Reseña de la tarjeta de video AMD Radeon HD 8750M
La tarjeta de video Radeon HD 8750M fue lanzada al mercado por AMD; fecha de lanzamiento: 26 February 2013. La tarjeta de video está diseñada para computadoras desktop y basado en la micro-arquitectura GCN 1.0 nombre clave Mars.
Velocidad de reloj del núcleo - 620 MHz. Impulso de la velocidad del reloj - 775 MHz. Tasa de llenado de texturas - 18.6 GTexel / s. Pipelines - 384. Desempeño de punto flotante - 595.2 gflops. Tecnología de proceso de manufactura - 28 nm. Número de transistores - 1,040 million.
Tipo de memoria: GDDR5. Cantidad de RAM máxima - 2 GB. Ancho del bus de memoria - 128 Bit. Velocidad de reloj de la memoria - 4000 MHz. Ancho de banda de la memoria - 64 GB / s. Memoria compartida - 0.
Referencias
PassMark G3D Mark |
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PassMark G2D Mark |
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Geekbench OpenCL |
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CompuBench 1.5 Desktop Face Detection |
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CompuBench 1.5 Desktop Ocean Surface Simulation |
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CompuBench 1.5 Desktop T-Rex |
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CompuBench 1.5 Desktop Video Composition |
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CompuBench 1.5 Desktop Bitcoin Mining |
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GFXBench 4.0 Car Chase Offscreen |
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GFXBench 4.0 Manhattan |
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GFXBench 4.0 T-Rex |
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GFXBench 4.0 Car Chase Offscreen |
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GFXBench 4.0 Manhattan |
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GFXBench 4.0 T-Rex |
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3DMark Fire Strike Graphics Score |
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Nombre | Valor |
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PassMark - G3D Mark | 1009 |
PassMark - G2D Mark | 203 |
Geekbench - OpenCL | 5747 |
CompuBench 1.5 Desktop - Face Detection | 8.274 mPixels/s |
CompuBench 1.5 Desktop - Ocean Surface Simulation | 271.177 Frames/s |
CompuBench 1.5 Desktop - T-Rex | 1.505 Frames/s |
CompuBench 1.5 Desktop - Video Composition | 24.834 Frames/s |
CompuBench 1.5 Desktop - Bitcoin Mining | 70.596 mHash/s |
GFXBench 4.0 - Car Chase Offscreen | 1734 Frames |
GFXBench 4.0 - Manhattan | 2221 Frames |
GFXBench 4.0 - T-Rex | 3351 Frames |
GFXBench 4.0 - Car Chase Offscreen | 1734.000 Fps |
GFXBench 4.0 - Manhattan | 2221.000 Fps |
GFXBench 4.0 - T-Rex | 3351.000 Fps |
3DMark Fire Strike - Graphics Score | 0 |
Desempeño en juego
2. Thief (2014)
3. X-Plane 10.25 (2013)
4. Battlefield 4 (2013)
5. Total War: Rome II (2013)
6. Company of Heroes 2 (2013)
7. Metro: Last Light (2013)
8. BioShock Infinite (2013)
9. StarCraft II: Heart of the Swarm (2013)
10. SimCity (2013)
11. Tomb Raider (2013)
12. Crysis 3 (2013)
13. Hitman: Absolution (2012)
15. Borderlands 2 (2012)
16. Dirt Showdown (2012)
17. Diablo III (2012)
18. Mass Effect 3 (2012)
19. The Elder Scrolls V: Skyrim (2011)
20. Battlefield 3 (2011)
21. Deus Ex Human Revolution (2011)
22. StarCraft 2 (2010)
23. Metro 2033 (2010)
24. Trackmania Nations Forever (2008)
25. Crysis - GPU Benchmark (2007)
26. World of Warcraft (2005)
Counter-Strike: GO (2012)
Low, 1024x768 | 135.00 |
Medium, 1366x768 | 100.60 |
High, 1366x768 | 82.30 |
Thief (2014)
Low, 1024x768 | 21.00 |
Medium, 1366x768 | 14.80 |
High, 1366x768 | 11.10 |
X-Plane 10.25 (2013)
Low, 1024x768 | 61.65 |
Medium, 1366x768 | 31.85 |
High, 1366x768 | 13.55 |
Ultra, 1920x1080 | 11.70 |
Battlefield 4 (2013)
Low, 1024x768 | 49.15 |
Medium, 1366x768 | 35.45 |
High, 1366x768 | 25.20 |
Ultra, 1920x1080 | 8.10 |
