Intel HD Graphics 510 versus NVIDIA GeForce 800M
Comparaison des cartes vidéo Intel HD Graphics 510 and NVIDIA GeForce 800M pour tous les caractéristiques connus dans les catégories suivants: Essentiel, Infos techniques, Sorties et ports de vidéo, Compatibilité, dimensions et exigences, Soutien API, Mémoire, Technologies. Analyse du performance de référence des cartes vidéo: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score.
Différences
Raisons pour considerer le Intel HD Graphics 510
- La carte vidéo est plus nouvelle: date de sortie 1 ans 5 mois plus tard
- Environ 93% taux plus haut de remplissage de la texture: 11.4 GTexel / s versus 5.904 GTexel / s
- Environ 29% de meilleur performance á point flottant: 182.4 gflops versus 141.7 gflops
- Un nouveau processus de fabrication soutient une carte vidéo plus forte, mais moins chaude: 14 nm versus 28 nm
- 32x plus de taille maximale de mémoire : 32 GB versus 1 GB
- Environ 36% meilleur performance en PassMark - G3D Mark: 623 versus 457
- Environ 83% meilleur performance en Geekbench - OpenCL: 2381 versus 1303
- 2.9x meilleur performance en CompuBench 1.5 Desktop - Face Detection (mPixels/s): 14.381 versus 4.91
- Environ 98% meilleur performance en CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s): 215.873 versus 109.13
- Environ 61% meilleur performance en CompuBench 1.5 Desktop - Video Composition (Frames/s): 11.675 versus 7.249
- Environ 28% meilleur performance en GFXBench 4.0 - Car Chase Offscreen (Frames): 902 versus 703
- Environ 19% meilleur performance en GFXBench 4.0 - Manhattan (Frames): 1333 versus 1123
- Environ 12% meilleur performance en GFXBench 4.0 - T-Rex (Frames): 1786 versus 1601
- Environ 28% meilleur performance en GFXBench 4.0 - Car Chase Offscreen (Fps): 902 versus 703
- Environ 19% meilleur performance en GFXBench 4.0 - Manhattan (Fps): 1333 versus 1123
- Environ 12% meilleur performance en GFXBench 4.0 - T-Rex (Fps): 1786 versus 1601
Caractéristiques | |
Date de sortie | 1 September 2015 versus 17 March 2014 |
Taux de remplissage de la texture | 11.4 GTexel / s versus 5.904 GTexel / s |
Performance á point flottant | 182.4 gflops versus 141.7 gflops |
Processus de fabrication | 14 nm versus 28 nm |
Taille de mémore maximale | 32 GB versus 1 GB |
Référence | |
PassMark - G3D Mark | 623 versus 457 |
Geekbench - OpenCL | 2381 versus 1303 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 14.381 versus 4.91 |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 215.873 versus 109.13 |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 11.675 versus 7.249 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 902 versus 703 |
GFXBench 4.0 - Manhattan (Frames) | 1333 versus 1123 |
GFXBench 4.0 - T-Rex (Frames) | 1786 versus 1601 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 902 versus 703 |
GFXBench 4.0 - Manhattan (Fps) | 1333 versus 1123 |
GFXBench 4.0 - T-Rex (Fps) | 1786 versus 1601 |
Raisons pour considerer le NVIDIA GeForce 800M
- 2.5x plus de vitesse du noyau: 738 MHz versus 300 MHz
- 4x plus de pipelines: 48 versus 12
- Environ 25% meilleur performance en PassMark - G2D Mark: 203 versus 162
- Environ 1% meilleur performance en CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s): 15.218 versus 15.094
Caractéristiques | |
Vitesse du noyau | 738 MHz versus 300 MHz |
Pipelines | 48 versus 12 |
Référence | |
PassMark - G2D Mark | 203 versus 162 |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 15.218 versus 15.094 |
Comparer les références
GPU 1: Intel HD Graphics 510
GPU 2: NVIDIA GeForce 800M
PassMark - G3D Mark |
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PassMark - G2D Mark |
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Geekbench - OpenCL |
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CompuBench 1.5 Desktop - Face Detection (mPixels/s) |
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CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) |
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CompuBench 1.5 Desktop - Video Composition (Frames/s) |
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CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Fps) |
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Nom | Intel HD Graphics 510 | NVIDIA GeForce 800M |
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PassMark - G3D Mark | 623 | 457 |
PassMark - G2D Mark | 162 | 203 |
Geekbench - OpenCL | 2381 | 1303 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 14.381 | 4.91 |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 215.873 | 109.13 |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 1.081 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 11.675 | 7.249 |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 15.094 | 15.218 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 902 | 703 |
GFXBench 4.0 - Manhattan (Frames) | 1333 | 1123 |
GFXBench 4.0 - T-Rex (Frames) | 1786 | 1601 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 902 | 703 |
GFXBench 4.0 - Manhattan (Fps) | 1333 | 1123 |
GFXBench 4.0 - T-Rex (Fps) | 1786 | 1601 |
3DMark Fire Strike - Graphics Score | 0 |
Comparer les caractéristiques
Intel HD Graphics 510 | NVIDIA GeForce 800M | |
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Essentiel |
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Architecture | Generation 9.0 | Fermi 2.0 |
Nom de code | Skylake GT1 | GF117 |
Date de sortie | 1 September 2015 | 17 March 2014 |
Position dans l’évaluation de la performance | 1502 | 1503 |
Genre | Laptop | Desktop |
Infos techniques |
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Vitesse augmenté | 950 MHz | |
Vitesse du noyau | 300 MHz | 738 MHz |
Performance á point flottant | 182.4 gflops | 141.7 gflops |
Processus de fabrication | 14 nm | 28 nm |
Pipelines | 12 | 48 |
Taux de remplissage de la texture | 11.4 GTexel / s | 5.904 GTexel / s |
Thermal Design Power (TDP) | 15 Watt | 15 Watt |
Compte de transistor | 189 million | 585 million |
Sorties et ports de vidéo |
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Connecteurs d’écran | No outputs | No outputs |
Compatibilité, dimensions et exigences |
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Interface | PCIe 3.0 x1 | PCIe 2.0 x16 |
Soutien de bus | PCI Express 3.0 | |
Soutien API |
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DirectX | 12.0 (12_1) | 12.0 (11_0) |
OpenGL | 4.5 | 4.5 |
Mémoire |
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RAM maximale | 32 GB | 1 GB |
Largeur du bus mémoire | 64 / 128 Bit | 64 Bit |
Genre de mémoire | LPDDR3 / DDR4 | DDR3 |
Mémoire partagé | 1 | |
Bande passante de la mémoire | 14.4 GB / s | |
Vitesse de mémoire | 1800 MHz | |
Technologies |
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Quick Sync | ||
CUDA | ||
GameWorks | ||
GPU Boost | ||
Optimus |