NVIDIA GeForce RTX 3050 Mobile versus NVIDIA Quadro P5000
Comparaison des cartes vidéo NVIDIA GeForce RTX 3050 Mobile and NVIDIA Quadro P5000 pour tous les caractéristiques connus dans les catégories suivants: Essentiel, Infos techniques, Sorties et ports de vidéo, Compatibilité, dimensions et exigences, Soutien API, Mémoire, Technologies. Analyse du performance de référence des cartes vidéo: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score.
Différences
Raisons pour considerer le NVIDIA GeForce RTX 3050 Mobile
- La carte vidéo est plus nouvelle: date de sortie 8 ans 1 mois plus tard
- times}x plus de taux de remplissage de la texture: 67.65 GTexel/s versus 277.3 GTexel / s
- Un nouveau processus de fabrication soutient une carte vidéo plus forte, mais moins chaude: 8 nm versus 16 nm
- Environ 33% consummation d’énergie moyen plus bas: 75 Watt versus 100 Watt
- Environ 3% meilleur performance en CompuBench 1.5 Desktop - T-Rex (Frames/s): 14.641 versus 14.206
- Environ 2% meilleur performance en GFXBench 4.0 - Car Chase Offscreen (Frames): 15760 versus 15489
- 2.6x meilleur performance en GFXBench 4.0 - Manhattan (Frames): 8923 versus 3409
- 2.6x meilleur performance en GFXBench 4.0 - T-Rex (Frames): 8045 versus 3077
- Environ 2% meilleur performance en GFXBench 4.0 - Car Chase Offscreen (Fps): 15760 versus 15489
- 2.6x meilleur performance en GFXBench 4.0 - Manhattan (Fps): 8923 versus 3409
- 2.6x meilleur performance en GFXBench 4.0 - T-Rex (Fps): 8045 versus 3077
Caractéristiques | |
Date de sortie | 2021 versus 1 October 2016 |
Taux de remplissage de la texture | 67.65 GTexel/s versus 277.3 GTexel / s |
Processus de fabrication | 8 nm versus 16 nm |
Thermal Design Power (TDP) | 75 Watt versus 100 Watt |
Référence | |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 14.641 versus 14.206 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 15760 versus 15489 |
GFXBench 4.0 - Manhattan (Frames) | 8923 versus 3409 |
GFXBench 4.0 - T-Rex (Frames) | 8045 versus 3077 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 15760 versus 15489 |
GFXBench 4.0 - Manhattan (Fps) | 8923 versus 3409 |
GFXBench 4.0 - T-Rex (Fps) | 8045 versus 3077 |
Raisons pour considerer le NVIDIA Quadro P5000
- 2.3x plus de vitesse du noyau: 1607 MHz versus 712 MHz
- Environ 64% plus de la vitesse augmenté: 1733 MHz versus 1057 MHz
- 4x plus de taille maximale de mémoire : 16 GB versus 4 GB
- 6x plus de vitesse de mémoire: 9016 MHz versus 1500 MHz (12 Gbps effective)
- Environ 86% meilleur performance en PassMark - G3D Mark: 12585 versus 6755
- Environ 67% meilleur performance en PassMark - G2D Mark: 673 versus 402
- Environ 4% meilleur performance en Geekbench - OpenCL: 52705 versus 50608
- Environ 35% meilleur performance en CompuBench 1.5 Desktop - Face Detection (mPixels/s): 223.558 versus 165.993
- Environ 36% meilleur performance en CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s): 2698.914 versus 1980.866
- Environ 4% meilleur performance en CompuBench 1.5 Desktop - Video Composition (Frames/s): 140.845 versus 135.641
- Environ 24% meilleur performance en CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s): 927.006 versus 745.481
- Environ 22% meilleur performance en 3DMark Fire Strike - Graphics Score: 6008 versus 4932
Caractéristiques | |
Vitesse du noyau | 1607 MHz versus 712 MHz |
Vitesse augmenté | 1733 MHz versus 1057 MHz |
Taille de mémore maximale | 16 GB versus 4 GB |
Vitesse de mémoire | 9016 MHz versus 1500 MHz (12 Gbps effective) |
Référence | |
PassMark - G3D Mark | 12585 versus 6755 |
PassMark - G2D Mark | 673 versus 402 |
Geekbench - OpenCL | 52705 versus 50608 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 223.558 versus 165.993 |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 2698.914 versus 1980.866 |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 140.845 versus 135.641 |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 927.006 versus 745.481 |
3DMark Fire Strike - Graphics Score | 6008 versus 4932 |
Comparer les références
GPU 1: NVIDIA GeForce RTX 3050 Mobile
