NVIDIA GeForce 910M vs AMD Radeon R5 M255
Comparative analysis of NVIDIA GeForce 910M and AMD Radeon R5 M255 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps).
Differences
Reasons to consider the NVIDIA GeForce 910M
- Videocard is newer: launch date 10 month(s) later
- Around 20% higher pipelines: 384 vs 320
- Around 80% higher memory clock speed: 1800 MHz vs 1000 MHz
- Around 12% better performance in PassMark - G3D Mark: 601 vs 538
- Around 51% better performance in GFXBench 4.0 - Manhattan (Frames): 2590 vs 1715
- Around 51% better performance in GFXBench 4.0 - Manhattan (Fps): 2590 vs 1715
Specifications (specs) | |
Launch date | 18 August 2015 vs 12 October 2014 |
Pipelines | 384 vs 320 |
Memory clock speed | 1800 MHz vs 1000 MHz |
Benchmarks | |
PassMark - G3D Mark | 601 vs 538 |
GFXBench 4.0 - Manhattan (Frames) | 2590 vs 1715 |
GFXBench 4.0 - Manhattan (Fps) | 2590 vs 1715 |
Reasons to consider the AMD Radeon R5 M255
- Around 19% higher core clock speed: 925 MHz vs 775 MHz
- Around 82% higher texture fill rate: 22.56 GTexel / s vs 12.4 GTexel / s
- 2.4x better floating-point performance: 721.9 gflops vs 297.6 gflops
- Around 5% better performance in PassMark - G2D Mark: 135 vs 128
- Around 77% better performance in Geekbench - OpenCL: 4650 vs 2629
- 2.2x better performance in CompuBench 1.5 Desktop - Face Detection (mPixels/s): 14.288 vs 6.448
- Around 7% better performance in CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s): 166.596 vs 155.993
- Around 72% better performance in CompuBench 1.5 Desktop - T-Rex (Frames/s): 0.988 vs 0.574
- Around 65% better performance in CompuBench 1.5 Desktop - Video Composition (Frames/s): 20.164 vs 12.2
- 2.4x better performance in CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s): 66.631 vs 27.733
- Around 9% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 1459 vs 1344
- Around 11% better performance in GFXBench 4.0 - T-Rex (Frames): 3357 vs 3020
- Around 9% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 1459 vs 1344
- Around 11% better performance in GFXBench 4.0 - T-Rex (Fps): 3357 vs 3020
Specifications (specs) | |
Core clock speed | 925 MHz vs 775 MHz |
Texture fill rate | 22.56 GTexel / s vs 12.4 GTexel / s |
Floating-point performance | 721.9 gflops vs 297.6 gflops |
Benchmarks | |
PassMark - G2D Mark | 135 vs 128 |
Geekbench - OpenCL | 4650 vs 2629 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 14.288 vs 6.448 |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 166.596 vs 155.993 |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 0.988 vs 0.574 |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 20.164 vs 12.2 |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 66.631 vs 27.733 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 1459 vs 1344 |
GFXBench 4.0 - T-Rex (Frames) | 3357 vs 3020 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 1459 vs 1344 |
GFXBench 4.0 - T-Rex (Fps) | 3357 vs 3020 |
Compare benchmarks
GPU 1: NVIDIA GeForce 910M
GPU 2: AMD Radeon R5 M255
PassMark - G3D Mark |
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PassMark - G2D Mark |
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Geekbench - OpenCL |
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CompuBench 1.5 Desktop - Face Detection (mPixels/s) |
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CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) |
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CompuBench 1.5 Desktop - T-Rex (Frames/s) |
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CompuBench 1.5 Desktop - Video Composition (Frames/s) |
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CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Fps) |
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Name | NVIDIA GeForce 910M | AMD Radeon R5 M255 |
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PassMark - G3D Mark | 601 | 538 |
PassMark - G2D Mark | 128 | 135 |
Geekbench - OpenCL | 2629 | 4650 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 6.448 | 14.288 |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 155.993 | 166.596 |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 0.574 | 0.988 |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 12.2 | 20.164 |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 27.733 | 66.631 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 1344 | 1459 |
GFXBench 4.0 - Manhattan (Frames) | 2590 | 1715 |
GFXBench 4.0 - T-Rex (Frames) | 3020 | 3357 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 1344 | 1459 |
GFXBench 4.0 - Manhattan (Fps) | 2590 | 1715 |
GFXBench 4.0 - T-Rex (Fps) | 3020 | 3357 |
Compare specifications (specs)
NVIDIA GeForce 910M | AMD Radeon R5 M255 | |
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Essentials |
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Architecture | Fermi 2.0 | GCN 3.0 |
Code name | GF117 | Topaz |
Launch date | 18 August 2015 | 12 October 2014 |
Place in performance rating | 1365 | 1367 |
Type | Laptop | Desktop |
Design | AMD Radeon R5 200 Series | |
Technical info |
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Core clock speed | 775 MHz | 925 MHz |
Floating-point performance | 297.6 gflops | 721.9 gflops |
Manufacturing process technology | 28 nm | 28 nm |
Pipelines | 384 | 320 |
Texture fill rate | 12.4 GTexel / s | 22.56 GTexel / s |
Thermal Design Power (TDP) | 33 Watt | |
Transistor count | 585 million | 3,100 million |
Boost clock speed | 940 MHz | |
Compute units | 5 | |
Video outputs and ports |
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Display Connectors | No outputs | No outputs |
Compatibility, dimensions and requirements |
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Bus support | PCI Express 3.0 | PCIe 3.0 x8 |
Interface | PCIe 2.0 x16 | PCIe 3.0 x8 |
Supplementary power connectors | None | |
API support |
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DirectX | 12.0 (11_0) | 11 |
OpenGL | 4.5 | 4.4 |
Mantle | ||
OpenCL | Not Listed | |
Memory |
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Memory bandwidth | 14.4 GB / s | 16 GB/s |
Memory bus width | 64 Bit | 64 bit |
Memory clock speed | 1800 MHz | 1000 MHz |
Memory type | DDR3 | DDR3 |
Shared memory | 0 | 0 |
Maximum RAM amount | 4 GB | |
Technologies |
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CUDA | ||
GameWorks | ||
GPU Boost | ||
Optimus | ||
AMD Eyefinity | ||
AppAcceleration | ||
DualGraphics | ||
Enduro | ||
HD3D | ||
Powerplay | ||
PowerTune | ||
Switchable graphics | ||
ZeroCore |