Intel Iris Pro Graphics 6200 vs NVIDIA GeForce GTX 650 Ti Boost
Comparative analysis of Intel Iris Pro Graphics 6200 and NVIDIA GeForce GTX 650 Ti Boost videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), Geekbench - OpenCL, GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - T-Rex (Fps), CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the Intel Iris Pro Graphics 6200
- Videocard is newer: launch date 1 year(s) 5 month(s) later
- Around 11% higher boost clock speed: 1150 MHz vs 1033 MHz
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 14 nm vs 28 nm
- 8.9x lower typical power consumption: 15 Watt vs 134 Watt
- Around 25% better performance in PassMark - G2D Mark: 569 vs 454
Specifications (specs) | |
Launch date | 5 September 2014 vs 26 March 2013 |
Boost clock speed | 1150 MHz vs 1033 MHz |
Manufacturing process technology | 14 nm vs 28 nm |
Thermal Design Power (TDP) | 15 Watt vs 134 Watt |
Benchmarks | |
PassMark - G2D Mark | 569 vs 454 |
Reasons to consider the NVIDIA GeForce GTX 650 Ti Boost
- 3.3x more core clock speed: 980 MHz vs 300 MHz
- Around 14% higher texture fill rate: 62.7 billion / sec vs 55.2 GTexel / s
- 16x more pipelines: 768 vs 48
- Around 79% better floating-point performance: 1,585 gflops vs 883.2 gflops
- 2.3x better performance in PassMark - G3D Mark: 3350 vs 1461
- Around 38% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 3426 vs 2475
- Around 38% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 3426 vs 2475
- 2.1x better performance in Geekbench - OpenCL: 9507 vs 4466
- 3.8x better performance in GFXBench 4.0 - Manhattan (Frames): 3642 vs 958
- 3.8x better performance in GFXBench 4.0 - Manhattan (Fps): 3642 vs 958
- Around 41% better performance in GFXBench 4.0 - T-Rex (Frames): 3242 vs 2304
- Around 41% better performance in GFXBench 4.0 - T-Rex (Fps): 3242 vs 2304
Specifications (specs) | |
Core clock speed | 980 MHz vs 300 MHz |
Texture fill rate | 62.7 billion / sec vs 55.2 GTexel / s |
Pipelines | 768 vs 48 |
Floating-point performance | 1,585 gflops vs 883.2 gflops |
Benchmarks | |
PassMark - G3D Mark | 3350 vs 1461 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 3426 vs 2475 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 3426 vs 2475 |
Geekbench - OpenCL | 9507 vs 4466 |
GFXBench 4.0 - Manhattan (Frames) | 3642 vs 958 |
GFXBench 4.0 - Manhattan (Fps) | 3642 vs 958 |
GFXBench 4.0 - T-Rex (Frames) | 3242 vs 2304 |
GFXBench 4.0 - T-Rex (Fps) | 3242 vs 2304 |
Compare benchmarks
GPU 1: Intel Iris Pro Graphics 6200
GPU 2: NVIDIA GeForce GTX 650 Ti Boost
PassMark - G3D Mark |
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PassMark - G2D Mark |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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Geekbench - OpenCL |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - T-Rex (Fps) |
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Name | Intel Iris Pro Graphics 6200 | NVIDIA GeForce GTX 650 Ti Boost |
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PassMark - G3D Mark | 1461 | 3350 |
PassMark - G2D Mark | 569 | 454 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 2475 | 3426 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 2475 | 3426 |
Geekbench - OpenCL | 4466 | 9507 |
GFXBench 4.0 - Manhattan (Frames) | 958 | 3642 |
GFXBench 4.0 - Manhattan (Fps) | 958 | 3642 |
GFXBench 4.0 - T-Rex (Frames) | 2304 | 3242 |
GFXBench 4.0 - T-Rex (Fps) | 2304 | 3242 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 25.21 | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 561.43 | |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 2.026 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 30.868 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 51.009 | |
3DMark Fire Strike - Graphics Score | 1106 |
Compare specifications (specs)
Intel Iris Pro Graphics 6200 | NVIDIA GeForce GTX 650 Ti Boost | |
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Essentials |
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Architecture | Generation 8.0 | Kepler |
Code name | Broadwell GT3e | GK106 |
Launch date | 5 September 2014 | 26 March 2013 |
Place in performance rating | 790 | 831 |
Type | Laptop | Desktop |
Launch price (MSRP) | $169 | |
Technical info |
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Boost clock speed | 1150 MHz | 1033 MHz |
Core clock speed | 300 MHz | 980 MHz |
Floating-point performance | 883.2 gflops | 1,585 gflops |
Manufacturing process technology | 14 nm | 28 nm |
Pipelines | 48 | 768 |
Texture fill rate | 55.2 GTexel / s | 62.7 billion / sec |
Thermal Design Power (TDP) | 15 Watt | 134 Watt |
Transistor count | 189 million | 2,540 million |
CUDA cores | 768 | |
Maximum GPU temperature | 97 °C | |
Video outputs and ports |
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Display Connectors | No outputs | 2x DVI, 1x HDMI, 1x DisplayPort, One Dual Link DVI-I, One Dual Link DVI-D, One HDMI... |
Audio input for HDMI | Internal | |
G-SYNC support | ||
HDCP | ||
HDMI | ||
Maximum VGA resolution | 2048x1536 | |
Multi monitor support | ||
Compatibility, dimensions and requirements |
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Interface | PCIe 2.0 x1 | PCIe 3.0 x16 |
Laptop size | medium sized | |
Bus support | PCI Express 3.0 | |
Height | 4.376" (11.1 cm) | |
Length | 9.5" (24.1 cm) | |
Supplementary power connectors | One 6-pin | |
API support |
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DirectX | 12.0 (11_1) | 12.0 (11_0) |
OpenGL | 4.6 | 4.3 |
Memory |
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Shared memory | 1 | |
Maximum RAM amount | 2 GB | |
Memory bandwidth | 144.2 GB / s | |
Memory bus width | 192 Bit | |
Memory clock speed | 6.0 GB/s | |
Memory type | GDDR5 | |
Technologies |
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Quick Sync | ||
3D Blu-Ray | ||
3D Gaming | ||
3D Vision | ||
3D Vision Live | ||
Adaptive VSync | ||
CUDA | ||
FXAA | ||
GPU Boost | ||
SLI | ||
TXAA |