NVIDIA Quadro M2000M versus NVIDIA GeForce GTX 965M
Comparaison des cartes vidéo NVIDIA Quadro M2000M and NVIDIA GeForce GTX 965M pour tous les caractéristiques connus dans les catégories suivants: Essentiel, Infos techniques, Sorties et ports de vidéo, Compatibilité, dimensions et exigences, Soutien API, Mémoire, Technologies. Analyse du performance de référence des cartes vidéo: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score.
Différences
Raisons pour considerer le NVIDIA Quadro M2000M
- La carte vidéo est plus nouvelle: date de sortie 10 mois plus tard
- Environ 9% plus haut vitesse du noyau: 1029 MHz versus 944 MHz
- Environ 16% plus de la vitesse augmenté: 1098 MHz versus 950 MHz
- 2x plus de taille maximale de mémoire : 4 GB versus 2 GB
- 2x plus de vitesse de mémoire: 5012 MHz versus 2500 MHz
- Environ 1% meilleur performance en PassMark - G2D Mark: 340 versus 337
- Environ 9% meilleur performance en CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s): 782.113 versus 720.592
- Environ 45% meilleur performance en GFXBench 4.0 - Manhattan (Frames): 3715 versus 2566
- Environ 1% meilleur performance en GFXBench 4.0 - T-Rex (Frames): 3355 versus 3337
- Environ 45% meilleur performance en GFXBench 4.0 - Manhattan (Fps): 3715 versus 2566
- Environ 1% meilleur performance en GFXBench 4.0 - T-Rex (Fps): 3355 versus 3337
Caractéristiques | |
Date de sortie | 3 December 2015 versus 9 January 2015 |
Vitesse du noyau | 1029 MHz versus 944 MHz |
Vitesse augmenté | 1098 MHz versus 950 MHz |
Taille de mémore maximale | 4 GB versus 2 GB |
Vitesse de mémoire | 5012 MHz versus 2500 MHz |
Référence | |
PassMark - G2D Mark | 340 versus 337 |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 782.113 versus 720.592 |
GFXBench 4.0 - Manhattan (Frames) | 3715 versus 2566 |
GFXBench 4.0 - T-Rex (Frames) | 3355 versus 3337 |
GFXBench 4.0 - Manhattan (Fps) | 3715 versus 2566 |
GFXBench 4.0 - T-Rex (Fps) | 3355 versus 3337 |
Raisons pour considerer le NVIDIA GeForce GTX 965M
- Environ 68% taux plus haut de remplissage de la texture: 73.6 GTexel / s versus 43.92 GTexel / s
- Environ 60% de pipelines plus haut: 1024 versus 640
- Environ 68% de meilleur performance á point flottant: 2,355 gflops versus 1,405 gflops
- Environ 10% consummation d’énergie moyen plus bas: 50 Watt versus 55 Watt
- Environ 10% meilleur performance en PassMark - G3D Mark: 3797 versus 3453
- Environ 76% meilleur performance en Geekbench - OpenCL: 14360 versus 8148
- Environ 43% meilleur performance en CompuBench 1.5 Desktop - Face Detection (mPixels/s): 67.59 versus 47.281
- Environ 12% meilleur performance en CompuBench 1.5 Desktop - T-Rex (Frames/s): 3.903 versus 3.5
- Environ 14% meilleur performance en CompuBench 1.5 Desktop - Video Composition (Frames/s): 57.947 versus 51.048
- Environ 29% meilleur performance en CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s): 223.296 versus 172.896
- Environ 18% meilleur performance en GFXBench 4.0 - Car Chase Offscreen (Frames): 5783 versus 4920
- Environ 18% meilleur performance en GFXBench 4.0 - Car Chase Offscreen (Fps): 5783 versus 4920
Caractéristiques | |
Taux de remplissage de la texture | 73.6 GTexel / s versus 43.92 GTexel / s |
Pipelines | 1024 versus 640 |
Performance á point flottant | 2,355 gflops versus 1,405 gflops |
Thermal Design Power (TDP) | 50 Watt versus 55 Watt |
Référence | |
PassMark - G3D Mark | 3797 versus 3453 |
Geekbench - OpenCL | 14360 versus 8148 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 67.59 versus 47.281 |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 3.903 versus 3.5 |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 57.947 versus 51.048 |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 223.296 versus 172.896 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 5783 versus 4920 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 5783 versus 4920 |
Comparer les références
GPU 1: NVIDIA Quadro M2000M
