Intel HD Graphics 520 versus NVIDIA GeForce 910M
Comparaison des cartes vidéo Intel HD Graphics 520 and NVIDIA GeForce 910M pour tous les caractéristiques connus dans les catégories suivants: Essentiel, Infos techniques, Sorties et ports de vidéo, Compatibilité, dimensions et exigences, Soutien API, Mémoire, Technologies. Analyse du performance de référence des cartes vidéo: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score.
Différences
Raisons pour considerer le Intel HD Graphics 520
- Un nouveau processus de fabrication soutient une carte vidéo plus forte, mais moins chaude: 14 nm versus 28 nm
- 2.2x consummation d’énergie moyen plus bas: 15 Watt versus 33 Watt
- Environ 47% meilleur performance en PassMark - G3D Mark: 864 versus 588
- Environ 85% meilleur performance en PassMark - G2D Mark: 209 versus 113
- Environ 52% meilleur performance en Geekbench - OpenCL: 3993 versus 2629
- 3.4x meilleur performance en CompuBench 1.5 Desktop - Face Detection (mPixels/s): 21.852 versus 6.448
- 2.2x meilleur performance en CompuBench 1.5 Desktop - T-Rex (Frames/s): 1.243 versus 0.574
- Environ 6% meilleur performance en CompuBench 1.5 Desktop - Video Composition (Frames/s): 12.958 versus 12.2
- Environ 2% meilleur performance en CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s): 28.182 versus 27.733
- Environ 10% meilleur performance en GFXBench 4.0 - T-Rex (Frames): 3337 versus 3020
- Environ 10% meilleur performance en GFXBench 4.0 - T-Rex (Fps): 3337 versus 3020
Caractéristiques | |
Processus de fabrication | 14 nm versus 28 nm |
Thermal Design Power (TDP) | 15 Watt versus 33 Watt |
Référence | |
PassMark - G3D Mark | 864 versus 588 |
PassMark - G2D Mark | 209 versus 113 |
Geekbench - OpenCL | 3993 versus 2629 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 21.852 versus 6.448 |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 1.243 versus 0.574 |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 12.958 versus 12.2 |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 28.182 versus 27.733 |
GFXBench 4.0 - T-Rex (Frames) | 3337 versus 3020 |
GFXBench 4.0 - T-Rex (Fps) | 3337 versus 3020 |
Raisons pour considerer le NVIDIA GeForce 910M
- 2.6x plus de vitesse du noyau: 775 MHz versus 300 MHz
- 16x plus de pipelines: 384 versus 24
- Environ 9% meilleur performance en CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s): 155.993 versus 143.083
- Environ 41% meilleur performance en GFXBench 4.0 - Car Chase Offscreen (Frames): 1344 versus 951
- Environ 77% meilleur performance en GFXBench 4.0 - Manhattan (Frames): 2590 versus 1462
- Environ 41% meilleur performance en GFXBench 4.0 - Car Chase Offscreen (Fps): 1344 versus 951
- Environ 77% meilleur performance en GFXBench 4.0 - Manhattan (Fps): 2590 versus 1462
Caractéristiques | |
Vitesse du noyau | 775 MHz versus 300 MHz |
Pipelines | 384 versus 24 |
Référence | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 155.993 versus 143.083 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 1344 versus 951 |
GFXBench 4.0 - Manhattan (Frames) | 2590 versus 1462 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 1344 versus 951 |
GFXBench 4.0 - Manhattan (Fps) | 2590 versus 1462 |
Comparer les références
GPU 1: Intel HD Graphics 520
GPU 2: NVIDIA GeForce 910M
PassMark - G3D Mark |
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PassMark - G2D Mark |
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Geekbench - OpenCL |
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CompuBench 1.5 Desktop - Face Detection (mPixels/s) |
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CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) |
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CompuBench 1.5 Desktop - T-Rex (Frames/s) |
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CompuBench 1.5 Desktop - Video Composition (Frames/s) |
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CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Fps) |
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Nom | Intel HD Graphics 520 | NVIDIA GeForce 910M |
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PassMark - G3D Mark | 864 | 588 |
PassMark - G2D Mark | 209 | 113 |
Geekbench - OpenCL | 3993 | 2629 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 21.852 | 6.448 |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 143.083 | 155.993 |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 1.243 | 0.574 |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 12.958 | 12.2 |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 28.182 | 27.733 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 951 | 1344 |
GFXBench 4.0 - Manhattan (Frames) | 1462 | 2590 |
GFXBench 4.0 - T-Rex (Frames) | 3337 | 3020 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 951 | 1344 |
GFXBench 4.0 - Manhattan (Fps) | 1462 | 2590 |
GFXBench 4.0 - T-Rex (Fps) | 3337 | 3020 |
3DMark Fire Strike - Graphics Score | 326 |
Comparer les caractéristiques
Intel HD Graphics 520 | NVIDIA GeForce 910M | |
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Essentiel |
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Architecture | Generation 9.0 | Fermi 2.0 |
Nom de code | Skylake GT2 | GF117 |
Date de sortie | 1 September 2015 | 18 August 2015 |
Position dans l’évaluation de la performance | 1381 | 1382 |
Genre | Laptop | Laptop |
Infos techniques |
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Vitesse augmenté | 1050 MHz | |
Vitesse du noyau | 300 MHz | 775 MHz |
Processus de fabrication | 14 nm | 28 nm |
Pipelines | 24 | 384 |
Thermal Design Power (TDP) | 15 Watt | 33 Watt |
Compte de transistor | 189 million | 585 million |
Performance á point flottant | 297.6 gflops | |
Taux de remplissage de la texture | 12.4 GTexel / s | |
Sorties et ports de vidéo |
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Connecteurs d’écran | No outputs | No outputs |
Compatibilité, dimensions et exigences |
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Interface | PCIe 3.0 x1 | PCIe 2.0 x16 |
Soutien de bus | PCI Express 3.0 | |
Connecteurs d’énergie supplementaires | None | |
Soutien API |
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DirectX | 12.0 (12_1) | 12.0 (11_0) |
OpenGL | 4.5 | 4.5 |
Vulkan | ||
Mémoire |
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RAM maximale | 32 GB | |
Largeur du bus mémoire | 64 / 128 Bit | 64 Bit |
Genre de mémoire | DDR3L / LPDDR3 / DDR4 | DDR3 |
Mémoire partagé | 1 | 0 |
Bande passante de la mémoire | 14.4 GB / s | |
Vitesse de mémoire | 1800 MHz | |
Technologies |
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Quick Sync | ||
CUDA | ||
GameWorks | ||
GPU Boost | ||
Optimus |