AMD Radeon RX 570 versus NVIDIA Quadro P2000
Comparaison des cartes vidéo AMD Radeon RX 570 and NVIDIA Quadro P2000 pour tous les caractéristiques connus dans les catégories suivants: Essentiel, Infos techniques, Sorties et ports de vidéo, Compatibilité, dimensions et exigences, Soutien API, Mémoire, Technologies. Analyse du performance de référence des cartes vidéo: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score.
Différences
Raisons pour considerer le AMD Radeon RX 570
- La carte vidéo est plus nouvelle: date de sortie 2 mois plus tard
- times}x plus de taux de remplissage de la texture: 159.23 GTexel/s versus 94.72 GTexel / s
- 2.7x plus de pipelines: 2048 versus 768
- Un nouveau processus de fabrication soutient une carte vidéo plus forte, mais moins chaude: 14 nm versus 16 nm
- Environ 60% plus de taille maximale de mémoire: 8 GB versus 5 GB
- Environ 1% meilleur performance en PassMark - G3D Mark: 6967 versus 6932
- Environ 55% meilleur performance en Geekbench - OpenCL: 35449 versus 22895
- Environ 22% meilleur performance en CompuBench 1.5 Desktop - T-Rex (Frames/s): 8.251 versus 6.736
- Environ 24% meilleur performance en CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s): 520.089 versus 417.823
- Environ 1% meilleur performance en GFXBench 4.0 - T-Rex (Frames): 3346 versus 3316
- Environ 1% meilleur performance en GFXBench 4.0 - T-Rex (Fps): 3346 versus 3316
- Environ 30% meilleur performance en 3DMark Fire Strike - Graphics Score: 3858 versus 2958
Caractéristiques | |
Date de sortie | 18 April 2017 versus 6 February 2017 |
Taux de remplissage de la texture | 159.23 GTexel/s versus 94.72 GTexel / s |
Pipelines | 2048 versus 768 |
Processus de fabrication | 14 nm versus 16 nm |
Taille de mémore maximale | 8 GB versus 5 GB |
Référence | |
PassMark - G3D Mark | 6967 versus 6932 |
Geekbench - OpenCL | 35449 versus 22895 |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 8.251 versus 6.736 |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 520.089 versus 417.823 |
GFXBench 4.0 - T-Rex (Frames) | 3346 versus 3316 |
GFXBench 4.0 - T-Rex (Fps) | 3346 versus 3316 |
3DMark Fire Strike - Graphics Score | 3858 versus 2958 |
Raisons pour considerer le NVIDIA Quadro P2000
- Environ 16% plus haut vitesse du noyau: 1076 MHz versus 926-1168 MHz
- Environ 23% plus de la vitesse augmenté: 1480 MHz versus 1206-1244 MHz
- 594.3x de meilleur performance á point flottant: 3,031 gflops versus 5.1 TFLOPs
- 2x consummation d’énergie moyen plus bas: 75 Watt versus 150 Watt
- Environ 1% meilleur performance en PassMark - G2D Mark: 632 versus 626
- Environ 7% meilleur performance en CompuBench 1.5 Desktop - Face Detection (mPixels/s): 113.416 versus 105.688
- Environ 31% meilleur performance en CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s): 1414.794 versus 1083.926
- Environ 3% meilleur performance en CompuBench 1.5 Desktop - Video Composition (Frames/s): 81.206 versus 79.029
- Environ 12% meilleur performance en GFXBench 4.0 - Car Chase Offscreen (Frames): 10251 versus 9172
- Environ 2% meilleur performance en GFXBench 4.0 - Manhattan (Frames): 3681 versus 3624
- Environ 12% meilleur performance en GFXBench 4.0 - Car Chase Offscreen (Fps): 10251 versus 9172
- Environ 2% meilleur performance en GFXBench 4.0 - Manhattan (Fps): 3681 versus 3624
Caractéristiques | |
Vitesse du noyau | 1076 MHz versus 926-1168 MHz |
Vitesse augmenté | 1480 MHz versus 1206-1244 MHz |
Performance á point flottant | 3,031 gflops versus 5.1 TFLOPs |
Thermal Design Power (TDP) | 75 Watt versus 150 Watt |
Vitesse de mémoire | 7008 MHz versus 7000 MHz |
Référence | |
PassMark - G2D Mark | 632 versus 626 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 113.416 versus 105.688 |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 1414.794 versus 1083.926 |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 81.206 versus 79.029 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 10251 versus 9172 |
GFXBench 4.0 - Manhattan (Frames) | 3681 versus 3624 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 10251 versus 9172 |
GFXBench 4.0 - Manhattan (Fps) | 3681 versus 3624 |
Comparer les références
GPU 1: AMD Radeon RX 570
GPU 2: NVIDIA Quadro P2000
PassMark - G3D Mark |
