NVIDIA GeForce RTX 3060 Ti versus NVIDIA Quadro RTX 6000
Comparaison des cartes vidéo NVIDIA GeForce RTX 3060 Ti and NVIDIA Quadro RTX 6000 pour tous les caractéristiques connus dans les catégories suivants: Essentiel, Infos techniques, Sorties et ports de vidéo, Compatibilité, dimensions et exigences, Soutien API, Mémoire. Analyse du performance de référence des cartes vidéo: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score.
Différences
Raisons pour considerer le NVIDIA GeForce RTX 3060 Ti
- La carte vidéo est plus nouvelle: date de sortie 2 ans 3 mois plus tard
- Un nouveau processus de fabrication soutient une carte vidéo plus forte, mais moins chaude: 8 nm versus 12 nm
- Environ 25% consummation d’énergie moyen plus bas: 200 Watt versus 250 Watt
- Environ 10% meilleur performance en PassMark - G3D Mark: 20394 versus 18544
- Environ 26% meilleur performance en PassMark - G2D Mark: 989 versus 785
- Environ 47% meilleur performance en Geekbench - OpenCL: 109075 versus 74179
- Environ 40% meilleur performance en GFXBench 4.0 - Car Chase Offscreen (Frames): 27478 versus 19571
- Environ 40% meilleur performance en GFXBench 4.0 - Car Chase Offscreen (Fps): 27478 versus 19571
Caractéristiques | |
Date de sortie | 1 Dec 2020 versus 13 August 2018 |
Processus de fabrication | 8 nm versus 12 nm |
Thermal Design Power (TDP) | 200 Watt versus 250 Watt |
Référence | |
PassMark - G3D Mark | 20394 versus 18544 |
PassMark - G2D Mark | 989 versus 785 |
Geekbench - OpenCL | 109075 versus 74179 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 27478 versus 19571 |
GFXBench 4.0 - T-Rex (Frames) | 3360 versus 3357 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 27478 versus 19571 |
GFXBench 4.0 - T-Rex (Fps) | 3360 versus 3357 |
Raisons pour considerer le NVIDIA Quadro RTX 6000
- Environ 2% plus haut vitesse du noyau: 1440 MHz versus 1410 MHz
- Environ 6% plus de la vitesse augmenté: 1770 MHz versus 1665 MHz
- 8x plus de vitesse de mémoire: 14000 MHz versus 1750 MHz (14 Gbps effective)
- Environ 51% meilleur performance en CompuBench 1.5 Desktop - Face Detection (mPixels/s): 488.989 versus 323.141
- Environ 15% meilleur performance en CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s): 5451.006 versus 4756.579
- Environ 17% meilleur performance en CompuBench 1.5 Desktop - T-Rex (Frames/s): 41.461 versus 35.311
- Environ 2% meilleur performance en CompuBench 1.5 Desktop - Video Composition (Frames/s): 153.677 versus 150.943
- Environ 4% meilleur performance en CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s): 1534.582 versus 1474.189
- Environ 31% meilleur performance en 3DMark Fire Strike - Graphics Score: 3503 versus 2671
Caractéristiques | |
Vitesse du noyau | 1440 MHz versus 1410 MHz |
Vitesse augmenté | 1770 MHz versus 1665 MHz |
Vitesse de mémoire | 14000 MHz versus 1750 MHz (14 Gbps effective) |
Référence | |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 488.989 versus 323.141 |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 5451.006 versus 4756.579 |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 41.461 versus 35.311 |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 153.677 versus 150.943 |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 1534.582 versus 1474.189 |
3DMark Fire Strike - Graphics Score | 3503 versus 2671 |
Comparer les références
