NVIDIA GeForce 800M vs NVIDIA GeForce 8400M G
Comparative analysis of NVIDIA GeForce 800M and NVIDIA GeForce 8400M G videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps).
Differences
Reasons to consider the NVIDIA GeForce 800M
- Videocard is newer: launch date 6 year(s) 10 month(s) later
- Around 85% higher core clock speed: 738 MHz vs 400 MHz
- Around 85% higher texture fill rate: 5.904 GTexel / s vs 3.2 GTexel / s
- 6x more pipelines: 48 vs 8
- 11.1x better floating-point performance: 141.7 gflops vs 12.8 gflops
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 28 nm vs 80 nm
- 4x more maximum memory size: 1 GB vs 256 MB
- 2.3x more memory clock speed: 1800 MHz vs 800 MHz
- 4.4x better performance in PassMark - G3D Mark: 457 vs 105
- Around 64% better performance in PassMark - G2D Mark: 203 vs 124
- 3x better performance in GFXBench 4.0 - T-Rex (Frames): 1601 vs 542
- 3x better performance in GFXBench 4.0 - T-Rex (Fps): 1601 vs 542
Specifications (specs) | |
Launch date | 17 March 2014 vs 9 May 2007 |
Core clock speed | 738 MHz vs 400 MHz |
Texture fill rate | 5.904 GTexel / s vs 3.2 GTexel / s |
Pipelines | 48 vs 8 |
Floating-point performance | 141.7 gflops vs 12.8 gflops |
Manufacturing process technology | 28 nm vs 80 nm |
Maximum memory size | 1 GB vs 256 MB |
Memory clock speed | 1800 MHz vs 800 MHz |
Benchmarks | |
PassMark - G3D Mark | 457 vs 105 |
PassMark - G2D Mark | 203 vs 124 |
GFXBench 4.0 - T-Rex (Frames) | 1601 vs 542 |
GFXBench 4.0 - T-Rex (Fps) | 1601 vs 542 |
Reasons to consider the NVIDIA GeForce 8400M G
- Around 50% lower typical power consumption: 10 Watt vs 15 Watt
Thermal Design Power (TDP) | 10 Watt vs 15 Watt |
Compare benchmarks
GPU 1: NVIDIA GeForce 800M
GPU 2: NVIDIA GeForce 8400M G
PassMark - G3D Mark |
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PassMark - G2D Mark |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - T-Rex (Fps) |
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Name | NVIDIA GeForce 800M | NVIDIA GeForce 8400M G |
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PassMark - G3D Mark | 457 | 105 |
PassMark - G2D Mark | 203 | 124 |
Geekbench - OpenCL | 1303 | |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 4.91 | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 109.13 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 7.249 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 15.218 | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 703 | |
GFXBench 4.0 - Manhattan (Frames) | 1123 | |
GFXBench 4.0 - T-Rex (Frames) | 1601 | 542 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 703 | |
GFXBench 4.0 - Manhattan (Fps) | 1123 | |
GFXBench 4.0 - T-Rex (Fps) | 1601 | 542 |
Compare specifications (specs)
NVIDIA GeForce 800M | NVIDIA GeForce 8400M G | |
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Essentials |
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Architecture | Fermi 2.0 | Tesla |
Code name | GF117 | G86 |
Launch date | 17 March 2014 | 9 May 2007 |
Place in performance rating | 1503 | 1501 |
Type | Desktop | Laptop |
Technical info |
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Core clock speed | 738 MHz | 400 MHz |
Floating-point performance | 141.7 gflops | 12.8 gflops |
Manufacturing process technology | 28 nm | 80 nm |
Pipelines | 48 | 8 |
Texture fill rate | 5.904 GTexel / s | 3.2 GTexel / s |
Thermal Design Power (TDP) | 15 Watt | 10 Watt |
Transistor count | 585 million | 210 million |
Video outputs and ports |
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Display Connectors | No outputs | No outputs |
Compatibility, dimensions and requirements |
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Bus support | PCI Express 3.0 | |
Interface | PCIe 2.0 x16 | PCIe 1.0 x16 |
Supplementary power connectors | None | |
API support |
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DirectX | 12.0 (11_0) | 10.0 |
OpenGL | 4.5 | 3.3 |
Memory |
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Maximum RAM amount | 1 GB | 256 MB |
Memory bandwidth | 14.4 GB / s | 6.4 GB / s |
Memory bus width | 64 Bit | 64 Bit |
Memory clock speed | 1800 MHz | 800 MHz |
Memory type | DDR3 | GDDR3 / GDDR2 |
Shared memory | 0 | |
Technologies |
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CUDA | ||
GameWorks | ||
GPU Boost | ||
Optimus | ||
HDR (High Dynamic-Range Lighting) | ||
PCI-E 16x | ||
PowerMizer 7.0 |