Intel HD Graphics 630 vs NVIDIA GeForce GTX 1060 (Laptop)
Comparative analysis of Intel HD Graphics 630 and NVIDIA GeForce GTX 1060 (Laptop) videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the Intel HD Graphics 630
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 14 nm vs 16 nm
- 8x lower typical power consumption: 15 Watt vs 120 Watt
- 10.7x more maximum memory size: 64 GB vs 6 GB
- Around 3% better performance in CompuBench 1.5 Desktop - Video Composition (Frames/s): 20.404 vs 19.803
| Specifications (specs) | |
| Manufacturing process technology | 14 nm vs 16 nm |
| Thermal Design Power (TDP) | 15 Watt vs 120 Watt |
| Maximum memory size | 64 GB vs 6 GB |
| Benchmarks | |
| CompuBench 1.5 Desktop - Video Composition (Frames/s) | 20.404 vs 19.803 |
Reasons to consider the NVIDIA GeForce GTX 1060 (Laptop)
- 4.3x more core clock speed: 1506 MHz vs 350 MHz
- Around 49% higher boost clock speed: 1708 MHz vs 1150 MHz
- 4.8x more texture fill rate: 133.6 GTexel / s vs 27.6 GTexel / s
- 53.3x more pipelines: 1280 vs 24
- 9.7x better floating-point performance: 4,275 gflops vs 441.6 gflops
- 7.3x better performance in PassMark - G3D Mark: 8160 vs 1114
- Around 66% better performance in PassMark - G2D Mark: 444 vs 268
- 6.8x better performance in Geekbench - OpenCL: 31098 vs 4554
- 4x better performance in CompuBench 1.5 Desktop - Face Detection (mPixels/s): 111.55 vs 27.948
- 4.4x better performance in CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s): 1371.266 vs 312.246
- 4.7x better performance in CompuBench 1.5 Desktop - T-Rex (Frames/s): 8.49 vs 1.795
- 15.6x better performance in CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s): 509.222 vs 32.567
- 6.8x better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 12645 vs 1859
- Around 88% better performance in GFXBench 4.0 - Manhattan (Frames): 3654 vs 1945
- 6.8x better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 12645 vs 1859
- Around 88% better performance in GFXBench 4.0 - Manhattan (Fps): 3654 vs 1945
- 9.5x better performance in 3DMark Fire Strike - Graphics Score: 3677 vs 388
| Specifications (specs) | |
| Core clock speed | 1506 MHz vs 350 MHz |
| Boost clock speed | 1708 MHz vs 1150 MHz |
| Texture fill rate | 133.6 GTexel / s vs 27.6 GTexel / s |
| Pipelines | 1280 vs 24 |
| Floating-point performance | 4,275 gflops vs 441.6 gflops |
| Benchmarks | |
| PassMark - G3D Mark | 8160 vs 1114 |
| PassMark - G2D Mark | 444 vs 268 |
| Geekbench - OpenCL | 31098 vs 4554 |
| CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 111.55 vs 27.948 |
| CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 1371.266 vs 312.246 |
| CompuBench 1.5 Desktop - T-Rex (Frames/s) | 8.49 vs 1.795 |
| CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 509.222 vs 32.567 |
| GFXBench 4.0 - Car Chase Offscreen (Frames) | 12645 vs 1859 |
| GFXBench 4.0 - Manhattan (Frames) | 3654 vs 1945 |
| GFXBench 4.0 - T-Rex (Frames) | 3359 vs 3344 |
| GFXBench 4.0 - Car Chase Offscreen (Fps) | 12645 vs 1859 |
| GFXBench 4.0 - Manhattan (Fps) | 3654 vs 1945 |
| GFXBench 4.0 - T-Rex (Fps) | 3359 vs 3344 |
| 3DMark Fire Strike - Graphics Score | 3677 vs 388 |
Compare benchmarks
GPU 1: Intel HD Graphics 630
GPU 2: NVIDIA GeForce GTX 1060 (Laptop)
| PassMark - G3D Mark |
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| PassMark - G2D Mark |
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| Geekbench - OpenCL |
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| CompuBench 1.5 Desktop - Face Detection (mPixels/s) |
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| CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) |
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| CompuBench 1.5 Desktop - T-Rex (Frames/s) |
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| CompuBench 1.5 Desktop - Video Composition (Frames/s) |