GPU 1: NVIDIA GeForce RTX 3060 Ti
GPU 2: NVIDIA Quadro RTX 6000
PassMark - G3D Mark |
|
|
||||
PassMark - G2D Mark |
|
|
||||
Geekbench - OpenCL |
|
|
||||
CompuBench 1.5 Desktop - Face Detection (mPixels/s) |
|
|
||||
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) |
|
|
||||
CompuBench 1.5 Desktop - T-Rex (Frames/s) |
|
|
||||
CompuBench 1.5 Desktop - Video Composition (Frames/s) |
|
|
||||
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) |
|
|
||||
GFXBench 4.0 - Car Chase Offscreen (Frames) |
|
|
||||
GFXBench 4.0 - Manhattan (Frames) |
|
|
||||
GFXBench 4.0 - T-Rex (Frames) |
|
|
||||
GFXBench 4.0 - Car Chase Offscreen (Fps) |
|
|
||||
GFXBench 4.0 - Manhattan (Fps) |
|
|
||||
GFXBench 4.0 - T-Rex (Fps) |
|
|
||||
3DMark Fire Strike - Graphics Score |
|
|
Nom | NVIDIA GeForce RTX 3060 Ti | NVIDIA Quadro RTX 6000 |
---|---|---|
PassMark - G3D Mark | 20394 | 18544 |
PassMark - G2D Mark | 989 | 785 |
Geekbench - OpenCL | 109075 | 74179 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 323.141 | 488.989 |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 4756.579 | 5451.006 |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 35.311 | 41.461 |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 150.943 | 153.677 |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 1474.189 | 1534.582 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 27478 | 19571 |
GFXBench 4.0 - Manhattan (Frames) | 3717 | 3717 |
GFXBench 4.0 - T-Rex (Frames) | 3360 | 3357 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 27478 | 19571 |
GFXBench 4.0 - Manhattan (Fps) | 3717 | 3717 |
GFXBench 4.0 - T-Rex (Fps) | 3360 | 3357 |
3DMark Fire Strike - Graphics Score | 2671 | 3503 |
Comparer les caractéristiques
NVIDIA GeForce RTX 3060 Ti | NVIDIA Quadro RTX 6000 | |
---|---|---|
Essentiel |
||
Architecture | Ampere | Turing |
Nom de code | GA104 | TU102 |
Date de sortie | 1 Dec 2020 | 13 August 2018 |
Prix de sortie (MSRP) | $399 | $6,299 |
Position dans l’évaluation de la performance | 104 | 124 |
Genre | Desktop | Workstation |
Infos techniques |
||
Vitesse augmenté | 1665 MHz | 1770 MHz |
Vitesse du noyau | 1410 MHz | 1440 MHz |
Processus de fabrication | 8 nm | 12 nm |
Peak Double Precision (FP64) Performance | 253.1 GFLOPS (1:64) | |
Peak Half Precision (FP16) Performance | 16.20 TFLOPS (1:1) | |
Peak Single Precision (FP32) Performance | 16.20 TFLOPS | |
Pipelines | 4864 | |
Pixel fill rate | 133.2 GPixel/s | |
Taux de remplissage de la texture | 253.1 GTexel/s | |
Thermal Design Power (TDP) | 200 Watt | 250 Watt |
Compte de transistor | 17400 million | 18,600 million |
Sorties et ports de vidéo |
||
Connecteurs d’écran | 1x HDMI, 3x DisplayPort | 3x DisplayPort, 1x USB Type-C |
Compatibilité, dimensions et exigences |
||
Facteur de forme | Dual-slot | |
Interface | PCIe 4.0 x16 | PCIe 3.0 x16 |
Longeur | 242 mm (9.5 inches) | 267 mm |
Énergie du systeme recommandé (PSU) | 350 Watt | |
Connecteurs d’énergie supplementaires | 1x 12-pin | 2x 8-pin |
Largeur | 112 mm (4.4 inches) | |
Soutien API |
||
DirectX | 12.2 | 12.0 (12_1) |
OpenCL | 2.0 | |
OpenGL | 4.6 | 4.6 |
Shader Model | 6.5 | |
Vulkan | ||
Mémoire |
||
RAM maximale | 8 GB | |
Bande passante de la mémoire | 448 GB/s | |
Largeur du bus mémoire | 256 bit | |
Vitesse de mémoire | 1750 MHz (14 Gbps effective) | 14000 MHz |
Genre de mémoire | GDDR6 |