Intel HD Graphics 520 versus NVIDIA GeForce GTX 650
Comparaison des cartes vidéo Intel HD Graphics 520 and NVIDIA GeForce GTX 650 pour tous les caractéristiques connus dans les catégories suivants: Essentiel, Infos techniques, Sorties et ports de vidéo, Compatibilité, dimensions et exigences, Soutien API, Mémoire, Technologies. Analyse du performance de référence des cartes vidéo: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score.
Différences
Raisons pour considerer le Intel HD Graphics 520
- La carte vidéo est plus nouvelle: date de sortie 1 ans 9 mois plus tard
- Un nouveau processus de fabrication soutient une carte vidéo plus forte, mais moins chaude: 14 nm versus 28 nm
- 4.3x consummation d’énergie moyen plus bas: 15 Watt versus 64 Watt
- 32x plus de taille maximale de mémoire : 32 GB versus 1 GB
- Environ 74% meilleur performance en CompuBench 1.5 Desktop - Face Detection (mPixels/s): 21.852 versus 12.582
- Environ 20% meilleur performance en CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s): 28.182 versus 23.499
Caractéristiques | |
Date de sortie | 1 September 2015 versus 27 November 2013 |
Processus de fabrication | 14 nm versus 28 nm |
Thermal Design Power (TDP) | 15 Watt versus 64 Watt |
Taille de mémore maximale | 32 GB versus 1 GB |
Référence | |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 21.852 versus 12.582 |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 28.182 versus 23.499 |
GFXBench 4.0 - T-Rex (Frames) | 3337 versus 3332 |
GFXBench 4.0 - T-Rex (Fps) | 3337 versus 3332 |
Raisons pour considerer le NVIDIA GeForce GTX 650
- 3.5x plus de vitesse du noyau: 1058 MHz versus 300 MHz
- 16x plus de pipelines: 384 versus 24
- 2x meilleur performance en PassMark - G3D Mark: 1749 versus 864
- Environ 76% meilleur performance en PassMark - G2D Mark: 368 versus 209
- Environ 13% meilleur performance en Geekbench - OpenCL: 4493 versus 3993
- 2.5x meilleur performance en CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s): 364.463 versus 143.083
- Environ 1% meilleur performance en CompuBench 1.5 Desktop - T-Rex (Frames/s): 1.254 versus 1.243
- Environ 42% meilleur performance en CompuBench 1.5 Desktop - Video Composition (Frames/s): 18.386 versus 12.958
- 2.8x meilleur performance en GFXBench 4.0 - Car Chase Offscreen (Frames): 2663 versus 951
- 2.4x meilleur performance en GFXBench 4.0 - Manhattan (Frames): 3478 versus 1462
- 2.8x meilleur performance en GFXBench 4.0 - Car Chase Offscreen (Fps): 2663 versus 951
- 2.4x meilleur performance en GFXBench 4.0 - Manhattan (Fps): 3478 versus 1462
- Environ 67% meilleur performance en 3DMark Fire Strike - Graphics Score: 545 versus 326
Caractéristiques | |
Vitesse du noyau | 1058 MHz versus 300 MHz |
Pipelines | 384 versus 24 |
Référence | |
PassMark - G3D Mark | 1749 versus 864 |
PassMark - G2D Mark | 368 versus 209 |
Geekbench - OpenCL | 4493 versus 3993 |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 364.463 versus 143.083 |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 1.254 versus 1.243 |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 18.386 versus 12.958 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 2663 versus 951 |
GFXBench 4.0 - Manhattan (Frames) | 3478 versus 1462 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 2663 versus 951 |
GFXBench 4.0 - Manhattan (Fps) | 3478 versus 1462 |
3DMark Fire Strike - Graphics Score | 545 versus 326 |
Comparer les références
GPU 1: Intel HD Graphics 520
GPU 2: NVIDIA GeForce GTX 650
PassMark - G3D Mark |
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PassMark - G2D Mark |
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Geekbench - OpenCL |
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CompuBench 1.5 Desktop - Face Detection (mPixels/s) |