GPU 2: NVIDIA Quadro P5000
PassMark - G3D Mark |
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PassMark - G2D Mark |
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Geekbench - OpenCL |
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CompuBench 1.5 Desktop - Face Detection (mPixels/s) |
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CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) |
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CompuBench 1.5 Desktop - T-Rex (Frames/s) |
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CompuBench 1.5 Desktop - Video Composition (Frames/s) |
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CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Fps) |
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3DMark Fire Strike - Graphics Score |
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Nom | NVIDIA GeForce RTX 3050 Mobile | NVIDIA Quadro P5000 |
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PassMark - G3D Mark | 6755 | 12585 |
PassMark - G2D Mark | 402 | 673 |
Geekbench - OpenCL | 50608 | 52705 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 165.993 | 223.558 |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 1980.866 | 2698.914 |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 14.641 | 14.206 |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 135.641 | 140.845 |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 745.481 | 927.006 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 15760 | 15489 |
GFXBench 4.0 - Manhattan (Frames) | 8923 | 3409 |
GFXBench 4.0 - T-Rex (Frames) | 8045 | 3077 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 15760 | 15489 |
GFXBench 4.0 - Manhattan (Fps) | 8923 | 3409 |
GFXBench 4.0 - T-Rex (Fps) | 8045 | 3077 |
3DMark Fire Strike - Graphics Score | 4932 | 6008 |
Comparer les caractéristiques
NVIDIA GeForce RTX 3050 Mobile | NVIDIA Quadro P5000 | |
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Essentiel |
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Architecture | Ampere | Pascal |
Nom de code | GA107 | GP104 |
Date de sortie | 2021 | 1 October 2016 |
Position dans l’évaluation de la performance | 242 | 244 |
Genre | Laptop | Workstation |
Prix de sortie (MSRP) | $2,499 | |
Prix maintenant | $1,699.99 | |
Valeur pour le prix (0-100) | 8.38 | |
Infos techniques |
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Vitesse augmenté | 1057 MHz | 1733 MHz |
Vitesse du noyau | 712 MHz | 1607 MHz |
Processus de fabrication | 8 nm | 16 nm |
Peak Double Precision (FP64) Performance | 67.65 GFLOPS (1:64) | |
Peak Half Precision (FP16) Performance | 4.329 TFLOPS (1:1) | |
Peak Single Precision (FP32) Performance | 4.329 TFLOPS | |
Pipelines | 2048 | 2048 |
Pixel fill rate | 42.28 GPixel/s | |
Taux de remplissage de la texture | 67.65 GTexel/s | 277.3 GTexel / s |
Thermal Design Power (TDP) | 75 Watt | 100 Watt |
Performance á point flottant | 8,873 gflops | |
Compte de transistor | 7,200 million | |
Sorties et ports de vidéo |
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Connecteurs d’écran | No outputs | 1x DVI, 4x DisplayPort |
Display Port | 1.4 | |
Compatibilité, dimensions et exigences |
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Interface | PCIe 4.0 x16 | PCIe 3.0 x16 |
Connecteurs d’énergie supplementaires | None | 1x 8-pin |
Largeur | IGP | |
Longeur | 267 mm | |
Soutien API |
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DirectX | 12.2 | 12 |
OpenCL | 3.0 | |
OpenGL | 4.6 | 4.5 |
Shader Model | 6.6 | 5.1 |
Vulkan | ||
Mémoire |
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RAM maximale | 4 GB | 16 GB |
Bande passante de la mémoire | 192 GB/s | 192 GB / s |
Largeur du bus mémoire | 128 Bit | 256 Bit |
Vitesse de mémoire | 1500 MHz (12 Gbps effective) | 9016 MHz |
Genre de mémoire | GDDR6 | GDDR5 |
Mémoire partagé | 0 | |
Technologies |
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3D Stereo | ||
3D Vision Pro | ||
Mosaic | ||
nView | ||
nView Display Management | ||
Optimus |