NVIDIA GeForce GTX 1050 Ti (Desktop) versus NVIDIA Quadro M3000M
Comparaison des cartes vidéo NVIDIA GeForce GTX 1050 Ti (Desktop) and NVIDIA Quadro M3000M pour tous les caractéristiques connus dans les catégories suivants: Essentiel, Infos techniques, Sorties et ports de vidéo, Compatibilité, dimensions et exigences, Soutien API, Mémoire, Technologies. Analyse du performance de référence des cartes vidéo: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score.
Différences
Raisons pour considerer le NVIDIA GeForce GTX 1050 Ti (Desktop)
- La carte vidéo est plus nouvelle: date de sortie 1 ans 2 mois plus tard
- Environ 33% plus haut vitesse du noyau: 1392 MHz versus 1050 MHz
- Un nouveau processus de fabrication soutient une carte vidéo plus forte, mais moins chaude: 14 nm versus 28 nm
- Environ 12% meilleur performance en PassMark - G3D Mark: 6322 versus 5627
- Environ 55% meilleur performance en PassMark - G2D Mark: 648 versus 417
- Environ 25% meilleur performance en Geekbench - OpenCL: 20734 versus 16621
- Environ 3% meilleur performance en CompuBench 1.5 Desktop - T-Rex (Frames/s): 5.071 versus 4.91
- Environ 19% meilleur performance en CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s): 301.168 versus 252.607
- Environ 9% meilleur performance en GFXBench 4.0 - Car Chase Offscreen (Frames): 8496 versus 7779
- Environ 9% meilleur performance en GFXBench 4.0 - Car Chase Offscreen (Fps): 8496 versus 7779
Caractéristiques | |
Date de sortie | 25 October 2016 versus 18 August 2015 |
Vitesse du noyau | 1392 MHz versus 1050 MHz |
Processus de fabrication | 14 nm versus 28 nm |
Référence | |
PassMark - G3D Mark | 6322 versus 5627 |
PassMark - G2D Mark | 648 versus 417 |
Geekbench - OpenCL | 20734 versus 16621 |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 5.071 versus 4.91 |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 301.168 versus 252.607 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 8496 versus 7779 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 8496 versus 7779 |
Raisons pour considerer le NVIDIA Quadro M3000M
- Environ 1% taux plus haut de remplissage de la texture: 67.2 GTexel / s versus 66.82 GTexel / s
- Environ 33% de pipelines plus haut: 1,024 versus 768
- Environ 1% de meilleur performance á point flottant: 2,150 gflops versus 2,138 gflops
- 716x plus de vitesse de mémoire: 5012 MHz versus 7 GB/s
- Environ 9% meilleur performance en CompuBench 1.5 Desktop - Face Detection (mPixels/s): 82.563 versus 75.758
- Environ 50% meilleur performance en CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s): 1266.506 versus 843.503
- 2.9x meilleur performance en CompuBench 1.5 Desktop - Video Composition (Frames/s): 70.779 versus 24.676
- Environ 1% meilleur performance en GFXBench 4.0 - Manhattan (Frames): 3720 versus 3687
- Environ 1% meilleur performance en GFXBench 4.0 - T-Rex (Frames): 3360 versus 3336
- Environ 1% meilleur performance en GFXBench 4.0 - Manhattan (Fps): 3720 versus 3687
- Environ 1% meilleur performance en GFXBench 4.0 - T-Rex (Fps): 3360 versus 3336
Caractéristiques | |
Taux de remplissage de la texture | 67.2 GTexel / s versus 66.82 GTexel / s |
Pipelines | 1,024 versus 768 |
Performance á point flottant | 2,150 gflops versus 2,138 gflops |
Vitesse de mémoire | 5012 MHz versus 7 GB/s |
Référence | |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 82.563 versus 75.758 |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 1266.506 versus 843.503 |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 70.779 versus 24.676 |
GFXBench 4.0 - Manhattan (Frames) | 3720 versus 3687 |
GFXBench 4.0 - T-Rex (Frames) | 3360 versus 3336 |
GFXBench 4.0 - Manhattan (Fps) | 3720 versus 3687 |
GFXBench 4.0 - T-Rex (Fps) | 3360 versus 3336 |
Comparer les références
GPU 1: NVIDIA GeForce GTX 1050 Ti (Desktop)
GPU 2: NVIDIA Quadro M3000M