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CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) |
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CompuBench 1.5 Desktop - T-Rex (Frames/s) |
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CompuBench 1.5 Desktop - Video Composition (Frames/s) |
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CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Fps) |
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3DMark Fire Strike - Graphics Score |
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Nom | Intel HD Graphics 520 | NVIDIA GeForce GTX 650 |
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PassMark - G3D Mark | 864 | 1749 |
PassMark - G2D Mark | 209 | 368 |
Geekbench - OpenCL | 3993 | 4493 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 21.852 | 12.582 |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 143.083 | 364.463 |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 1.243 | 1.254 |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 12.958 | 18.386 |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 28.182 | 23.499 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 951 | 2663 |
GFXBench 4.0 - Manhattan (Frames) | 1462 | 3478 |
GFXBench 4.0 - T-Rex (Frames) | 3337 | 3332 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 951 | 2663 |
GFXBench 4.0 - Manhattan (Fps) | 1462 | 3478 |
GFXBench 4.0 - T-Rex (Fps) | 3337 | 3332 |
3DMark Fire Strike - Graphics Score | 326 | 545 |
Comparer les caractéristiques
Intel HD Graphics 520 | NVIDIA GeForce GTX 650 | |
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Essentiel |
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Architecture | Generation 9.0 | Kepler |
Nom de code | Skylake GT2 | GK106 |
Date de sortie | 1 September 2015 | 27 November 2013 |
Position dans l’évaluation de la performance | 1381 | 1003 |
Genre | Laptop | Desktop |
Prix de sortie (MSRP) | $109 | |
Prix maintenant | $144.81 | |
Valeur pour le prix (0-100) | 16.05 | |
Infos techniques |
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Vitesse augmenté | 1050 MHz | |
Vitesse du noyau | 300 MHz | 1058 MHz |
Processus de fabrication | 14 nm | 28 nm |
Pipelines | 24 | 384 |
Thermal Design Power (TDP) | 15 Watt | 64 Watt |
Compte de transistor | 189 million | 2,540 million |
Noyaux CUDA | 384 | |
Performance á point flottant | 812.5 gflops | |
Taux de remplissage de la texture | 33.9 billion / sec | |
Sorties et ports de vidéo |
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Connecteurs d’écran | No outputs | One Dual Link DVI-I, One Dual Link DVI-D, One Mini..., 1x DVI, 2x DisplayPort |
Contribution d’audio pour HDMI | Internal | |
HDCP | ||
HDMI | ||
Résolution VGA maximale | 2048x1536 | |
Soutien de plusiers moniteurs | ||
Compatibilité, dimensions et exigences |
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Interface | PCIe 3.0 x1 | PCIe 3.0 x16 |
Soutien de bus | PCI Express 3.0 | |
Hauteur | 4.38" (11.1 cm) | |
Longeur | 5.70" (14.5 cm) | |
Connecteurs d’énergie supplementaires | One 6-pin | |
Soutien API |
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DirectX | 12.0 (12_1) | 12.0 (11_0) |
OpenGL | 4.5 | 4.3 |
Vulkan | ||
Mémoire |
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RAM maximale | 32 GB | 1 GB |
Largeur du bus mémoire | 64 / 128 Bit | 128-bit GDDR5 |
Genre de mémoire | DDR3L / LPDDR3 / DDR4 | GDDR5 |
Mémoire partagé | 1 | |
Bande passante de la mémoire | 80.0 GB / s | |
Vitesse de mémoire | 5.0 GB/s | |
Technologies |
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Quick Sync | ||
3D Blu-Ray | ||
3D Gaming | ||
3D Vision | ||
Adaptive VSync | ||
CUDA | ||
FXAA | ||
TXAA |