2: NVIDIA P106-100
PassMark - G3D Mark |
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PassMark - G2D Mark |
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Geekbench - OpenCL |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Fps) |
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3DMark Fire Strike - Graphics Score |
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Name | NVIDIA Quadro T2000 Mobile | NVIDIA P106-100 |
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PassMark - G3D Mark | 7160 | 6357 |
PassMark - G2D Mark | 452 | 255 |
Geekbench - OpenCL | 38863 | 34712 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 9313 | 12824 |
GFXBench 4.0 - Manhattan (Frames) | 3698 | 1860 |
GFXBench 4.0 - T-Rex (Frames) | 3353 | 1680 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 9313 | 12824 |
GFXBench 4.0 - Manhattan (Fps) | 3698 | 1860 |
GFXBench 4.0 - T-Rex (Fps) | 3353 | 1680 |
3DMark Fire Strike - Graphics Score | 3319 | 4061 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 163.993 | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 1705.321 | |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 9.266 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 76.32 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 448.036 |
Compare specifications (specs)
NVIDIA Quadro T2000 Mobile | NVIDIA P106-100 | |
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Essentials |
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Architecture | Turing | Pascal |
Code name | TU117 | GP106 |
Launch date | 27 May 2019 | 19 June 2017 |
Place in performance rating | 368 | 425 |
Type | Mobile workstation | Desktop |
Technical info |
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Boost clock speed | 1785 MHz | 1709 MHz |
Core clock speed | 1575 MHz | 1506 MHz |
Manufacturing process technology | 12 nm | 16 nm |
Peak Double Precision (FP64) Performance | 114.2 GFLOPS | |
Peak Half Precision (FP16) Performance | 7.311 TFLOPS | |
Peak Single Precision (FP32) Performance | 3.656 TFLOPS | |
Pipelines | 1024 | 1280 |
Pixel fill rate | 57.12 GPixel/s | |
Texture fill rate | 114.2 GTexel/s | 136.7 GTexel / s |
Thermal Design Power (TDP) | 60 Watt | 120 Watt |
Transistor count | 4700 million | 4,400 million |
Floating-point performance | 4,375 gflops | |
Video outputs and ports |
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Display Connectors | No outputs | No outputs |
Compatibility, dimensions and requirements |
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Interface | PCIe 3.0 x16 | PCIe 3.0 x16 |
Length | 250 mm | |
Supplementary power connectors | 1x 6-pin | |
API support |
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DirectX | 12.1 | 12.0 (12_1) |
OpenCL | 1.2 | |
OpenGL | 4.6 | 4.6 |
Shader Model | 6.4 | |
Vulkan | ||
Memory |
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Maximum RAM amount | 4 GB | 6 GB |
Memory bandwidth | 128.0 GB/s | 192.2 GB / s |
Memory bus width | 128 Bit | 192 Bit |
Memory clock speed | 8000 MHz | 8008 MHz |
Memory type | GDDR5 | GDDR5 |