PassMark - G3D Mark |
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PassMark - G2D Mark |
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Geekbench - OpenCL |
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CompuBench 1.5 Desktop - Face Detection (mPixels/s) |
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CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) |
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CompuBench 1.5 Desktop - T-Rex (Frames/s) |
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CompuBench 1.5 Desktop - Video Composition (Frames/s) |
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CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Fps) |
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Nom | NVIDIA GeForce GTX 1050 Ti (Desktop) | NVIDIA Quadro M3000M |
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PassMark - G3D Mark | 6322 | 5627 |
PassMark - G2D Mark | 648 | 417 |
Geekbench - OpenCL | 20734 | 16621 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 75.758 | 82.563 |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 843.503 | 1266.506 |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 5.071 | 4.91 |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 24.676 | 70.779 |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 301.168 | 252.607 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 8496 | 7779 |
GFXBench 4.0 - Manhattan (Frames) | 3687 | 3720 |
GFXBench 4.0 - T-Rex (Frames) | 3336 | 3360 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 8496 | 7779 |
GFXBench 4.0 - Manhattan (Fps) | 3687 | 3720 |
GFXBench 4.0 - T-Rex (Fps) | 3336 | 3360 |
3DMark Fire Strike - Graphics Score | 306 |
Comparer les caractéristiques
NVIDIA GeForce GTX 1050 Ti (Desktop) | NVIDIA Quadro M3000M | |
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Essentiel |
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Architecture | Pascal | Maxwell 2.0 |
Nom de code | GP107 | GM204 |
Date de sortie | 25 October 2016 | 18 August 2015 |
Prix de sortie (MSRP) | $139 | |
Position dans l’évaluation de la performance | 495 | 497 |
Prix maintenant | $159.99 | |
Genre | Desktop | Mobile workstation |
Valeur pour le prix (0-100) | 46.07 | |
Infos techniques |
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Vitesse augmenté | 1392 MHz | |
Vitesse du noyau | 1392 MHz | 1050 MHz |
Noyaux CUDA | 768 | |
Performance á point flottant | 2,138 gflops | 2,150 gflops |
Processus de fabrication | 14 nm | 28 nm |
Température maximale du GPU | 97 °C | |
Pipelines | 768 | 1,024 |
Taux de remplissage de la texture | 66.82 GTexel / s | 67.2 GTexel / s |
Thermal Design Power (TDP) | 75 Watt | 75 Watt |
Compte de transistor | 3,300 million | 5,200 million |
Sorties et ports de vidéo |
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Connecteurs d’écran | 1x DVI, 1x HDMI, 1x DisplayPort | No outputs |
Soutien de G-SYNC | ||
Display Port | 1.2 | |
Compatibilité, dimensions et exigences |
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Interface | PCIe 3.0 x16 | PCIe 3.0 x16 |
Longeur | 145 mm | |
Connecteurs d’énergie supplementaires | None | None |
Taille du laptop | large | |
Soutien API |
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DirectX | 12.0 (12_1) | 12 |
OpenGL | 4.6 | 4.5 |
Vulkan | ||
Shader Model | 5.0 | |
Mémoire |
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RAM maximale | 4 GB | 4 GB |
Bande passante de la mémoire | 112 GB / s | 160 GB / s |
Largeur du bus mémoire | 128 Bit | 256 Bit |
Vitesse de mémoire | 7 GB/s | 5012 MHz |
Genre de mémoire | GDDR5 | GDDR5 |
Mémoire partagé | 0 | 0 |
Technologies |
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3D Vision | ||
Ansel | ||
CUDA | ||
Multi Monitor | ||
Multi-Projection | ||
VR Ready | ||
3D Vision Pro | ||
Mosaic | ||
nView Display Management | ||
Optimus |