GPU 2: NVIDIA GeForce GTX 965M
PassMark - G3D Mark |
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PassMark - G2D Mark |
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Geekbench - OpenCL |
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CompuBench 1.5 Desktop - Face Detection (mPixels/s) |
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CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) |
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CompuBench 1.5 Desktop - T-Rex (Frames/s) |
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CompuBench 1.5 Desktop - Video Composition (Frames/s) |
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CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Fps) |
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Nom | NVIDIA Quadro M2000M | NVIDIA GeForce GTX 965M |
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PassMark - G3D Mark | 3453 | 3797 |
PassMark - G2D Mark | 340 | 337 |
Geekbench - OpenCL | 8148 | 14360 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 47.281 | 67.59 |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 782.113 | 720.592 |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 3.5 | 3.903 |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 51.048 | 57.947 |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 172.896 | 223.296 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 4920 | 5783 |
GFXBench 4.0 - Manhattan (Frames) | 3715 | 2566 |
GFXBench 4.0 - T-Rex (Frames) | 3355 | 3337 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 4920 | 5783 |
GFXBench 4.0 - Manhattan (Fps) | 3715 | 2566 |
GFXBench 4.0 - T-Rex (Fps) | 3355 | 3337 |
3DMark Fire Strike - Graphics Score | 1831 |
Comparer les caractéristiques
NVIDIA Quadro M2000M | NVIDIA GeForce GTX 965M | |
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Essentiel |
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Architecture | Maxwell | Maxwell 2.0 |
Nom de code | GM107 | GM204 |
Date de sortie | 3 December 2015 | 9 January 2015 |
Position dans l’évaluation de la performance | 720 | 721 |
Genre | Mobile workstation | Laptop |
Infos techniques |
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Vitesse augmenté | 1098 MHz | 950 MHz |
Vitesse du noyau | 1029 MHz | 944 MHz |
Performance á point flottant | 1,405 gflops | 2,355 gflops |
Processus de fabrication | 28 nm | 28 nm |
Pipelines | 640 | 1024 |
Taux de remplissage de la texture | 43.92 GTexel / s | 73.6 GTexel / s |
Thermal Design Power (TDP) | 55 Watt | 50 Watt |
Compte de transistor | 1,870 million | 5,200 million |
Noyaux CUDA | 1024 | |
Sorties et ports de vidéo |
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Connecteurs d’écran | No outputs | No outputs |
Display Port | 1.2 | |
Soutien de DisplayPort Multimode (DP++) | 1 | |
Soutien de G-SYNC | ||
HDMI | ||
Soutien de l’écran analog VGA | 1 | |
Compatibilité, dimensions et exigences |
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Interface | MXM-A (3.0) | MXM-B (3.0) |
Taille du laptop | large | large |
Connecteurs d’énergie supplementaires | None | None |
Soutien de bus | PCI Express 3.0 | |
Options SLI | 1 | |
Soutien API |
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DirectX | 12 | 12.0 (12_1) |
OpenGL | 4.5 | 4.5 |
Shader Model | 5.0 | |
Vulkan | ||
OpenCL | 1.1 | |
Mémoire |
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RAM maximale | 4 GB | 2 GB |
Bande passante de la mémoire | 80 GB / s | 80 GB / s |
Largeur du bus mémoire | 128 Bit | 128 Bit |
Vitesse de mémoire | 5012 MHz | 2500 MHz |
Genre de mémoire | GDDR5 | GDDR5 |
Mémoire partagé | 0 | 0 |
Technologies |
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3D Vision Pro | ||
Mosaic | ||
nView Display Management | ||
Optimus | ||
Ansel | ||
BatteryBoost | ||
CUDA | ||
DSR | ||
GameStream | ||
GameWorks | ||
GeForce Experience | ||
GeForce ShadowPlay | ||
GPU Boost | ||
H.264, VC1, MPEG2 1080p video decoder | ||
SLI |