Total War: Rome II (2013)
Low, 1024x768 | 62.30 |
Medium, 1366x768 | 50.00 |
High, 1366x768 | 31.70 |
Ultra, 1920x1080 | 7.45 |
Company of Heroes 2 (2013)
Low, 1024x768 | 29.00 |
Medium, 1366x768 | 23.05 |
High, 1366x768 | 12.95 |
Ultra, 1920x1080 | 2.10 |
Metro: Last Light (2013)
Low, 1024x768 | 36.00 |
Medium, 1366x768 | 27.80 |
High, 1366x768 | 16.00 |
Ultra, 1920x1080 | 7.90 |
BioShock Infinite (2013)
Low, 1280x720 | 59.75 |
Medium, 1366x768 | 35.80 |
High, 1366x768 | 30.80 |
Ultra, 1920x1080 | 10.90 |
StarCraft II: Heart of the Swarm (2013)
Low, 1024x768 | 184.20 |
Medium, 1366x768 | 75.40 |
High, 1366x768 | 43.40 |
Ultra, 1920x1080 | 15.30 |
SimCity (2013)
Low, 1024x768 | 54.25 |
Medium, 1366x768 | 26.40 |
High, 1366x768 | 19.55 |
Ultra, 1920x1080 | 10.80 |
Tomb Raider (2013)
Low, 1024x768 | 93.30 |
Medium, 1366x768 | 45.70 |
High, 1366x768 | 30.80 |
Ultra, 1920x1080 | 13.55 |
Crysis 3 (2013)
Low, 1024x768 | 34.25 |
Medium, 1366x768 | 21.40 |
High, 1366x768 | 14.25 |
Ultra, 1920x1080 | 5.80 |
Hitman: Absolution (2012)
Low, 1024x768 | 22.70 |
Medium, 1366x768 | 20.10 |
High, 1366x768 | 15.70 |
Ultra, 1920x1080 | 6.00 |
Call of Duty: Black Ops 2 (2012)
Low, 1024x768 | 74.60 |
Medium, 1366x768 | 54.30 |
High, 1366x768 | 26.00 |
Ultra, 1920x1080 | 18.30 |
Borderlands 2 (2012)
Low, 1024x768 | 53.00 |
Medium, 1366x768 | 41.00 |
High, 1366x768 | 31.30 |
Ultra, 1920x1080 | 18.10 |
Dirt Showdown (2012)
Low, 1024x768 | 71.30 |
Medium, 1366x768 | 44.30 |
High, 1366x768 | 35.10 |
Ultra, 1920x1080 | 15.90 |
Diablo III (2012)
Low, 1024x768 | 83.20 |
Medium, 1366x768 | 57.70 |
High, 1366x768 | 49.40 |
Ultra, 1920x1080 | 30.80 |
Mass Effect 3 (2012)
Low, 1280x720 | 57.30 |
High, 1366x768 | 44.65 |
Ultra, 1920x1080 | 26.30 |
The Elder Scrolls V: Skyrim (2011)
Low, 1280x720 | 62.85 |
Medium, 1366x768 | 42.65 |
High, 1366x768 | 30.40 |
Ultra, 1920x1080 | 18.10 |
Battlefield 3 (2011)
Low, 1024x768 | 43.40 |
Medium, 1366x768 | 32.20 |
High, 1366x768 | 25.50 |
Ultra, 1920x1080 | 10.30 |
Deus Ex Human Revolution (2011)
Low, 1024x768 | 99.70 |
High, 1366x768 | 52.40 |
Ultra, 1920x1080 | 22.90 |
StarCraft 2 (2010)
Low, 1024x768 | 126.00 |
Medium, 1360x768 | 47.00 |
High, 1360x768 | 35.00 |
Metro 2033 (2010)
Low, 800x600 | 72.00 |
Medium, 1360x768 | 40.00 |
High, 1600x900 | 23.00 |
Trackmania Nations Forever (2008)
Low, 640x480 | 154.00 |
High, 1024x768 | 48.40 |
Ultra, 1920x1080 | 25.10 |
Crysis - GPU Benchmark (2007)
Low, 1024x768 | 108.90 |
High, 1024x768 | 40.40 |
World of Warcraft (2005)
Low, 800x600 | 64.00 |
Medium, 1024x768 | 64.00 |
High, 1280x1024 | 31.00 |
Ultra, 1920x1080 | 18.70 |
Especificaciones
Esenciales |
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Arquitectura | GCN 1.0 |
Nombre clave | Mars |
Diseño | AMD Radeon HD 8000M Series |
Fecha de lanzamiento | 26 February 2013 |
Lugar en calificación por desempeño | 1300 |
Tipo | Desktop |
Información técnica |
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Impulso de la velocidad de reloj | 775 MHz |
Unidades de Compute | 6 |
Velocidad de reloj del núcleo | 620 MHz |
Desempeño de punto flotante | 595.2 gflops |
Tecnología de proceso de manufactura | 28 nm |
Pipelines | 384 |
Tasa de llenado de textura | 18.6 GTexel / s |
Número de transistores | 1,040 million |
Puertos y salidas de video |
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Conectores de pantalla | No outputs |
Compatibilidad, dimensiones y requerimientos |
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Interfaz | PCIe 3.0 x8 |
Tamaño de la laptop | medium sized |
Soporte de API |
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DirectX | 11 |
OpenGL | 4.4 |
Memoria |
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Cantidad máxima de RAM | 2 GB |
Ancho de banda de la memoria | 64 GB / s |
Ancho de bus de la memoria | 128 Bit |
Velocidad de reloj de memoria | 4000 MHz |
Tipo de memoria | GDDR5 |
Memoria compartida | 0 |