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| CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) |
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| GFXBench 4.0 - Car Chase Offscreen (Frames) |
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| GFXBench 4.0 - Manhattan (Frames) |
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| GFXBench 4.0 - T-Rex (Frames) |
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| GFXBench 4.0 - Car Chase Offscreen (Fps) |
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| GFXBench 4.0 - Manhattan (Fps) |
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| GFXBench 4.0 - T-Rex (Fps) |
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| 3DMark Fire Strike - Graphics Score |
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| Name | Intel HD Graphics 630 | NVIDIA GeForce GTX 1060 (Laptop) |
|---|---|---|
| PassMark - G3D Mark | 1114 | 8160 |
| PassMark - G2D Mark | 268 | 444 |
| Geekbench - OpenCL | 4554 | 31098 |
| CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 27.948 | 111.55 |
| CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 312.246 | 1371.266 |
| CompuBench 1.5 Desktop - T-Rex (Frames/s) | 1.795 | 8.49 |
| CompuBench 1.5 Desktop - Video Composition (Frames/s) | 20.404 | 19.803 |
| CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 32.567 | 509.222 |
| GFXBench 4.0 - Car Chase Offscreen (Frames) | 1859 | 12645 |
| GFXBench 4.0 - Manhattan (Frames) | 1945 | 3654 |
| GFXBench 4.0 - T-Rex (Frames) | 3344 | 3359 |
| GFXBench 4.0 - Car Chase Offscreen (Fps) | 1859 | 12645 |
| GFXBench 4.0 - Manhattan (Fps) | 1945 | 3654 |
| GFXBench 4.0 - T-Rex (Fps) | 3344 | 3359 |
| 3DMark Fire Strike - Graphics Score | 388 | 3677 |
Compare specifications (specs)
| Intel HD Graphics 630 | NVIDIA GeForce GTX 1060 (Laptop) | |
|---|---|---|
Essentials |
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| Architecture | Generation 9.5 | Pascal |
| Code name | Kaby Lake GT2 | GP106B |
| Launch date | 30 August 2016 | 15 August 2016 |
| Place in performance rating | 1216 | 385 |
| Type | Desktop | Laptop |
| Launch price (MSRP) | $237.11 | |
| Price now | $229.99 | |
| Value for money (0-100) | 49.49 | |
Technical info |
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| Boost clock speed | 1150 MHz | 1708 MHz |
| Core clock speed | 350 MHz | 1506 MHz |
| Floating-point performance | 441.6 gflops | 4,275 gflops |
| Manufacturing process technology | 14 nm | 16 nm |
| Pipelines | 24 | 1280 |
| Texture fill rate | 27.6 GTexel / s | 133.6 GTexel / s |
| Thermal Design Power (TDP) | 15 Watt | 120 Watt |
| Transistor count | 189 million | 4,400 million |
| CUDA cores | 1280 | |
| Maximum GPU temperature | 94 °C | |
Video outputs and ports |
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| Display Connectors | No outputs | DP 1.43, HDMI 2.0b, Dual Link-DVI |
| G-SYNC support | ||
| HDCP | ||
| Multi monitor support | ||
Compatibility, dimensions and requirements |
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| Interface | PCIe 3.0 x1 | PCIe 3.0 x16 |
| Bus support | PCIe 3.0 | |
| Laptop size | large | |
API support |
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| DirectX | 12.0 (12_1) | 12.0 (12_1) |
| OpenGL | 4.5 | 4.5 |
| Vulkan | ||
Memory |
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| Maximum RAM amount | 64 GB | 6 GB |
| Memory bus width | 64 / 128 Bit | 192 Bit |
| Memory type | DDR3L / LPDDR3 / LPDDR4 | GDDR5 |
| Shared memory | 1 | 0 |
| Memory bandwidth | 192 GB / s | |
| Memory clock speed | 8008 MHz | |
Technologies |
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| 3D Vision | ||
| Ansel | ||
| CUDA | ||
| DSR | ||
| GameStream | ||
| GPU Boost | ||
| Multi Monitor | ||
| Multi-Projection | ||
| ShadowWorks | ||
| Surround | ||
| Virtual Reality | ||
| VR Ready | ||