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PassMark - G2D Mark |
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Geekbench - OpenCL |
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CompuBench 1.5 Desktop - Face Detection (mPixels/s) |
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CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) |
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CompuBench 1.5 Desktop - T-Rex (Frames/s) |
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CompuBench 1.5 Desktop - Video Composition (Frames/s) |
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CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Fps) |
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3DMark Fire Strike - Graphics Score |
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Nom | AMD Radeon RX 570 | NVIDIA Quadro P2000 |
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PassMark - G3D Mark | 6967 | 6932 |
PassMark - G2D Mark | 626 | 632 |
Geekbench - OpenCL | 35449 | 22895 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 105.688 | 113.416 |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 1083.926 | 1414.794 |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 8.251 | 6.736 |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 79.029 | 81.206 |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 520.089 | 417.823 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 9172 | 10251 |
GFXBench 4.0 - Manhattan (Frames) | 3624 | 3681 |
GFXBench 4.0 - T-Rex (Frames) | 3346 | 3316 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 9172 | 10251 |
GFXBench 4.0 - Manhattan (Fps) | 3624 | 3681 |
GFXBench 4.0 - T-Rex (Fps) | 3346 | 3316 |
3DMark Fire Strike - Graphics Score | 3858 | 2958 |
Comparer les caractéristiques
AMD Radeon RX 570 | NVIDIA Quadro P2000 | |
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Essentiel |
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Architecture | GCN 4.0 | Pascal |
Nom de code | Polaris 20 | GP106 |
Conception | Radeon RX 500 Series | |
Génération GCN | 4th Gen | |
Date de sortie | 18 April 2017 | 6 February 2017 |
Prix de sortie (MSRP) | $169 | $585 |
Position dans l’évaluation de la performance | 402 | 403 |
Prix maintenant | $149.99 | $429.99 |
Genre | Desktop, Laptop | Workstation |
Valeur pour le prix (0-100) | 59.00 | 19.44 |
Infos techniques |
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Vitesse augmenté | 1206-1244 MHz | 1480 MHz |
Vitesse du noyau | 926-1168 MHz | 1076 MHz |
Performance á point flottant | 5.1 TFLOPs | 3,031 gflops |
Processus de fabrication | 14 nm | 16 nm |
Pipelines | 2048 | 768 |
Pixel fill rate | 39.81 GP/s | |
Render output units | 32 | |
Stream Processors | 2048 | |
Taux de remplissage de la texture | 159.23 GTexel/s | 94.72 GTexel / s |
Texture Units | 128 | |
Thermal Design Power (TDP) | 150 Watt | 75 Watt |
Compte de transistor | 5,700 million | 4,400 million |
Sorties et ports de vidéo |
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Connecteurs d’écran | 1x DVI, 1x HDMI, 3x DisplayPort | 4x DisplayPort |
Soutien de DisplayPort | ||
Soutien de Dual-link DVI | ||
HDMI | ||
VGA | ||
Compatibilité, dimensions et exigences |
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Bridgeless CrossFire | ||
Interface | PCIe 3.0 x16 | PCIe 3.0 x16 |
Longeur | 241 mm | 201 mm |
Énergie du systeme recommandé (PSU) | 450 Watt | |
Connecteurs d’énergie supplementaires | 1x 6-pin | None |
Soutien API |
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DirectX | 12.0 (12_0) | 12.0 (12_1) |
OpenCL | 2.0 | |
OpenGL | 4.6 | 4.6 |
Vulkan | ||
Mémoire |
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RAM maximale | 8 GB | 5 GB |
Bande passante de la mémoire | 224 GB/s | 140.2 GB / s |
Largeur du bus mémoire | 256 bit | 128 Bit |
Vitesse de mémoire | 7000 MHz | 7008 MHz |
Genre de mémoire | GDDR5 | GDDR5 |
Technologies |
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4K H264 Decode | ||
4K H264 Encode | ||
AMD Eyefinity | ||
AMD Radeon™ Chill | ||
AMD Radeon™ ReLive | ||
CrossFire | ||
FreeSync | ||
H265/HEVC Decode | ||
H265/HEVC Encode | ||
HDMI 4K Support | ||
PowerTune | ||
Unified Video Decoder (UVD) | ||
Virtual Super Resolution (VSR) |